2013-11-14 09:37:09 -05:00
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// SignEntity.h
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// Declares the cSignEntity class representing a single sign in the world
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2012-06-14 09:06:06 -04:00
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#pragma once
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2012-09-23 18:09:57 -04:00
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#include "BlockEntity.h"
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2012-06-14 09:06:06 -04:00
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namespace Json
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{
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class Value;
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}
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2013-11-14 09:37:09 -05:00
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// tolua_begin
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2014-07-17 16:50:58 -04:00
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class cSignEntity :
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2012-06-14 09:06:06 -04:00
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public cBlockEntity
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{
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2013-11-14 09:37:09 -05:00
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typedef cBlockEntity super;
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2012-06-14 09:06:06 -04:00
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public:
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2013-11-14 09:37:09 -05:00
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// tolua_end
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2013-11-15 03:36:43 -05:00
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/// Creates a new empty sign entity at the specified block coords and block type (wall or standing). a_World may be NULL
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2013-04-06 17:21:57 -04:00
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cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World);
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2012-06-14 09:06:06 -04:00
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2013-11-14 09:37:09 -05:00
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// tolua_begin
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/// Sets all the sign's lines
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void SetLines(const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
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/// Sets individual line (zero-based index)
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void SetLine(int a_Index, const AString & a_Line);
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2012-06-14 09:06:06 -04:00
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2013-11-14 09:37:09 -05:00
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/// Retrieves individual line (zero-based index)
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AString GetLine(int a_Index) const;
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// tolua_end
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virtual void UsedBy(cPlayer * a_Player) override;
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2012-08-24 03:58:26 -04:00
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virtual void SendTo(cClientHandle & a_Client) override;
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2014-02-12 17:06:13 -05:00
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2014-02-15 08:55:58 -05:00
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static const char * GetClassStatic(void) { return "cSignEntity"; }
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2012-06-14 09:06:06 -04:00
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private:
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AString m_Line[4];
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2013-11-14 09:37:09 -05:00
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} ; // tolua_export
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2012-06-14 09:06:06 -04:00
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