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Merge branch 'master' into MobSpawner

Conflicts:
	MCServer/Plugins/APIDump/APIDesc.lua
This commit is contained in:
Howaner 2014-12-01 14:43:03 +01:00
commit 677dde51bd
7 changed files with 46 additions and 22 deletions

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@ -1,3 +1,3 @@
*.txt
*.md
*/

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@ -2922,7 +2922,7 @@ end
StringToDamageType = {Params = "string", Return = "{{Globals#DamageType|DamageType}}", Notes = "Converts a string representation to a {{Globals#DamageType|DamageType}} enumerated value."},
StringToDimension = {Params = "string", Return = "{{Globals#WorldDimension|Dimension}}", Notes = "Converts a string representation to a {{Globals#WorldDimension|Dimension}} enumerated value"},
StringToItem = {Params = "string, {{cItem|cItem}}", Return = "bool", Notes = "Parses the given string and sets the item; returns true if successful"},
StringToMobType = {Params = "string", Return = "{{Globals#MobType|MobType}}", Notes = "Converts a string representation to a {{Globals#MobType|MobType}} enumerated value"},
StringToMobType = {Params = "string", Return = "{{Globals#MobType|MobType}}", Notes = "<b>DEPRECATED!</b> Please use cMonster:StringToMobType(). Converts a string representation to a {{Globals#MobType|MobType}} enumerated value"},
StripColorCodes = {Params = "string", Return = "string", Notes = "Removes all control codes used by MC for colors and styles"},
TrimString = {Params = "string", Return = "string", Notes = "Trims whitespace at both ends of the string"},
md5 = {Params = "string", Return = "string", Notes = "converts a string to an md5 hash"},

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@ -225,6 +225,42 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S)
/* function: StringToMobType */
static int tolua_AllToLua_StringToMobType00(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const AString a_MobString = tolua_tocppstring(LuaState, 1, 0);
eMonsterType MobType = cMonster::StringToMobType(a_MobString);
tolua_pushnumber(LuaState, (lua_Number) MobType);
tolua_pushcppstring(LuaState, (const char *) a_MobString);
}
LOGWARNING("Warning in function call 'StringToMobType': StringToMobType() is deprecated. Please use cMonster:StringToMobType()");
LuaState.LogStackTrace(0);
return 2;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(LuaState, "#ferror in function 'StringToMobType'.", &tolua_err);
return 0;
#endif
}
/** function: cWorld:SetSignLines */
static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
{
@ -296,6 +332,8 @@ void DeprecatedBindings::Bind(lua_State * tolua_S)
tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, nullptr);
tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, nullptr);
tolua_function(tolua_S, "StringToMobType", tolua_AllToLua_StringToMobType00);
tolua_beginmodule(tolua_S, "cWorld");
tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
tolua_endmodule(tolua_S);

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@ -122,6 +122,8 @@ const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[256] =
cDistortedHeightmap::cDistortedHeightmap(int a_Seed, cBiomeGenPtr a_BiomeGen) :
m_NoiseDistortX(a_Seed + 1000),
m_NoiseDistortZ(a_Seed + 2000),
m_CurChunkX(0x7fffffff), // Set impossible coords for the chunk so that it's always considered stale
m_CurChunkZ(0x7fffffff),
m_BiomeGen(a_BiomeGen),
m_UnderlyingHeiGen(new cHeiGenBiomal(a_Seed, a_BiomeGen)),
m_HeightGen(m_UnderlyingHeiGen, 64),

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@ -529,7 +529,9 @@ cBiomalNoise3DComposable::cBiomalNoise3DComposable(int a_Seed, cBiomeGenPtr a_Bi
m_DensityNoiseA(a_Seed + 1),
m_DensityNoiseB(a_Seed + 2),
m_BaseNoise(a_Seed + 3),
m_BiomeGen(a_BiomeGen)
m_BiomeGen(a_BiomeGen),
m_LastChunkX(0x7fffffff), // Set impossible coords for the chunk so that it's always considered stale
m_LastChunkZ(0x7fffffff)
{
// Generate the weight distribution for summing up neighboring biomes:
m_WeightSum = 0;

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@ -63,16 +63,6 @@ static const struct
eMonsterType StringToMobType(const AString & a_MobString)
{
LOGWARNING("%s: Function is obsolete, use cMonster::StringToMobType() instead", __FUNCTION__);
return cMonster::StringToMobType(a_MobString);
}
////////////////////////////////////////////////////////////////////////////////
// cMonster:

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@ -2,6 +2,7 @@
#pragma once
/// This identifies individual monster type, as well as their network type-ID
// tolua_begin
enum eMonsterType
{
@ -38,15 +39,6 @@ enum eMonsterType
mtZombiePigman = E_META_SPAWN_EGG_ZOMBIE_PIGMAN,
} ;
/** Translates a mob string ("ocelot") to mobtype (mtOcelot).
OBSOLETE, use cMonster::StringToMobType() instead.
Implemented in Monster.cpp. */
extern eMonsterType StringToMobType(const AString & a_MobString);
// tolua_end