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Commit Graph

5918 Commits

Author SHA1 Message Date
archshift
b768e54ce8 Fixed mob hitbox sizes, removed TODOs
Measured bat and blaze in vanilla, updated values.
Cavespiders are, in fact, passive in the day.
2014-06-07 00:40:01 -07:00
Mattes D
87603eb280 Fixed a typo. 2014-06-07 09:19:11 +02:00
Tiger Wang
5f56773dde Further reduced redstone idle CPU consumption
* Repeaters and wires are no longer unnecessarily ticked
* Fixed #1063, likely addressed #1062
* Fixed bugs regarding duplicate values
2014-06-06 20:36:50 +01:00
worktycho
8c8c3ba5c4 Grammar 2014-06-06 14:37:11 +01:00
worktycho
702571024c Expanded GPU section 2014-06-06 14:02:54 +01:00
worktycho
2ed2f20a31 Fixed numbers 2014-06-06 11:38:29 +01:00
worktycho
34c06d8c39 typo 2014-06-06 10:29:10 +01:00
madmaxoft
523d29b845 docs/Generator: Added basic terrain composition. 2014-06-05 21:25:47 +02:00
Tiger Wang
c5343172c1 Typographical error 2014-06-05 12:01:02 +01:00
worktycho
413d90420d Start of GPU section. 2014-06-05 11:59:06 +01:00
JoannisO
720ae4f757 - Fixed a lot of alignment 2014-06-05 12:26:27 +02:00
madmaxoft
5fb06e2190 docs/Generator: Added the TerrainHeight section. 2014-06-05 07:30:31 +02:00
Tiger Wang
22236a103a Redstone fixes and improvements [SEE DESC]
Haha, see desc.

* Improved redstone speed through a marking dirty system. Only a select
few devices are still continuously simulated
* Fixed redstone crashing with recent piston changes
2014-06-04 23:23:22 +01:00
Mattes D
c11488ccd7 Merge pull request #1011 from SphinxC0re/SomeWarningFixes
Fixed some warnings
2014-06-04 18:02:45 +02:00
Mattes D
a85d4afe96 Merge pull request #1060 from Howaner/Inventory
Fix itemframe break.
2014-06-04 16:08:44 +02:00
Howaner
33fbdedea3 Fix itemframe break. 2014-06-04 15:16:30 +02:00
worktycho
2de36c8ccc Merge pull request #1059 from mc-server/coverity_fixes
Coverity fixes
2014-06-04 12:23:28 +01:00
JoannisO
852e162f95 - Removed the code that removed fireworks from a dispenser even thought
they weren't launched.
2014-06-04 12:40:01 +02:00
worktycho
c94d0c8144 derp 2014-06-04 11:39:21 +01:00
JoannisO
e5b345a9c9 - Fixed variable names in a function. 2014-06-04 12:37:51 +02:00
JoannisO
2c103a713e - Fixed a lot of astethics 2014-06-04 12:35:45 +02:00
worktycho
ae37dfec8d Fixed bad coordinate 2014-06-04 11:29:08 +01:00
worktycho
98c575ebc2 Make sure m_StackSizeToBeUsedInRepair Always has a valid value 2014-06-04 11:12:06 +01:00
worktycho
85be62a8cd Removed unused field test 2014-06-04 11:02:17 +01:00
worktycho
87c4d0ea57 Initialise m_Callbacks field to NULL in empty constructor. 2014-06-04 10:58:09 +01:00
madmaxoft
b79142c8e7 Fixed buffer overflow in JSON.
Reported on Coverity as CID 43614.
2014-06-04 10:47:12 +02:00
Tiger Wang
9ef4b9d52d Exploded creepers drop nothing, part of #1058 2014-06-04 09:27:50 +01:00
Tiger Wang
c4e0da2d0a Fixed mob loading, part of #1058 2014-06-04 09:22:19 +01:00
Tiger Wang
8e57f75622 Fixed #1057 2014-06-04 09:21:44 +01:00
Julian Laubstein
8604dedfdf Update IncrementalRedstoneSimulator.cpp 2014-06-04 10:20:20 +02:00
madmaxoft
9edd5507d6 docs/Generator: Re-fixed the wording. 2014-06-03 23:45:25 +02:00
Julian Laubstein
1499426472 Update Globals.h 2014-06-03 21:32:46 +02:00
madmaxoft
c0015d01c6 Player permissions aren't logged to console anymore.
This was only logspam on most servers and there are alternative ways to list players' permissions.
2014-06-03 19:50:27 +02:00
JoannisO
7993caa553 - Fixed an issue where there were 2 "DispChunk"-s in the same function.
Resused the initial one.
2014-06-03 19:43:15 +02:00
JoannisO
c0716bfcf6 - Fixed a bug where I didn't return anything in the GetShootVector
function. This was however passed as "working" by GCC.
2014-06-03 19:39:56 +02:00
madmaxoft
492f99eaeb Merge remote-tracking branch 'howaner/Inventory' 2014-06-03 19:30:01 +02:00
madmaxoft
d92520016d Fixed OnProjectileHitBlock bindings.
Also sorted the various cLuaState::Push() functions.
2014-06-03 19:29:23 +02:00
madmaxoft
62ea8615b7 docs/Generator: Updated PerlinRivers with better images. 2014-06-03 19:08:48 +02:00
Mattes D
0c5492946b Merge pull request #1028 from mc-server/pistonfixes
Piston fixes
2014-06-03 19:02:40 +02:00
JoannisO
2ecf425c39 - Fixed a bug where I used the FireCharge ITEM instead of the Projectile
ENUM
2014-06-03 18:19:06 +02:00
madmaxoft
aeeb4dc4b0 docs/Generator: Shrunk the hand-drawn images by 50 %. 2014-06-03 18:16:16 +02:00
JoannisO
daae75b30b - Cleaned up the code massively
- Stopped using cChunk in the GetShootVector class. Parameter is now the
Metadata of the block
- Stopped using cChunk in the SpawnProjectileFromDispenser method now
using coordinates and finding the chunk by itself.
- Removed the matrix calculations from GetShootVector.
2014-06-03 17:21:38 +02:00
madmaxoft
9d1475808c Merge branch 'GeneratorArticle' 2014-06-03 14:12:01 +02:00
madmaxoft
49b39f97e0 Generator article: Added TOC with links. 2014-06-03 14:00:50 +02:00
Joannis
545478802b - Added doxy comments and exported to lua
- Manipulation of the ShootVector is not to be done by the function that
wants to spawn a projectile.
2014-06-03 09:26:14 +02:00
madmaxoft
6f7ac0089f Generator article: fixed bad wording. 2014-06-02 21:56:59 +02:00
Mattes D
60786cb06d Merge pull request #1052 from mc-server/UnderwaterBaseGen
Underwater base gen
2014-06-02 21:49:47 +02:00
madmaxoft
345d477849 Generator article: Finished the Biome-gen section and images. 2014-06-02 21:43:07 +02:00
Tiger Wang
5fc7592cba Merge remote-tracking branch 'origin/pistonfixes'
Conflicts:
	src/Chunk.cpp
2014-06-02 19:49:14 +01:00
STRWarrior
b9ca7bd120 Small tweak for mobs
Mobs move a bit smoother and aren't able to move allot when in air.
2014-06-02 14:16:36 +02:00