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cuberite-2a/source/Mobs/Sheep.cpp
luksor111@gmail.com 994b02f5af Added sounds to levers and mobs
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1093 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 18:05:34 +00:00

36 lines
495 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Sheep.h"
#include "../BlockID.h"
cSheep::cSheep(void) :
m_IsSheared(false),
m_WoolColor(E_META_WOOL_WHITE)
{
m_MobType = 91;
m_SoundHurt = "mob.sheep.say";
m_SoundDeath = "mob.sheep.say";
GetMonsterConfig("Sheep");
}
void cSheep::GetDrops(cItems & a_Drops, cPawn * a_Killer)
{
if (!m_IsSheared)
{
a_Drops.push_back(cItem(E_ITEM_WHITE_CLOTH, 1, m_WoolColor));
}
}