Add note about updating and rebuilding SVN. And some cosmetic changes.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4245 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
mbjornstk 2009-12-05 23:55:21 +00:00
parent f3f9829336
commit ae4f36b8a6

13
INSTALL
View File

@ -58,13 +58,20 @@ $ pwd
then we can move to stk, remember to replace the output of pwd below:
$ cd trunk
$ ./autogen.sh && ./configure --enable-irrlicht --with-irrlicht=/some/path/irrlicht-1.6/ && make
and if all went well:
and if all went well run the game:
$ src/supertuxkart
tested with g++ 3.3 and 4.1 , both succeeded.
If you want to install the game system-wide, do 'make install'.
To update the source from inside trunk directory, one simple command:
$ svn up
and then, in most cases, just rebuild:
$ make
with the exception of changes to any Makefile.am, in which case:
$ ./autogen.sh && ./configure --enable-irrlicht --with-irrlicht=/some/path/irrlicht-1.6/ && make
But it didn't work!
-------------------
@ -83,7 +90,7 @@ Supertuxkart mailing lists, first try running one of the example programs
that comes with your OpenGL implementation - or one of the Mesa or GLUT
sample programs.
If THOSE run correctly - but Supertuxkart doesn't then please get in touch
with the SupertuxKart mailing list and we'll do our best to get you up and
If THOSE run correctly - but Supertuxkart doesn't then please get in touch
with the SupertuxKart mailing list and we'll do our best to get you up and
racing.