Add Lua Bindings for FlowerPotEntity.h and add documentation.
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@ -58,6 +58,8 @@ $cfile "../BlockEntities/HopperEntity.h"
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$cfile "../BlockEntities/JukeboxEntity.h"
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$cfile "../BlockEntities/NoteEntity.h"
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$cfile "../BlockEntities/SignEntity.h"
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$cfile "../BlockEntities/MobHeadEntity.h"
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$cfile "../BlockEntities/FlowerPotEntity.h"
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$cfile "../WebAdmin.h"
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$cfile "../Root.h"
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$cfile "../Vector3f.h"
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@ -2820,7 +2820,7 @@ void ManualBindings::Bind(lua_State * tolua_S)
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tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
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tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
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tolua_function(tolua_S, "DoWithCommandBlockAt", tolua_DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>);
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tolua_function(tolua_S, "DoWithMobHeadBlockAt", tolua_DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadBlockAt>);
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tolua_function(tolua_S, "DoWithMobHeadAt", tolua_DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadAt>);
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tolua_function(tolua_S, "DoWithFlowerPotAt", tolua_DoWithXYZ<cWorld, cFlowerPotEntity, &cWorld::DoWithFlowerPotAt>);
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tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
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tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
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@ -29,7 +29,7 @@ public:
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BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
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) override
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{
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class cCallback : public cMobHeadBlockCallback
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class cCallback : public cMobHeadCallback
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{
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cPlayer * m_Player;
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NIBBLETYPE m_OldBlockMeta;
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@ -45,6 +45,7 @@ public:
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a_MobHeadEntity->SetType(static_cast<eMobHeadType>(m_OldBlockMeta));
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a_MobHeadEntity->SetRotation(static_cast<eMobHeadRotation>(Rotation));
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a_MobHeadEntity->GetWorld()->BroadcastBlockEntity(a_MobHeadEntity->GetPosX(), a_MobHeadEntity->GetPosY(), a_MobHeadEntity->GetPosZ(), m_Player->GetClientHandle());
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return false;
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}
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@ -59,7 +60,7 @@ public:
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a_BlockMeta = a_BlockFace;
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cWorld * World = (cWorld *) &a_WorldInterface;
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World->DoWithMobHeadBlockAt(a_BlockX, a_BlockY, a_BlockZ, Callback);
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World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, Callback);
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a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta);
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}
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} ;
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@ -40,6 +40,7 @@ if (NOT MSVC)
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BlockEntities/NoteEntity.h
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BlockEntities/SignEntity.h
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BlockEntities/MobHeadEntity.h
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BlockEntities/FlowerPotEntity.h
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BlockID.h
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BoundingBox.h
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ChatColor.h
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@ -2340,7 +2340,7 @@ bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom
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bool cChunk::DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback)
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bool cChunk::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback)
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{
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// The blockentity list is locked by the parent chunkmap's CS
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for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
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@ -49,7 +49,7 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback;
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typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
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typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
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typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
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typedef cItemCallback<cMobHeadEntity> cMobHeadBlockCallback;
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typedef cItemCallback<cMobHeadEntity> cMobHeadCallback;
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typedef cItemCallback<cFlowerPotEntity> cFlowerPotCallback;
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@ -256,7 +256,7 @@ public:
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bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback);
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/** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */
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bool DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback);
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bool DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback);
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/** Calls the callback for the flower pot at the specified coords; returns false if there's no flower pot at those coords or callback returns true, returns true if found */
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bool DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback);
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@ -2182,7 +2182,7 @@ bool cChunkMap::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, c
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bool cChunkMap::DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback)
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bool cChunkMap::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback)
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{
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int ChunkX, ChunkZ;
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int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
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@ -2193,7 +2193,7 @@ bool cChunkMap::DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, c
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{
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return false;
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}
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return Chunk->DoWithMobHeadBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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return Chunk->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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}
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@ -46,7 +46,7 @@ typedef cItemCallback<cFlowerPotEntity> cFlowerPotCallback;
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typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
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typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
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typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
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typedef cItemCallback<cMobHeadEntity> cMobHeadBlockCallback;
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typedef cItemCallback<cMobHeadEntity> cMobHeadCallback;
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typedef cItemCallback<cChunk> cChunkCallback;
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@ -259,7 +259,7 @@ public:
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bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Lua-accessible
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/** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */
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bool DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback); // Lua-accessible
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bool DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback); // Lua-accessible
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/** Calls the callback for the flower pot at the specified coords; returns false if there's no flower pot at those coords or callback returns true, returns true if found */
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bool DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback); // Lua-accessible
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@ -1197,9 +1197,9 @@ bool cWorld::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom
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bool cWorld::DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback)
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bool cWorld::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback)
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{
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return m_ChunkMap->DoWithMobHeadBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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return m_ChunkMap->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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}
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@ -61,7 +61,7 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback;
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typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
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typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
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typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
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typedef cItemCallback<cMobHeadEntity> cMobHeadBlockCallback;
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typedef cItemCallback<cMobHeadEntity> cMobHeadCallback;
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typedef cItemCallback<cFlowerPotEntity> cFlowerPotCallback;
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@ -535,7 +535,7 @@ public:
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bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Exported in ManualBindings.cpp
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/** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */
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bool DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback); // Exported in ManualBindings.cpp
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bool DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback); // Exported in ManualBindings.cpp
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/** Calls the callback for the flower pot at the specified coords; returns false if there's no flower pot at those coords or callback returns true, returns true if found */
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bool DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback); // Exported in ManualBindings.cpp
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