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Commit Graph

2761 Commits

Author SHA1 Message Date
nesco
7d615ee3ba Bug correction
Syntax error
2013-11-13 14:57:54 +01:00
nesco
e671f29d85 compatibility update 2013-11-13 14:29:18 +01:00
nesco
f99835c095 compatibility update 2013-11-13 08:19:28 +01:00
nesco
ffe4de51c7 Update Enchantments.cpp 2013-11-13 08:17:26 +01:00
nesco
e4d77bc3fd Update Enchantments.h 2013-11-13 08:16:35 +01:00
nesco
d58723cc4d Delete BiomeID.h 2013-11-12 22:11:57 +01:00
nesco
ce05498311 Sorting by Name on g_BlockTransparent 2013-11-12 22:08:33 +01:00
nesco
4d082d1190 BiomeFile, if not needed, will be removed 2013-11-12 22:03:48 +01:00
nesco
b6a9394d7a Update BlockID.cpp 2013-11-12 22:01:30 +01:00
nesco
5c67c17edc Corrected the comma error 2013-11-12 20:49:27 +01:00
nesco
56044aff33 Update BlockID.cpp 2013-11-12 19:26:35 +01:00
nesco
b7c1ed186a Update Enchantments.cpp 2013-11-12 19:15:48 +01:00
nesco
5c8017e629 Assigning properties to the blocks recently added. 2013-11-12 19:12:26 +01:00
nesco
8bdb963be4 Update BlockID.h 2013-11-12 18:54:56 +01:00
nesco
2026c8c2a6 Replace tabs by spaces 2013-11-12 18:53:53 +01:00
nesco
ca7b3c72ad Update BlockID.h 2013-11-12 14:47:34 +01:00
nesco
6cbf205b94 Update in progress to minecraft 1.7 2013-11-12 14:32:23 +01:00
nesco
047995ef25 Added the new enchantments of Minecraft 1.7
-Luck of the sea
-Lure
2013-11-12 13:41:39 +01:00
nesco
fd901e3d7c Added the new enchantments of Minecraft 1.7
Added the following enchantments : 
Luck of the Sea : ID = 61
Lure : ID = 62
2013-11-12 13:37:39 +01:00
madmaxoft
11c5ad1170 cWindow: Fixed item dupe glitch with painting (#278) 2013-11-12 13:15:09 +01:00
madmaxoft
8fa8107e45 Fixed dblclicking in crafting slot area.
Fixes #229.
2013-11-11 21:33:14 +01:00
madmaxoft
9287349cc2 APIDump: Documented Vector3d. 2013-11-11 16:02:10 +01:00
Mattes D
c15daee808 Merge pull request #328 from mborland/master
VC2013 Build Files
2013-11-11 01:59:09 -08:00
mborland
3710d423ac Merge remote-tracking branch 'upstream/master' 2013-11-10 18:33:58 -05:00
madmaxoft
09e4f041dd Fixed cRoot::FindAndDoWithPlayer().
Now /kick and /ban work.
2013-11-10 22:58:39 +01:00
madmaxoft
480ff3789b Protocol 1.7: Fixed crashes and d/c with bad packets.
Fixes #332.
2013-11-10 22:58:39 +01:00
madmaxoft
f0aab7c580 ProtoProxy: Added dblquotes. 2013-11-10 22:58:39 +01:00
Mattes D
3a692d53e8 Merge pull request #330 from tonibm19/patch-1
Added sheep dyeing
2013-11-10 13:04:27 -08:00
STRWarrior
165f68b8d9 Removed #include "../Root.h" since it isn't needed. 2013-11-10 21:59:38 +01:00
madmaxoft
dadae874f2 Small code-style fixes. 2013-11-10 21:55:32 +01:00
madmaxoft
dde491ee0e Merge branch 'master' into WolfUpdate 2013-11-10 21:42:56 +01:00
STRWarrior
2ccf9b2b32 Renamed variables in cWolf. 2013-11-10 21:24:36 +01:00
STRWarrior
e62858ec3d Using DoWithPlayer instead of FindAndDoWithPlayer for callbacks.
You are able to dye the collar.
2013-11-10 20:12:30 +01:00
madmaxoft
bd664e0a90 Implemented inventory dblclick.
Implements #229.
2013-11-10 18:42:46 +01:00
madmaxoft
fe07012952 Added cItem::GetMaxStackSize() 2013-11-10 18:41:26 +01:00
STRWarrior
4f11cd2f8a The owner object isn't stored anymore. Instead we use the name of the player.
This means only players can now have a wolf, but it fixes the bug where when you log out the wolf isn't your wolf anymore.
2013-11-10 18:03:19 +01:00
tonibm19
4af5868322 Fixes (SEE DESC)
Entity metadata is broadcasted.
If player is in survival, his equipped item is removed.
If you have green dye, and sheep is green, your equipped item won't be removed.
2013-11-10 17:05:19 +01:00
tonibm19
da5bd81836 STR_Warrior was right.
Simplified code.
2013-11-10 16:48:22 +01:00
tonibm19
e2b4745bbf Fixed compilation 2013-11-10 16:43:47 +01:00
tonibm19
9da4011a7f You can no longer color with wood 2013-11-10 16:42:38 +01:00
tonibm19
e919496025 Added sheep dyeing 2013-11-10 16:03:00 +01:00
STRWarrior
0980567912 Using cMonster::Tick instead of super::cMonster::Tick 2013-11-10 15:51:32 +01:00
STRWarrior
38f6fff3fb Wolves can now be owned by an entity.
They only sit when right clicked by their owner.
They beg if the closest player has meat or bones in his hand.
They follow their owner.
They teleport to their owner if they are more then 30 blocks away.
They don't attack players if they are not angry anymore.
They don't move if they are sitting.
2013-11-10 15:16:43 +01:00
madmaxoft
fb3a175b28 Protocol 1.7: Attempt at fixing SoundParticleEffect packet. 2013-11-10 14:19:02 +01:00
madmaxoft
3fd7124435 Fixed Player animation packet.
Fixes #329.
2013-11-10 13:40:38 +01:00
mborland
5dfce5568e VC2013
3rd times a charm?
2013-11-10 02:33:34 -05:00
madmaxoft
0762893ee1 APIDump: Documented cServer:IsHardCore() 2013-11-09 21:18:03 +01:00
madmaxoft
b6ca98f380 Removed cStringMap.
It wasn't used for anything anymore.
2013-11-09 19:54:52 +01:00
madmaxoft
73cd2216a7 Fixed cTracer's tolua markup.
Cleaned up unneeded member variables.
2013-11-09 19:49:36 +01:00
madmaxoft
148f723632 APIDump: Documented TakeDamageInfo. 2013-11-09 19:25:03 +01:00