1
0
Commit Graph

3663 Commits

Author SHA1 Message Date
Jonathan Fabian
24c6da6209 Add missing IsSpectatorMode() checks in Player.cpp, make sure that player is flying when spawned otherwise it will fall through the world. 2014-12-02 20:25:41 -05:00
Jonathan Fabian
b0e4643eb6 Allow Spectator Gamemode as a world default. 2014-12-02 20:24:05 -05:00
Mattes D
bc8937d315 Merge pull request #1634 from mc-server/DungeonSpawners
Dungeons spawners now spawn mobs
2014-12-02 11:15:20 +01:00
STRWarrior
f1177984f1 Fixed forgotten semicolon 2014-12-02 10:20:20 +01:00
STRWarrior
a466986f53 Using IntNoise3DInt instead of IntNoise3D 2014-12-02 09:55:25 +01:00
STRWarrior
5db3ceb333 Suggestions by xoft
Using IntNoise3D to prevent needless floating point math
2014-12-02 09:42:49 +01:00
STRWarrior
7586069829 Using static cast for Dungeon spawners 2014-12-01 19:07:54 +01:00
STRWarrior
ca728da9b6 Using static cast for MineShaft spawners 2014-12-01 19:05:44 +01:00
STRWarrior
25e3869485 Mineshaft spawners now spawn cave spiders 2014-12-01 18:47:39 +01:00
STRWarrior
c0b08a6c1e Dungeons spawners now spawn mobs
25% for a spider, 25% for a skeleton and 50% for a zombie spawner.
2014-12-01 17:51:20 +01:00
STRWarrior
1bf0827a2f Simplefied SoulsandRims
Replaced two for loops with a single if
2014-12-01 17:29:35 +01:00
STRWarrior
cd0081bb67 Merge branch 'master' of https://github.com/mc-server/MCServer 2014-12-01 16:39:42 +01:00
STRWarrior
fa4a85c915 Added better soulsand rims
As a finisher called SoulsandRims
2014-12-01 16:36:48 +01:00
Howaner
bcbd73f7d8 MobSpawner fixes. 2014-12-01 14:58:13 +01:00
Howaner
677dde51bd Merge branch 'master' into MobSpawner
Conflicts:
	MCServer/Plugins/APIDump/APIDesc.lua
2014-12-01 14:43:03 +01:00
Mattes D
36500f88b2 Merge pull request #1624 from mc-server/LuaDeprecating
Mark StringToMobType() as deprecated. Use cMonster:StringToMobType() instead
2014-12-01 09:50:34 +01:00
Mattes D
cc313c91ab DistortedHeightmap: Added missing initialization.
This was probably the original cause for the "empty chunks".
Fixes #1433.
2014-12-01 00:14:27 +01:00
Mattes D
f0ad6221c3 Noise3D: Fixed missing initialization.
This should fix terrain being at Y=0 or Y=255 for the spawn chunk.
Fixes #1433.
2014-12-01 00:09:58 +01:00
Howaner
6adf749164 Merge branch 'master' into MobSpawner 2014-11-30 19:38:52 +01:00
STRWarrior
e972c52e54 Hopefully fixed random build fails 2014-11-30 18:44:44 +01:00
Mattes D
db0f791d43 Fixed a crash in cSpawnPrepare. 2014-11-30 18:19:29 +01:00
STRWarrior
65dc452923 Fixed nether ceiling 2014-11-30 16:34:41 +01:00
Howaner
7049db5bf8 Fixed compiling on linux. 2014-11-30 14:23:51 +01:00
Mattes D
a73c800377 Improved comments for cWorld::DoWithPlayer(). 2014-11-30 11:11:47 +01:00
Howaner
c173bf61ad Removed old StringToMobType() function from Monster.cpp 2014-11-30 02:29:17 +01:00
Mattes D
e0a846d805 Removed unneeded include. 2014-11-29 23:55:15 +01:00
Mattes D
abbe18c0ab Fixed QtBiomeVisualiser compilation. 2014-11-29 23:55:06 +01:00
Mattes D
201313a9f8 Added a basic stacktracing for assert and signal failures. 2014-11-29 23:06:10 +01:00
Howaner
c673eb590f Mark StringToMobType() as deprecated. Use cMonster:StringToMobType() instead 2014-11-29 15:40:38 +01:00
Howaner
473cb6e0b2 Removed unused imports. 2014-11-29 15:22:24 +01:00
Howaner
2478e290f9 Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes. 2014-11-29 15:20:44 +01:00
Howaner
648fee1a08 Merge branch 'master' into MobSpawner 2014-11-29 12:05:35 +01:00
Mattes D
1480cdb944 Chunk: Fixed same-name iterators. 2014-11-27 23:15:08 +01:00
Mattes D
4545b8eed9 OctavedNoise: Another unshadowed local variable. 2014-11-27 23:13:40 +01:00
Mattes D
12ad2a07c0 Minecart.h: Fixed integral conversion warning. 2014-11-27 22:50:18 +01:00
Mattes D
2cff4e8c83 RidgedNoise: Replaced fabs with std::abs(). 2014-11-27 22:48:31 +01:00
Mattes D
9f24c0c4da OctavedNoise: Unshadowed a local variable. 2014-11-27 22:44:02 +01:00
Mattes D
a6ed5cb1d8 BlockEntities: Removed the extra semicolon. 2014-11-27 22:42:08 +01:00
Mattes D
186b2f3bd0 Replaced auto_ptr with unique_ptr. 2014-11-27 21:27:03 +01:00
Mattes D
61ce09e4d0 CompoGenBiomal: Fixed signed vs unsigned comparison. 2014-11-27 21:24:03 +01:00
Mattes D
e3e13f552f Fixed BlockStringToType return value.
-1 was not a valid BLOCKTYPE and would not be recognized by the callers, ever.
2014-11-27 21:19:52 +01:00
Mattes D
a971dee379 CMake: Fixed linux builds. 2014-11-26 12:45:53 +01:00
Mattes D
a9e77fe7da cRoot: Fixed a memory leak with cRankManager. 2014-11-26 11:00:46 +01:00
Mattes D
413e5c20fe Windows: Fixed builds with LeakFinder enabled. 2014-11-26 11:00:21 +01:00
Mattes D
0ca891da6d WSSAnvil: Fixed bad code in arrow loading. 2014-11-26 10:14:11 +01:00
Mattes D
c1a52dc9fb ClientHandle: Fixed max block place distance check.
Fixes #1492
2014-11-25 21:24:25 +01:00
Mattes D
9f4562289e Merge pull request #1604 from mc-server/GeneratorShapeRefactor
Generator shape refactor
2014-11-24 21:56:25 +01:00
Mattes D
e23bde503f Merge pull request #1611 from mc-server/SpawnPrepare
cWorld: Rewritten spawn preparation.
2014-11-24 15:39:05 +01:00
Mattes D
3e068a01a8 Changed back capitalization. 2014-11-24 13:44:15 +01:00
Mattes D
478bbad5ed Added TwoHeights shape generator.
This is a faster shape generator that can generate overhangs and has biome awareness.
2014-11-23 18:16:20 +01:00