Add note about updating and rebuilding SVN. And some cosmetic changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4245 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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INSTALL
13
INSTALL
@ -58,13 +58,20 @@ $ pwd
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then we can move to stk, remember to replace the output of pwd below:
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$ cd trunk
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$ ./autogen.sh && ./configure --enable-irrlicht --with-irrlicht=/some/path/irrlicht-1.6/ && make
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and if all went well:
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and if all went well run the game:
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$ src/supertuxkart
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tested with g++ 3.3 and 4.1 , both succeeded.
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If you want to install the game system-wide, do 'make install'.
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To update the source from inside trunk directory, one simple command:
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$ svn up
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and then, in most cases, just rebuild:
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$ make
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with the exception of changes to any Makefile.am, in which case:
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$ ./autogen.sh && ./configure --enable-irrlicht --with-irrlicht=/some/path/irrlicht-1.6/ && make
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But it didn't work!
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-------------------
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@ -83,7 +90,7 @@ Supertuxkart mailing lists, first try running one of the example programs
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that comes with your OpenGL implementation - or one of the Mesa or GLUT
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sample programs.
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If THOSE run correctly - but Supertuxkart doesn't then please get in touch
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with the SupertuxKart mailing list and we'll do our best to get you up and
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If THOSE run correctly - but Supertuxkart doesn't then please get in touch
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with the SupertuxKart mailing list and we'll do our best to get you up and
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racing.
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