Merge branch 'master' into MobSpawner
This commit is contained in:
commit
6adf749164
@ -10,6 +10,7 @@ Howaner
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keyboard
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Lapayo
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Luksor
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M10360
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marmot21
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Masy98
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mborland
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@ -1 +1 @@
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Subproject commit 4702471943511f641458c7e8e89b430a723f43ea
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Subproject commit 5b7a6d464ed3e0e5d2a438ebf119430cacab26ae
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@ -75,7 +75,6 @@ Wool = String, 1:1, 1:2, 2:1, 2:2
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TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3
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PillarQuartzBlock = QuartzSlab, 1:1, 1:2
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ChiseledQuartzBlock, 2 = QuartzBlock, 1:1, 1:2
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CoalBlock = Coal, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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HayBale = Wheat, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2
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ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2
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@ -52,7 +52,7 @@ RawBeef = Steak
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RawChicken = CookedChicken
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Clay = Brick
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ClayBlock = HardenedClay
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TallGrass = NetherBrickItem
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Netherrack = NetherBrickItem
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RawFish = CookedFish
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Log = CharCoal
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Cactus = GreenDye
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@ -90,6 +90,25 @@ RawMutton = CookedMutton
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! CoalBlock = 16000 # -> 800 sec
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! BlazeRod = 2400 # -> 120 sec
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! NoteBlock = 300 # -> 15 sec
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! HugeRedMushroom = 300 # -> 15 sec
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! HugeBrownMushroom = 300 # -> 15 sec
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! Banner = 300 # -> 15 sec
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! BlackBanner = 300 # -> 15 sec
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! RedBanner = 300 # -> 15 sec
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! GreenBanner = 300 # -> 15 sec
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! BrownBanner = 300 # -> 15 sec
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! BlueBanner = 300 # -> 15 sec
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! PurpleBanner = 300 # -> 15 sec
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! CyanBanner = 300 # -> 15 sec
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! SilverBanner = 300 # -> 15 sec
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! GrayBanner = 300 # -> 15 sec
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! PinkBanner = 300 # -> 15 sec
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! LimeBanner = 300 # -> 15 sec
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! YellowBanner = 300 # -> 15 sec
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! LightBlueBanner = 300 # -> 15 sec
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! MagentaBanner = 300 # -> 15 sec
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! OrangeBanner = 300 # -> 15 sec
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! WhiteBanner = 300 # -> 15 sec
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! DaylightSensor = 300 # -> 15 sec
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! FenceGate = 300 # -> 15 sec
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! SpruceFenceGate = 300 # -> 15 sec
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@ -46,6 +46,7 @@ set(SHARED_HDR
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../../src/ByteBuffer.h
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../../src/StringUtils.h
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)
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flatten_files(SHARED_SRC)
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flatten_files(SHARED_HDR)
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source_group("Shared" FILES ${SHARED_SRC} ${SHARED_HDR})
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@ -54,15 +55,22 @@ set(SHARED_OSS_SRC
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../../src/OSSupport/CriticalSection.cpp
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../../src/OSSupport/File.cpp
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../../src/OSSupport/IsThread.cpp
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../../src/OSSupport/StackTrace.cpp
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../../src/OSSupport/Timer.cpp
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)
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set(SHARED_OSS_HDR
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../../src/OSSupport/CriticalSection.h
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../../src/OSSupport/File.h
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../../src/OSSupport/IsThread.h
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../../src/OSSupport/StackTrace.h
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../../src/OSSupport/Timer.h
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)
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if(WIN32)
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list (APPEND SHARED_OSS_SRC ../../src/StackWalker.cpp)
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list (APPEND SHARED_OSS_HDR ../../src/StackWalker.h)
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endif()
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flatten_files(SHARED_OSS_SRC)
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flatten_files(SHARED_OSS_HDR)
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@ -57,14 +57,22 @@ set(SHARED_OSS_SRC
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../../src/OSSupport/CriticalSection.cpp
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../../src/OSSupport/File.cpp
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../../src/OSSupport/IsThread.cpp
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../../src/OSSupport/StackTrace.cpp
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../../src/OSSupport/Timer.cpp
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)
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set(SHARED_OSS_HDR
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../../src/OSSupport/CriticalSection.h
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../../src/OSSupport/File.h
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../../src/OSSupport/IsThread.h
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../../src/OSSupport/StackTrace.h
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../../src/OSSupport/Timer.h
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)
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if(WIN32)
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list (APPEND SHARED_OSS_SRC ../../src/StackWalker.cpp)
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list (APPEND SHARED_OSS_HDR ../../src/StackWalker.h)
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endif()
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flatten_files(SHARED_SRC)
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flatten_files(SHARED_HDR)
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flatten_files(SHARED_OSS_SRC)
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@ -17,7 +17,7 @@ SOURCES += \
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BiomeView.cpp \
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../../src/Generating/BioGen.cpp \
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../../src/VoronoiMap.cpp \
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../../src/Noise.cpp \
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../../src/Noise/Noise.cpp \
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../../src/StringUtils.cpp \
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../../src/LoggerListeners.cpp \
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../../src/Logger.cpp \
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@ -25,7 +25,9 @@ SOURCES += \
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../../src/OSSupport/File.cpp \
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../../src/OSSupport/CriticalSection.cpp \
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../../src/OSSupport/IsThread.cpp \
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../../src/OSSupport/StackTrace.cpp \
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../../src/BiomeDef.cpp \
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../../src/StackWalker.cpp \
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../../src/StringCompression.cpp \
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../../src/WorldStorage/FastNBT.cpp \
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../../lib/zlib/adler32.c \
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@ -62,7 +64,7 @@ HEADERS += \
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../../src/Generating/IntGen.h \
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../../src/Generating/ProtIntGen.h \
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../../src/VoronoiMap.h \
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../../src/Noise.h \
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../../src/Noise/Noise.h \
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../../src/StringUtils.h \
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../../src/LoggerListeners.h \
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../../src/Logger.h \
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@ -70,7 +72,9 @@ HEADERS += \
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../../src/OSSupport/File.h \
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../../src/OSSupport/CriticalSection.h \
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../../src/OSSupport/IsThread.h \
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../../src/OSSupport/StackTrace.h \
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../../src/BiomeDef.h \
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../../src/StackWalker.h \
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../../src/StringCompression.h \
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../../src/WorldStorage/FastNBT.h \
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../../lib/zlib/crc32.h \
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@ -107,4 +111,15 @@ CONFIG += C++11
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OTHER_FILES +=
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win* {
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# Add the advapi32 library for windows compiles; needed for the StackWalker:
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LIBS += advapi32.lib
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# StackWalker doesn't like how Qt inconsistently defines only UNICODE, but not _UNICODE:
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DEFINES -= UNICODE
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}
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@ -324,7 +324,7 @@ void cCompoGenNether::ComposeTerrain(cChunkDesc & a_ChunkDesc, const cChunkDesc:
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CeilingDisguise = -CeilingDisguise;
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}
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int CeilingDisguiseHeight = Height - 2 - (int)CeilingDisguise * 3;
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int CeilingDisguiseHeight = Height - 2 - FloorC(CeilingDisguise * 3);
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for (int y = Height - 1; y > CeilingDisguiseHeight; y--)
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{
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@ -516,7 +516,7 @@ void cFinishGenSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc)
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}
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int Height = a_ChunkDesc.GetHeight(x, z);
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if (Height >= cChunkDef::Height)
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if (Height >= cChunkDef::Height - 1)
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{
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// Too high up
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continue;
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@ -264,6 +264,7 @@ template class SizeChecker<UInt16, 2>;
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#include "OSSupport/Thread.h"
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#include "OSSupport/File.h"
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#include "Logger.h"
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#include "OSSupport/StackTrace.h"
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#else
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// Logging functions
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void inline LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2);
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@ -349,14 +350,14 @@ void inline LOGD(const char* a_Format, ...)
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#else
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#ifdef _DEBUG
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#define ASSERT( x) ( !!(x) || ( LOGERROR("Assertion failed: %s, file %s, line %i", #x, __FILE__, __LINE__), assert(0), 0))
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#define ASSERT( x) ( !!(x) || ( LOGERROR("Assertion failed: %s, file %s, line %i", #x, __FILE__, __LINE__), PrintStackTrace(), assert(0), 0))
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#else
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#define ASSERT(x) ((void)(x))
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#endif
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#endif
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// Pretty much the same as ASSERT() but stays in Release builds
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#define VERIFY( x) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__), exit(1), 0))
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#define VERIFY( x) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__), PrintStackTrace(), exit(1), 0))
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// Same as assert but in all Self test builds
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#ifdef SELF_TEST
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@ -2,7 +2,6 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Noise.h"
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#include "OSSupport/Timer.h"
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#define FAST_FLOOR(x) (((x) < 0) ? (((int)x) - 1) : ((int)x))
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@ -16,8 +16,10 @@ SET (SRCS
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Sleep.cpp
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Socket.cpp
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SocketThreads.cpp
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StackTrace.cpp
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Thread.cpp
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Timer.cpp)
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Timer.cpp
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)
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SET (HDRS
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CriticalSection.h
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@ -32,8 +34,10 @@ SET (HDRS
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Sleep.h
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Socket.h
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SocketThreads.h
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StackTrace.h
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Thread.h
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Timer.h)
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Timer.h
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)
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if(NOT MSVC)
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add_library(OSSupport ${SRCS} ${HDRS})
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44
src/OSSupport/StackTrace.cpp
Normal file
44
src/OSSupport/StackTrace.cpp
Normal file
@ -0,0 +1,44 @@
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// StackTrace.cpp
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// Implements the functions to print current stack traces
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#include "Globals.h"
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#include "StackTrace.h"
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#ifdef _WIN32
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#include "../StackWalker.h"
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#else
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#include <execinfo.h>
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#include <unistd.h>
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#endif
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void PrintStackTrace(void)
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{
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#ifdef _WIN32
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// Reuse the StackWalker from the LeakFinder project already bound to MCS
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// Define a subclass of the StackWalker that outputs everything to stdout
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class PrintingStackWalker :
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public StackWalker
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{
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virtual void OnOutput(LPCSTR szText) override
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{
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puts(szText);
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}
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} sw;
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sw.ShowCallstack();
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#else
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// Use the backtrace() function to get and output the stackTrace:
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// Code adapted from http://stackoverflow.com/questions/77005/how-to-generate-a-stacktrace-when-my-gcc-c-app-crashes
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void * stackTrace[30];
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size_t numItems = backtrace(stackTrace, ARRAYCOUNT(stackTrace));
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backtrace_symbols_fd(stackTrace, numItems, STDERR_FILENO);
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#endif
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}
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15
src/OSSupport/StackTrace.h
Normal file
15
src/OSSupport/StackTrace.h
Normal file
@ -0,0 +1,15 @@
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// StackTrace.h
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// Declares the functions to print current stack trace
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/** Prints the stacktrace for the current thread. */
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extern void PrintStackTrace(void);
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@ -164,6 +164,8 @@ protected:
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if (m_NumPrepared >= m_MaxIdx)
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{
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m_EvtFinished.Set();
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// Must return here, because "this" may have gotten deleted by the previous line
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return;
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}
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// Queue another chunk, if appropriate:
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@ -2678,7 +2680,7 @@ bool cWorld::ForEachPlayer(cPlayerListCallback & a_Callback)
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bool cWorld::DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback)
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{
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// Calls the callback for each player in the list
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// Calls the callback for the specified player in the list
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cCSLock Lock(m_CSPlayers);
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for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
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{
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@ -315,7 +315,8 @@ public:
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/** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */
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virtual bool ForEachPlayer(cPlayerListCallback & a_Callback) override; // >> EXPORTED IN MANUALBINDINGS <<
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/** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored */
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/** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found.
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Callback return value is ignored. If there are multiple players of the same name, only (random) one is processed by the callback. */
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bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
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/** Finds a player from a partial or complete player name and calls the callback - case-insensitive */
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|
@ -61,6 +61,7 @@ void NonCtrlHandler(int a_Signal)
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std::signal(SIGSEGV, SIG_DFL);
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LOGERROR(" D: | MCServer has encountered an error and needs to close");
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LOGERROR("Details | SIGSEGV: Segmentation fault");
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PrintStackTrace();
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abort();
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}
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case SIGABRT:
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@ -71,6 +72,7 @@ void NonCtrlHandler(int a_Signal)
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std::signal(a_Signal, SIG_DFL);
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LOGERROR(" D: | MCServer has encountered an error and needs to close");
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LOGERROR("Details | SIGABRT: Server self-terminated due to an internal fault");
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PrintStackTrace();
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abort();
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}
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case SIGINT:
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@ -137,6 +139,9 @@ LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_Except
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g_WriteMiniDump(GetCurrentProcess(), GetCurrentProcessId(), dumpFile, g_DumpFlags, (a_ExceptionInfo) ? &ExcInformation : nullptr, nullptr, nullptr);
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CloseHandle(dumpFile);
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// Print the stack trace for the basic debugging:
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PrintStackTrace();
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||||
// Revert to old stack:
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||||
_asm
|
||||
{
|
||||
|
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Block a user