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34 Commits

Author SHA1 Message Date
Mattes D 01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
Mattes D 365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
peterbell10 950aeffff8
CheckBasicStyle: Check number of empty lines between functions (#4267)
Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
peterbell10 a4dbb5c582
Prefer static_cast to reinterpret_cast (#4223)
* Change reinterpret_cast -> static_cast wherever possible
* Remove more unnecessary `const_cast`s.

reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
2018-05-02 08:50:36 +01:00
peterbell10 e225b7f826 Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
LogicParrot 49c443896d Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf.
2017-09-02 08:50:23 +01:00
peterbell10 496c337cdf Replace ItemCallbacks with lambdas (#3948) 2017-09-01 13:04:50 +02:00
Bond-009 05045860c2 Sitting cats block enderchests from opening (#3906) 2017-08-17 16:29:43 +02:00
Bond-009 6a19841121 Added basic ocelot behavior (#3829) 2017-07-12 12:42:02 +02:00
Mattes D 0dd1cd750b BlockEntities: Support cloning self. 2017-06-16 14:11:28 +02:00
Lukas Pioch 7922e6addb Fixes problems with windows:
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
peterbell10 36be4a89f8 Fixed double chests (#3741)
Normal and trapped chests next to each other don't open a double chest window.
Slot changes in the secondary chest are broadcast.
Placing a chest in +x of another updates the original chest's metadata.
2017-06-03 21:17:53 +02:00
peterbell10 f261a03c14 Double chest window fix (#3735) 2017-05-28 20:07:38 +02:00
Pablo Beltrán 758622336e Fixed invisible chests (#3722)
Fixes #3479, #3403, #3696
2017-05-21 11:48:33 +02:00
LogicParrot 7f5757eccf Reduced unnecessary block updates 2016-04-23 00:30:00 +03:00
Gargaj f9008a4860 allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
Nounours Heureux 91833b7cb8 (Ender) Chests are obstructed by opaque blocks. 2015-07-07 12:29:52 +02:00
Tommy Santerre 3f6d823aa4 Correct world height validations.
Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1).
Allow generation of world of flat height = 255
2015-03-19 20:32:17 -04:00
Howaner b6fd400276 Own classes for all windows. 2014-12-13 15:06:55 +01:00
Tiger Wang a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Tiger Wang 9e4a5f824a Removed WSSCompact 2014-09-30 22:20:21 +01:00
Tiger Wang d1814d2d67 Merge remote-tracking branch 'origin/master' into chestcarts
Conflicts:
	src/Entities/Minecart.cpp
2014-09-27 18:40:00 +01:00
Tycho a3f940f47c Removed more unessicary includes 2014-09-26 18:13:19 +01:00
Tiger Wang 3e74113427 Implemented Chest Minecarts 2014-09-12 23:18:02 +01:00
madmaxoft 2df5e26d3b Fixed spaces before commas. 2014-07-18 09:57:34 +02:00
madmaxoft 5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
madmaxoft c4f1284d9c cChestEntity: Renamed a member to avoid confusion. 2014-07-12 23:30:34 +02:00
Tiger Wang 9e44b0aae1 Implemented trapped chests & others
+ Added trapped chests
* Fixed a bunch of bugs in the redstone simulator concerning wires and
repeaters
* Other potential bugfixes
2014-07-06 23:50:22 +01:00
Tiger Wang b2bf466122 Chests don't open if obstructed
* Fixes FS383
2014-06-22 14:47:05 +01:00
madmaxoft 2113ca3844 Fixed VC2008 compilation, normalized include paths. 2013-11-27 09:17:25 +01:00
Alexander Harkness d925cf4def Fixed the remaining derps 2013-11-27 07:40:59 +00:00
Tiger Wang 32449f1fca Further attempts to fix compile 2013-11-25 18:29:36 +00:00
Tiger Wang e3db69c4ae Attempt to fix compilation 2013-11-24 18:44:22 +00:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00