Tiger Wang
347e80bdd8
Added basic ender chests
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Note that they just mirror chests now, so no per player inventory.
2013-12-07 00:18:58 +00:00
Tiger Wang
30ead79049
Renamed animation function
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Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just
players can have animations, you know.
2013-12-06 23:47:07 +00:00
Tiger Wang
a5dd0e2b88
Fixed bed leave animation
2013-12-06 22:45:55 +00:00
Tiger Wang
b028731726
Fixed duplication glitch with QueueSetBlock
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If a coordinate was queued, and then the block there was broken, it
would reappear: double items!
Also now just sets meta if previous and current blocktypes matched.
2013-12-06 22:29:15 +00:00
Tiger Wang
b115f3d636
Added trapdoor cursor Y detection
2013-12-06 21:31:55 +00:00
Tiger Wang
ec226e00ab
Puking now uses GetEyeHeight()
2013-12-06 20:41:58 +00:00
Tiger Wang
e2a557f46c
Added pickup invalid item check
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They aren't spawned at all if their itemtype isn't valid; possibly fixes
the client crashing with bad pickups.
2013-12-06 20:39:42 +00:00
Tiger Wang
126577214a
Re-implemented redstone duplicate checking
2013-12-06 20:33:48 +00:00
Tiger Wang
289e8cba21
Fixed eating using wrong animation
2013-12-06 20:28:27 +00:00
Tiger Wang
008c515b4b
Fixed trapdoors not overriding OnUse
2013-12-06 20:01:52 +00:00
Tiger Wang
6c7de446ae
Spawn eggs use IsGameMode()
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Possible fix for #316 .
2013-12-06 20:00:49 +00:00
Tiger Wang
44d5fd1e87
Tools make a sound when breaking, fixes #266
2013-12-06 19:59:14 +00:00
Tiger Wang
77a7bfb3e5
Cleaned up torch code and added comments
2013-12-06 19:35:10 +00:00
Tiger Wang
73dd2e9bed
Removed another export and inline'd stuff
2013-12-06 19:24:45 +00:00
Tiger Wang
0376b847d7
Removed exporting of a torch function
2013-12-06 19:23:27 +00:00
Tiger Wang
57b8b38511
Updated comments for slabs
2013-12-06 19:22:25 +00:00
Tiger Wang
ee4d57a076
Fixed pickups spawning for BlockEntities
2013-12-06 19:17:57 +00:00
Mattes D
dde1c3a7cd
Merge pull request #394 from SamJBarney/master
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Fire no longer goes out when on top of nether rack
2013-12-06 02:41:37 -08:00
madmaxoft
1205c540ee
Added cPluginManager:GetCurrentPlugin() to Lua API.
2013-12-05 22:03:07 +01:00
Samuel Barney
d62bfdaca4
Merged if statements.
2013-12-05 10:01:23 -07:00
Samuel Barney
3d9396b097
Finished Merge
2013-12-05 07:34:56 -07:00
Samuel Barney
8acfe21503
Merge branch 'master' of https://github.com/mc-server/MCServer
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Conflicts:
src/Simulator/FireSimulator.h
2013-12-05 07:32:19 -07:00
madmaxoft
321b259213
ByteBuffer: Fixed optimization failures with threading checks.
2013-12-05 10:33:26 +01:00
Alexander Harkness
9f1efbdf21
Hopefully fixed the sparc not being detected
2013-12-04 18:57:23 +00:00
madmaxoft
e48168aa13
Lava can spawn fire.
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Settable in world.ini, lava can spawn fire to fuel blocks near it. Fix #65 .
2013-12-04 19:48:42 +01:00
madmaxoft
be1cdadda7
Fixed an error in cChunk's block ticking.
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Absolute coords were passed to a handler expecting relative coords.
2013-12-04 19:47:08 +01:00
Samuel Barney
efae54db0a
Made suggested changes
2013-12-03 19:05:34 -07:00
Samuel Barney
30906a597c
Fire no longer goes out when on top of nether rack
2013-12-02 14:11:45 -07:00
Samuel Barney
53d5eb09e0
Removed stray printf, again.
2013-12-02 09:56:42 -07:00
Samuel Barney
050702eaa1
Switched to using provided ReadItem function.
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Fixed misplacing when clicking on the bottom of bottom slabs and the top of top slabs.
2013-12-02 09:32:28 -07:00
Samuel Barney
9e75df6a41
Removed stray printf.
2013-12-02 00:51:39 -07:00
Samuel Barney
458eff560b
Fixed 1.7 slab and stair placement.
2013-12-01 20:40:12 -07:00
madmaxoft
ffd2caea66
Fixed compiler warnings in LightingThread.cpp.
2013-12-01 14:04:17 +01:00
madmaxoft
3dfd051fcb
Fixed linux compile errors and formatting in RedstoneSimulator.cpp
2013-12-01 13:58:04 +01:00
madmaxoft
bf30528ec4
DeadlockDetect is configurable now.
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This is needed when debugging Lua plugins.
2013-11-30 22:14:47 +01:00
madmaxoft
9a36564ce9
Fixed compiler warnings in IsBiomeNoDownfall().
2013-11-30 19:13:04 +01:00
Mattes D
2bbe5046e9
Merge pull request #387 from mc-server/trapdoors
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Trapdoors, redstone fixes, and snow
2013-11-30 07:20:27 -08:00
Tiger Wang
fad43f0c40
Fixed pistons extending
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They didn't when a source was in front, but now they do! Yay!
2013-11-30 15:07:21 +00:00
madmaxoft
c70c2fa42f
Changed cBlockHandler->OnUpdate() to use cChunk directly.
2013-11-30 15:58:27 +01:00
madmaxoft
8eae5f2f3a
Added IsBiomeNoDownfall() function.
2013-11-30 15:57:56 +01:00
madmaxoft
78f9d97459
Explicitly set spawnpoint fixes.
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The value names are case-insensitive.
The debug message is printed only once.
2013-11-30 15:03:29 +01:00
Tiger Wang
363db1bdc4
Removed redstone duplicate power checking
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There was no need for it, and it introduced some bugs.
2013-11-30 13:52:11 +00:00
Tiger Wang
d12106ee97
Improved piston direction checking
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Now uses AddFaceDirection, as suggested by xoft.
2013-11-30 13:41:40 +00:00
madmaxoft
2383016b1d
Added the real tick duration to the OnWorldTick hook.
2013-11-30 14:22:26 +01:00
madmaxoft
463de118a0
Grass doesn't spread to podzol or grassless dirt blocks.
2013-11-30 13:48:22 +01:00
madmaxoft
754d991b4f
Added floor pattern for MegaTaiga biomes.
2013-11-30 13:34:52 +01:00
Tiger Wang
455686e3ad
Pistons no longer accept power through front face
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This fixes #60 .
2013-11-30 12:11:39 +00:00
Tiger Wang
ab382ef6b4
Fixed thin snow CanBeAt checking
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Now takes into account the possibility that thin snow can be on top of
full thin snow.
2013-11-30 11:45:23 +00:00
Tiger Wang
0e0baa940a
Properly fixed snow height, fixes #98 and #264
2013-11-30 00:31:21 +00:00
Tiger Wang
8d88c8f26f
Improved redstone speed and fixed a wire bug
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The redstone simulator no longer goes through the Powered and
LinkedPowered blocks lists for EVERY item in the chunk data, instead,
only at every tick.
Also, wires powering each other that had the same data value is now
fixed.
2013-11-30 00:30:49 +00:00