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Hopefully fixed random build fails

This commit is contained in:
STRWarrior 2014-11-30 18:44:44 +01:00
parent db0f791d43
commit e972c52e54
1 changed files with 1 additions and 1 deletions

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@ -516,7 +516,7 @@ void cFinishGenSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc)
}
int Height = a_ChunkDesc.GetHeight(x, z);
if (Height >= cChunkDef::Height)
if (Height >= cChunkDef::Height - 1)
{
// Too high up
continue;