My STK mod, still WIP.
Go to file
hikerstk f19e163385 Fixed the very unlikely and unimportant bug that a kart that does not start and has
never driven on a valid quad will cause a crash when rescue is triggered.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5195 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-04-14 13:16:32 +00:00
contrib Applied SciYann's build system improvement. 2009-01-02 19:34:38 +00:00
data 1) Simplified rescue code somewhat (one-time setup of variables is now 2010-04-14 00:14:20 +00:00
doc Updated challenges graph 2009-09-08 16:20:12 +00:00
m4 Applied SciYann's build system improvement. 2009-01-02 19:34:38 +00:00
src Fixed the very unlikely and unimportant bug that a kart that does not start and has 2010-04-14 13:16:32 +00:00
acinclude.m4 More SVN property fixes. 2009-02-25 23:08:07 +00:00
AUTHORS More SVN property fixes. 2009-02-25 23:08:07 +00:00
autogen.sh - simplified autogen.sh to use autoreconf (instead of manually maintaining 2008-05-25 19:42:48 +00:00
ChangeLog More SVN property fixes. 2009-02-25 23:08:07 +00:00
CHANGES More SVN property fixes. 2009-02-25 23:08:07 +00:00
config.rpath Applied SciYann's build system improvement. 2009-01-02 19:34:38 +00:00
configure.ac Bugfix: removed deleted path from configure.ac. 2010-02-23 05:00:56 +00:00
COPYING More SVN property fixes. 2009-02-25 23:08:07 +00:00
INSTALL Add note about updating and rebuilding SVN. And some cosmetic changes. 2009-12-05 23:55:21 +00:00
Makefile.am More SVN property fixes. 2009-02-25 23:08:07 +00:00
NEWS More SVN property fixes. 2009-02-25 23:08:07 +00:00
README Updated build instructions for OSX. 2010-02-01 02:15:57 +00:00
reconf.sh - moved trunk/ to trunk/supertuxkart 2007-05-27 16:01:53 +00:00
SVN-CONFIG Make description be a comment, so it can work as config file for some tools. 2009-09-26 01:36:09 +00:00
TODO Updated todo list (though we might consider removing this completely, 2008-05-15 04:15:02 +00:00

SuperTuxKart
==============
SuperTuxKart is a free kart racing game. It is focusing on fun and
not on realistic kart physics. Instruction can be found on the
in-game help page.

The SuperTuxKart homepage can be found at:

  http://supertuxkart.sourceforge.net

The official SuperTuxKart forum is at. If you need support,
this would be the best place to start.

  http://supertuxkart.sourceforge.net/forum

Hope you enjoy the game.
 - The SuperTuxKart development team.


HARDWARE REQUIREMENTS
=====================
* You need a 3D graphics card that supports OpenGL or Mesa.
* You should have a CPU that's running at 450MHz or better.
* You'll need at least 128Mb RAM. 
* A sound card would be nice - but it's not essential.
* Ideally, you want a joystick with at least 6 buttons.

COMPILING SuperTuxkart
======================

WINDOWS
-------
A project file for Visual Studio 9 (e.g. the free 2008 express 
edition) is included in the sources in src/ide/vc9. A separate
dependency package is available on SuperTuxKart's sourceforge 
page, which includes all necessary libraries, header files, 
and dlls to compile and run the source code.

While compilation with cygwin is not officially supported,
this has been done (check with the forum for details).

MAC OSX
-------
The latest information about compilation on Mac are on our wiki:
http://supertuxkart.sourceforge.net/Building_and_packaging_on_OSX
The Xcode project file is in /src/ide/Xcode/, but it still 
requires that all dependencies are installed as explained on the wiki.

UNIX
----
See INSTALL for details.


LICENSE
=======
This software is released under the GNU General Public License (GPL) which
can be found in the file 'LICENSE' in the same directory as this file.
Information about the licenses for artwork are contained in 
data/licenses.