tonibm19
4af5868322
Fixes (SEE DESC)
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Entity metadata is broadcasted.
If player is in survival, his equipped item is removed.
If you have green dye, and sheep is green, your equipped item won't be removed.
2013-11-10 17:05:19 +01:00
tonibm19
da5bd81836
STR_Warrior was right.
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Simplified code.
2013-11-10 16:48:22 +01:00
tonibm19
e2b4745bbf
Fixed compilation
2013-11-10 16:43:47 +01:00
tonibm19
9da4011a7f
You can no longer color with wood
2013-11-10 16:42:38 +01:00
tonibm19
e919496025
Added sheep dyeing
2013-11-10 16:03:00 +01:00
madmaxoft
1eac38f3d7
Fixed indentation in tonibm19's code.
2013-10-28 19:54:03 +01:00
tonibm19
984277f65e
Fixed compilation
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STR_Warrior code had an error (I copied&pasted it before)
2013-10-28 19:47:38 +01:00
tonibm19
6e554c3b52
Use STR_Warrior code and changed variable name
2013-10-28 19:42:02 +01:00
tonibm19
144b528257
Extra line
2013-10-27 10:42:16 +01:00
tonibm19
a42561cf5a
Sheep fixes.
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Now amount of wool you get when shearing a sheep is random.
Sheeps only spawn in white color (I will add sheep dying soon).
2013-10-27 10:41:25 +01:00
madmaxoft
34928378b8
Fixed loading allowed mobs in world.
2013-10-20 10:23:30 +02:00
Tiger Wang
5db6213f34
Initial Metadata Commit [SEE DESC]
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+ Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and
Horses have metadata
+ Base code on taming wolves, shearing sheep, and taming horses
+ Sheep and horses have different colours when spawned
2013-10-08 19:20:49 +01:00
madmaxoft@gmail.com
37276a4430
Rewritten entity-on-fire management ("forever on fire" bugs)
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Fixes FS #297 and part of FS #403 .
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00
madmaxoft@gmail.com
32ee4aaf1e
Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-16 11:12:56 +00:00
madmaxoft@gmail.com
aebe130299
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22 09:39:13 +00:00
luksor111@gmail.com
994b02f5af
Added sounds to levers and mobs
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 18:05:34 +00:00
madmaxoft@gmail.com
033af999ba
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 12:21:20 +00:00
madmaxoft@gmail.com
912a1e7adc
Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
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http://forum.mc-server.org/showthread.php?tid=625
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 11:04:08 +00:00
madmaxoft@gmail.com
16f44ab7de
Source files cleanup: Mobs-related files in a separate subfolder, renamed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:53:08 +00:00