stk-code_catmod/src/physics
hikerstk 72070db1a0 Fixed memory leak: the virtual createPhysics function of
GhostKart was not called, since it was called during when
the contrsuctor of Kart was executed (at this time the
GhostKart vtable wasn't set up, so Kart::createPhysics)
was called - which resulted in a memory leak since all
physics parts of the kart were actually allocated (just
not used). To fix this, karts are not constructed in two
phases: first a constructor, followed by a call to init
(during which virtual function can be used).
Fixed several bugs were physics data for a GhostKart
were accessed.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10947 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-07 02:41:41 +00:00
..
btKart.cpp Fixed memory leak: the virtual createPhysics function of 2012-03-07 02:41:41 +00:00
btKart.hpp Improved collision handling to better detect left/right side 2012-02-08 20:22:00 +00:00
btKartRaycast.cpp Disabled debut output. 2011-02-06 06:57:31 +00:00
btKartRaycast.hpp Merged the physics branch back to trunk. There should be no change at 2011-12-01 01:14:10 +00:00
btUprightConstraint.cpp Only cosmetic changes to adjust the files to our coding style. 2011-09-28 05:19:22 +00:00
btUprightConstraint.hpp Only cosmetic changes to adjust the files to our coding style. 2011-09-28 05:19:22 +00:00
irr_debug_drawer.cpp Removed unnecessary include of kart.hpp from world.hpp. 2012-01-04 05:32:19 +00:00
irr_debug_drawer.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
kart_motion_state.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
physical_object.cpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
physical_object.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
physics.cpp Fixed byg and naming inconsistencies in kart pushing, more 2012-02-19 21:41:54 +00:00
physics.hpp Removed unused function. 2012-02-17 11:53:29 +00:00
stk_dynamics_world.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00
triangle_mesh.cpp Disable quantization to improve load times, thanks Joerg for the idea (oops, I'd changed the wrong one ^^) 2012-01-09 00:45:03 +00:00
triangle_mesh.hpp Add experimental code to load bullet mesh BVH from serialized file instead of calculating it on the fly, making it quite a bit faster 2012-01-07 22:06:40 +00:00
user_pointer.hpp Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing 2011-12-06 18:43:36 +00:00