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Commit Graph

3078 Commits

Author SHA1 Message Date
Mattes D
2bbe5046e9 Merge pull request #387 from mc-server/trapdoors
Trapdoors, redstone fixes, and snow
2013-11-30 07:20:27 -08:00
Tiger Wang
fad43f0c40 Fixed pistons extending
They didn't when a source was in front, but now they do! Yay!
2013-11-30 15:07:21 +00:00
madmaxoft
c70c2fa42f Changed cBlockHandler->OnUpdate() to use cChunk directly. 2013-11-30 15:58:27 +01:00
madmaxoft
8eae5f2f3a Added IsBiomeNoDownfall() function. 2013-11-30 15:57:56 +01:00
madmaxoft
78f9d97459 Explicitly set spawnpoint fixes.
The value names are case-insensitive.
The debug message is printed only once.
2013-11-30 15:03:29 +01:00
Tiger Wang
dc8e8a3ddc Merge branch 'trapdoors' of https://github.com/mc-server/MCServer into trapdoors 2013-11-30 13:52:19 +00:00
madmaxoft
8e4a1b2ca1 Added the trapdoor header to project file. 2013-11-30 14:52:35 +01:00
Tiger Wang
363db1bdc4 Removed redstone duplicate power checking
There was no need for it, and it introduced some bugs.
2013-11-30 13:52:11 +00:00
Tiger Wang
d12106ee97 Improved piston direction checking
Now uses AddFaceDirection, as suggested by xoft.
2013-11-30 13:41:40 +00:00
madmaxoft
2383016b1d Added the real tick duration to the OnWorldTick hook. 2013-11-30 14:22:26 +01:00
madmaxoft
251647f3bd Fixed compilation in VS2008. 2013-11-30 13:54:10 +01:00
madmaxoft
463de118a0 Grass doesn't spread to podzol or grassless dirt blocks. 2013-11-30 13:48:22 +01:00
madmaxoft
ca79a1a6a6 APIDump: Updated the project file to include all partial docs files. 2013-11-30 13:36:40 +01:00
madmaxoft
754d991b4f Added floor pattern for MegaTaiga biomes. 2013-11-30 13:34:52 +01:00
Tiger Wang
455686e3ad Pistons no longer accept power through front face
This fixes #60.
2013-11-30 12:11:39 +00:00
Tiger Wang
ab382ef6b4 Fixed thin snow CanBeAt checking
Now takes into account the possibility that thin snow can be on top of
full thin snow.
2013-11-30 11:45:23 +00:00
Tiger Wang
0e0baa940a Properly fixed snow height, fixes #98 and #264 2013-11-30 00:31:21 +00:00
Tiger Wang
8d88c8f26f Improved redstone speed and fixed a wire bug
The redstone simulator no longer goes through the Powered and
LinkedPowered blocks lists for EVERY item in the chunk data, instead,
only at every tick.
Also, wires powering each other that had the same data value is now
fixed.
2013-11-30 00:30:49 +00:00
Tiger Wang
4741e5e794 Stairs reset meta when dropped, fixes #269
Additionally, they now have walking sounds.
2013-11-29 22:28:59 +00:00
Tiger Wang
1d69c80ad3 Implemented trapdoors, fixes #43 and #105
Also updated redstone simulator to support it
2013-11-29 22:27:08 +00:00
Tiger Wang
cee5160be8 Removed unneeded CPP files
Also removed unneeded #include in BlockStems
2013-11-29 22:25:07 +00:00
madmaxoft
78f0195d26 Implemented mesa biomes in DistortedHeightmap CompoGen. 2013-11-29 21:47:09 +01:00
madmaxoft
cbe8d1aa6d Fixed CheckerboardBiomeGen in negative coords. 2013-11-29 21:45:20 +01:00
madmaxoft
9b881a15ef DistortedHeightmap: Improved speed, prepared for mesa biomes.
This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
2013-11-29 18:42:56 +01:00
madmaxoft
3963a72046 Fixed an off-by-one error in cByteBuffer.
Could have caused random protocol errors and maybe even crashes.
2013-11-29 18:39:40 +01:00
madmaxoft
f027b71a31 Alpha-sorted BlockMetas, added red sand. 2013-11-29 18:38:27 +01:00
madmaxoft
f6df5cea87 Trees will generate in the new biomes.
Only the generic trees, the special variants haven't yet been implemented.
2013-11-28 22:08:42 +01:00
madmaxoft
057821d9b7 Added new biomes to old composition generator.
Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
2013-11-28 21:51:18 +01:00
madmaxoft
95ab73e4ed Added new biomes to old height generators.
Now Biomal and DistortedHeight generators will work with new biomes.
2013-11-28 21:15:50 +01:00
madmaxoft
41175b5549 BiomeVisualiser: Using the common BiomeGen creation code. 2013-11-28 20:19:10 +01:00
madmaxoft
c0a6c2b533 Moved BiomeGen creation from INI file data to BioGen.cpp.
This way it can be shared between MCServer and BiomeVisualiser.
2013-11-28 20:15:52 +01:00
madmaxoft
012840360e Moved json includes to where they are really needed. 2013-11-28 20:14:34 +01:00
madmaxoft
bdd86d7934 BiomeVisualiser: Added the TwoLevel biome generator. 2013-11-28 20:00:30 +01:00
madmaxoft
8acf0129e1 BiomeVisualiser: The biome settings are read from a file. 2013-11-28 20:00:29 +01:00
Mattes D
13dade5a83 Merge pull request #362 from mc-server/redstonefixes
Multiple bugfixes
2013-11-28 10:59:44 -08:00
Alexander Harkness
427b408fb0 Merge pull request #374 from mc-server/VS2013compilefix
Fixed VS2013 compiling
2013-11-28 10:36:00 -08:00
Tiger Wang
96759637e9 Fixed a bug with TNT waking simulators 2013-11-28 18:24:25 +00:00
Tiger Wang
f9e1be0d57 Improved TNT pickup randomisation 2013-11-28 18:22:13 +00:00
madmaxoft
c90f021ed4 Fixed RCONClient after foldermove. 2013-11-28 13:55:28 +01:00
madmaxoft
cfd9a29046 Fixed MemDumpAnalysis after foldermove. 2013-11-28 13:53:38 +01:00
madmaxoft
bb37271f30 Fixed BlockZapper after folder move. 2013-11-28 13:48:52 +01:00
madmaxoft
afd94a0b11 Fixed BiomeVisualiser after folder move. 2013-11-28 10:09:45 +01:00
madmaxoft
54c82c746e Fixed AnvilStats after folder move. 2013-11-28 10:05:39 +01:00
madmaxoft
19895dc428 ProtoProxy: Fixed after folder move. 2013-11-28 09:52:28 +01:00
Tiger Wang
994e1d7335 Made TNT pickups spawning chance 25% 2013-11-27 22:03:04 +00:00
Tiger Wang
a6630d3239 Merged master into redstonefixes 2013-11-27 21:35:13 +00:00
Tiger Wang
2ba4625835 Fixed VS2013 compiling 2013-11-27 21:10:01 +00:00
madmaxoft
bec27617a2 Voronoi-related biomegens use the new cVoronoiMap class. 2013-11-27 21:42:34 +01:00
Alexander Harkness
187a0dbaa2 Removed some useless options. 2013-11-27 17:54:23 +00:00
Alexander Harkness
596963743e Fixed a load of issues, clang autodetection works now.
This fixes issue #210.
This also removes the disableasm option, so it would be wise to remove
it from any scripts that use it.
I also removed a random line in the middle of globals.h, why was it
there?
2013-11-27 17:18:40 +00:00