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196 Commits

Author SHA1 Message Date
madmaxoft 89027cb675 Fixed double to float conversions. 2014-03-16 22:00:28 +01:00
Howaner b9fce71bf6 Add new leaves to all classes. 2014-03-16 21:38:57 +01:00
Tiger Wang cc2d805238 Merge branch 'master' into awesometnt 2014-03-10 18:36:55 +00:00
Tiger Wang 462829e23d Shrapnel now configurable 2014-03-10 18:35:02 +00:00
Howaner c2090c0d11 Add Lua Bindings for FlowerPotEntity.h and add documentation. 2014-03-07 11:44:16 +01:00
Howaner 787a71929c Add Flower Pots 2014-03-07 01:30:34 +01:00
Tiger Wang 53231bebd6 Added extra awesomeness to TNT
+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00
madmaxoft 728e3c68b6 Fixed a possible crash in cWorld::WakeUpSimulatorsInArea().
The Y coords weren't checked.
2014-02-24 09:34:37 +01:00
Mattes D 87db4b6a90 Merge pull request #697 from Howaner/Skull
Add Skulls/Heads to MCServer
2014-02-19 22:12:38 +01:00
Howaner d63ce62f3b Rename SkullEntity to MobHeadEntity 2014-02-19 14:45:09 +01:00
Howaner 52c41f8869 Add Heads completely 2014-02-18 21:40:02 +01:00
madmaxoft 803ea41236 Added cWorld:SetAreaBiome() API function.
Fixes #675.
2014-02-18 13:49:23 +01:00
madmaxoft 9cebc9157c Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-10 22:47:10 +01:00
madmaxoft a184d59209 Merge remote-tracking branch 'origin/master' into ChunkStay 2014-02-09 09:36:42 +01:00
Tiger Wang f86f066615 Merge branch 'master' into playerimprovements
Conflicts:
	MCServer/Plugins/APIDump/APIDesc.lua
2014-02-09 00:04:42 +00:00
madmaxoft ea71bfa9b6 Initial ChunkStay code. 2014-02-08 21:55:21 +01:00
Tiger Wang 94c343fe07 Fixed explosions bug
* Fixed bug where explosions would sometimes never be sent
2014-02-04 23:40:58 +00:00
Tiger Wang 630507fd5b Fixed a bunch of MSVS warnings
* Possibly also fixed some bugs with pathfinding and TNT, though
unlikely
2014-02-04 23:07:22 +00:00
Tiger Wang d1b5f0859a Greatly improved TNT propulsion chances 2014-02-03 22:55:15 +00:00
Mattes D 2450d0467f Merge pull request #623 from mc-server/tnt
TNT improvements
2014-02-03 10:55:23 -08:00
Tiger Wang e3b9cdebc9 Inversed condition 2014-02-03 14:01:47 +00:00
Tiger Wang ba398c06d7 Uncommented pickup spawner code 2014-02-02 21:24:06 +00:00
Tiger Wang e56d41175b TNT improvements
+ Added entity damage
+ Added entity propulsion
* Fixed #67 and fixed #230
2014-02-02 19:16:38 +00:00
Tycho c6304b2b4f Changed pointers to references 2014-02-01 05:06:32 -08:00
Tycho 25ec7750aa Changed signitures of Several BLockHandler Methods
Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
2014-01-31 15:17:41 -08:00
Tycho 14e48ccb4b Refactored cBlockHandler::OnUse and dependents 2014-01-26 06:20:39 -08:00
andrew 9a9b51a513 Basic command block implementation 2014-01-18 15:16:47 +02:00
madmaxoft 39a1bcdea0 More MSVC warning fixes. 2014-01-07 17:07:49 +01:00
STRWarrior 5f18abaa27 Fixed compiler warning. 2013-12-22 15:30:47 +01:00
STRWarrior e9d1352f6e Implented BroadcastParticleEffect 2013-12-22 14:45:25 +01:00
madmaxoft 8610d45ef1 Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). 2013-12-20 16:01:34 +01:00
STRWarrior c56af9a214 This adds the cWorld::BroadcastEntityEffect and cWorld::BroadcastRemoveEntityEffect functions. 2013-12-15 10:51:46 +01:00
Tiger Wang 95be80cdb5 Implemented note block playing and fixed wire
Game of Thrones music in Minecraft, here I come!
2013-12-14 16:52:22 +00:00
Tiger Wang 1d554677b4 Merge branch 'master' of https://github.com/mc-server/MCServer into fixesnfeatures
Conflicts:
	src/Bindings/Bindings.cpp
	src/Bindings/Bindings.h
	src/Blocks/BlockHandler.cpp
2013-12-08 14:02:45 +00:00
madmaxoft 044fd237b6 Moved bindings-related to a Bindings subfolder.
Ref.: #407
2013-12-08 12:17:54 +01:00
Tiger Wang 30ead79049 Renamed animation function
Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just
players can have animations, you know.
2013-12-06 23:47:07 +00:00
Tiger Wang b028731726 Fixed duplication glitch with QueueSetBlock
If a coordinate was queued, and then the block there was broken, it
would reappear: double items!

Also now just sets meta if previous and current blocktypes matched.
2013-12-06 22:29:15 +00:00
madmaxoft c70c2fa42f Changed cBlockHandler->OnUpdate() to use cChunk directly. 2013-11-30 15:58:27 +01:00
Tiger Wang 96759637e9 Fixed a bug with TNT waking simulators 2013-11-28 18:24:25 +00:00
Tiger Wang f9e1be0d57 Improved TNT pickup randomisation 2013-11-28 18:22:13 +00:00
Tiger Wang 994e1d7335 Made TNT pickups spawning chance 25% 2013-11-27 22:03:04 +00:00
madmaxoft 2113ca3844 Fixed VC2008 compilation, normalized include paths. 2013-11-27 09:17:25 +01:00
Alexander Harkness d925cf4def Fixed the remaining derps 2013-11-27 07:40:59 +00:00
Tiger Wang e3db69c4ae Attempt to fix compilation 2013-11-24 18:44:22 +00:00
Alexander Harkness c3cd436ec3 Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
	GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00