2012-10-01 17:08:15 -04:00
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2012-07-15 16:36:34 -04:00
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#pragma once
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2012-10-01 17:08:15 -04:00
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2012-09-23 18:09:57 -04:00
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#include "BlockHandler.h"
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2012-07-15 16:36:34 -04:00
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2012-10-01 17:08:15 -04:00
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class cBlockFireHandler :
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public cBlockHandler
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2012-07-15 16:36:34 -04:00
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{
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public:
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2012-07-16 15:20:37 -04:00
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cBlockFireHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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2012-10-01 17:08:15 -04:00
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virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_X, int a_Y, int a_Z) override
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{
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a_World->DigBlock(a_X, a_Y, a_Z);
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}
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2012-10-01 17:08:15 -04:00
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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2012-10-01 17:08:15 -04:00
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// No pickups from this block
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2012-07-16 15:20:37 -04:00
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}
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2012-10-01 17:08:15 -04:00
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virtual bool IsClickedThrough(void) override
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{
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return true;
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}
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2012-07-15 16:36:34 -04:00
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2012-10-01 17:08:15 -04:00
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virtual const char * GetStepSound(void) override
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2012-09-11 08:01:34 -04:00
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{
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return "step.wood";
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}
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2012-10-01 17:08:15 -04:00
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} ;
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2012-09-11 08:01:34 -04:00
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