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Commit Graph

44 Commits

Author SHA1 Message Date
Jacob
0f687c7182 Fixed placing of double tall flowers and an inconsistency with vanilla (#3541) 2017-01-19 17:21:05 +01:00
bibo38
61078e8402 Added support for the Minecraft 1.10 protocol(#210) (#3348)
* Added support for the Minecraft 1.10 protocol(#210)

* Fixed the Clang compilation errors

* Fixed wrong sound pitch value and fixed SendPlayerSpawn Metadata value.

* Prefixed each enum item with the appropriate class name.
2016-09-02 20:22:06 +03:00
Pokechu22
a4f327118b 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)
* Semistable update to 15w31a

I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written.

* Update to 15w34b protocol

Also, fix an issue with the Entity Equipment packet from the past version.  Clients are able to connect and do stuff!

* Partially update to 15w35e

Chunk data doesn't work, but the client joins.  I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d.

* Add '/blk' debug command

This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible.

* Fix CRLF normalization in CheckBasicStyle.lua

Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line.  Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't.

The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored.

* Update to 15w40b

This includes chunk serialization.  Fully functional chunk serialization for 1.9.

I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later.  The creation of a full buffer is suboptimal, but it's the easiest way to implement this code.

* Write long-by-long rather than creating a buffer

This is a bit faster and should be equivalent.  However, the code still doesn't look too good.

* Update to 15w41a protocol

This includes the new set passengers packet, which works off of the ridden entity, not the rider.  That means, among other things, that information about the previously ridden vehicle is needed when detaching.  So a new method with that info was added.

* Update to 15w45a

* 15w51b protocol

* Update to 1.9.0 protocol

Closes #3067.  There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work.  I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes).  Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks).

* Fix item pickup packet not working

That was a silly mistake, but at least it was an easy one.

* 1.9.2 protocol support

* Fix version info found in server list ping

Thus, the client reports that it can connect rather than saying that the server is out of date.  This required creating separate classes for 1.9.1 and 1.9.2, unfortunately.

* Fix build errors generated by clang

These didn't happen in MSVC.

* Add protocol19x.cpp and protocol19x.h to CMakeLists

* Ignore warnings in protocol19x that are ignored in protocol18x

* Document BLOCK_FACE and DIG_STATUS constants

* Fix BLOCK_FACE links and add separate section for DIG_STATUS

* Fix bat animation and object spawning

The causes of both of these are explained in #3135, but the gist is that both were typos.

* Implement Use Item packet

This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block.

* Handle DIG_STATUS_SWAP_ITEM_IN_HAND

* Add support for spawn eggs and potions

The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending.

* Remove spammy potion debug logging

* Fix wolf collar color metadata

The wrong type was being used, causing several clientside issues (including the screen going black).

* Fix 1.9 chunk sending in the nether

The nether and the end don't send skylight.

* Fix clang build errors

* Fix water bottles becoming mundane potions

This happened because the can become splash potion bit got set incorrectly.  Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion.

Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging.

* Copy Protocol18x as Protocol19x

Aditionally, method and class names have been swapped to clean up other diffs.  This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names).

* Make thrown potions use the correct appearence

This was caused by potions now using metadata.

* Add missing api doc for cSplashPotionEntity::GetItem

* Fix compile error in SplashPotionEntity.cpp

* Fix fix of cSplashPotionEntity API doc

* Temporarilly disable fall damage particles

These were causing issues in 1.9 due to the changed effect ID.

* Properly send a kick packet when connecting with an invalid version

This means that the client no longer waits on the server screen with no indication whatsoever.  However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping.

I also added a GetVarIntSize method to cByteBuffer.  This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way).

* Handle server list pings from unrecognized versions

This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse).

* Use cPacketizer for the disconnect packet

This also should fix clang build errors.

* Add 1.9.3 / 1.9.4 support

* Fix incorrect indentation in APIDesc
2016-05-14 20:12:42 +01:00
Kevin Riggle
6fea4a617f add self to CONTRIBUTORS 2016-02-04 01:21:53 -05:00
Mathias
752d99c8b8 MCServer to Cuberite 2016-01-29 21:47:00 +02:00
LogicParrot
eb70550d4f Update CONTRIBUTORS 2015-12-27 13:47:04 +02:00
Alexander Harkness
3802e70e7d Edited contributors. 2015-11-15 16:27:59 +00:00
Schwertspize
e02313c7ea Added myself to list, ran it through sort -f 2015-10-28 20:13:21 +01:00
tycho
6e86d20f73 Add new "ForEach" function: ForEachLoadedChunk. 2015-09-24 15:54:32 +01:00
Alexander Harkness
f3edfc0be4 Update CONTRIBUTORS 2015-06-11 17:34:10 +01:00
Lane Kolbly
73b6a44d5f Implemented nether portal scanning code. 2015-06-09 18:23:57 -05:00
HaoTNN
6f1a3cb6dd Merge remote-tracking branch 'upstream/master' 2015-06-03 02:57:07 -07:00
HaoTNN
e82cd6e4eb Fixes multiple furnace issues, including from loading world storage 2015-06-03 02:19:22 -07:00
jan64
d37e0eb72b Added system and above action bar chat messages 2015-06-02 19:59:46 +02:00
Anthony Birkett
65a62601dc Use the new style command line parameters for Windows Service support.
Ignore invalid or malformed command line parameters, prevent unhandled exceptions.
NOTE: Users will need to reinstall the service, now uses "-d" instead of "/service" in the start parameters.
2015-06-01 14:41:06 +01:00
linnemannr
ee34e7131a Fix FreeBSD/clang errors caused by -Werror
With FreeBSD/clang, -Werror combined with the configured warning flags yields
some fatal errors, specifically related to signed conversion, 64 to 32 bit
conversion, and tautological compares.

CONTRIBUTORS

	Add myself to the contributor list

src/Generating/FinishGen.cpp

	In cFinishGenPassiveMobs::GetRandomMob(), change the type of RandMob
	from size_t to the difference_type of the ListOfSpawnables iterator
	MobIter. Using size_t triggers a 64 bit to 32 bit conversion if the
	difference_type of the iterator class is 64 bit

	Also explicitly cast the noise expression to unsigned long so we don't
	get a signed conversion warning from the modulo against
	ListOfSpawnables.size()

src/OSSupport/StackTrace.cpp

	FreeBSD 10 and above includes a non glibc implementation of benchmark()
	for which size_t, not int, is the return type. To account for this and
	prevent a signed conversion warning, abstract the type for numItems with
	a macro btsize

src/StringUtils.h

	In StringToInteger(), correct a tautological compare warning for
	unsigned types with the template. If T is unsigned, comparing
	std::numeric_limits<T>::min() to the unsigned result is always
	false. That control can enter this branch in an evaluated template with
	an unsigned type T may also permit a signed number to be parsed and
	erroneously stripped of its signedness at runtime. To guard against this
	and avoid the warning in the case that the number parsed from the string
	is non-positive, return false and don't try to parse if T is unsigned
	and control enters the non-positive branch
2015-05-30 02:23:57 -06:00
Mathias
c6d2d1d715 Update CONTRIBUTORS 2015-05-25 20:23:02 +03:00
Alexander Harkness
ae55723c3c Update CONTRIBUTORS 2015-05-24 09:28:28 +01:00
Lukas Pioch
1f18a0c8af Add Seadragon91 to contributors 2015-05-24 10:11:51 +02:00
worktycho
c0d7b4d569 Merge pull request #2030 from beeduck/master
Issue #1868 and Issue #1984
2015-05-21 07:50:30 +01:00
b33duck
d7aa1c0434 Added beeduck to contributors 2015-05-20 16:24:30 -07:00
Alexander Harkness
d1a0717a57 Improved contributor 2015-05-19 09:27:14 +01:00
wiseoldman95
31f9d111d7 Added myself to CONTRIBUTORS. Note: I'm formerly wiseoldman95 2015-05-02 18:38:19 +03:00
p-mcgowan
a36e7669a7 added p-mcgowan to contributors 2014-12-04 01:14:38 -08:00
M10360
02828304c2 Added M10360. 2014-11-29 02:02:35 -06:00
Julian Laubstein
403f8581cf Added mechanics placeable on halfslabs 2014-10-19 15:01:01 +02:00
WebFreak001
cea0707ad5 Removed my license, added me to CONTRIBUTORS 2014-10-05 11:35:29 +02:00
Masy98
0b16bbfc01 Added me to the contributors list 2014-09-14 17:58:09 +02:00
Howaner
57d415e38b Added me to the CONTRIBUTORS list. I hope it is ok. 2014-07-18 01:28:56 +02:00
Alexander Harkness
d33881d752 Restored style continuity. 2014-06-21 21:07:31 +01:00
STRWarrior
1da1b513e6 Updated CONTRIBUTORS file 2014-06-21 20:26:40 +02:00
Alexander Harkness
5950212829 Test 2014-06-11 07:40:58 +01:00
Kirill Kirilenko
2a52b390c0 Monster's nominal speed was increased. 2014-02-01 20:38:53 +04:00
Alexander Harkness
f9a4c49fd4 Contributors now match real life, and are alpha-sorted. 2014-01-31 17:16:08 +00:00
andrew
9a9b51a513 Basic command block implementation 2014-01-18 15:16:47 +02:00
Morgan Redshaw
782818ffb5 Fixed a cPlayer::IsGameModeAdventure. It was determined based off of gmCreate rather than gmAdventure. 2013-12-30 21:30:20 -07:00
tonibm19
0b49f896eb Added myself to contributors 2013-12-24 18:50:54 +01:00
Alexander Harkness
4fcc806fb9 update d the contrib file. 2013-12-10 14:17:24 +00:00
Daniel O'Brien
3b47a07bac Player Xp 2013-11-14 00:50:47 +11:00
Alexander Harkness
69fcf3188a Changed a line, new PR system test. 2013-08-15 18:11:35 +01:00
STRWarrior
18fcab06ce Added Luksor to contributors list. 2013-08-15 13:50:49 +02:00
STRWarrior
1b097d2cb4 Added mtilden to contributors list. 2013-08-14 13:09:13 +02:00
STRWarrior
64345fe288 Added some old contributors. 2013-08-14 12:16:05 +02:00
Alexander Harkness
5f1607c2e8 Added a contributors file. 2013-07-27 14:39:32 +01:00