..
MacOSX
Use SDL2 for better gamepad support and hotplug
2020-04-21 00:14:32 +08:00
CAnimatedMeshSceneNode.cpp
Implement smooth frame transition for animated mesh
2021-02-05 14:41:39 +08:00
CAnimatedMeshSceneNode.h
Add the required code for advanced meta library animation handling
2018-10-13 00:43:59 +08:00
CAttributeImpl.h
better alternative OSes handling + tiny C++ fix
2015-12-19 07:05:45 +00:00
CAttributes.cpp
Added attribute to irrlicht's driver to enable automatic resize
2015-03-26 11:28:22 +11:00
CAttributes.h
Added attribute to irrlicht's driver to enable automatic resize
2015-03-26 11:28:22 +11:00
CBillboardSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CBillboardSceneNode.h
STKBillboard: Create new SceneNode wrapper.
2014-01-27 17:33:08 +01:00
CBlit.h
Updated irrlicht.
2012-11-07 00:10:34 +00:00
CBoneSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CBoneSceneNode.h
Add SP for correct normal and easier shader system
2017-12-25 14:00:10 +08:00
CCameraSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CCameraSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CColorConverter.cpp
register keyword removal
2019-04-30 21:20:08 +01:00
CColorConverter.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
CContextEGL.cpp
Add possibility to use half vsync
2019-09-28 01:43:26 +02:00
CContextEGL.h
Add possibility to use half vsync
2019-09-28 01:43:26 +02:00
CCubeSceneNode.cpp
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CCubeSceneNode.h
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CDefaultGUIElementFactory.cpp
Remove fribidize in translation class
2019-06-15 14:11:14 +08:00
CDefaultGUIElementFactory.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDefaultSceneNodeAnimatorFactory.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDefaultSceneNodeAnimatorFactory.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDefaultSceneNodeFactory.cpp
Removing sky dome (not used anywhere + deprecated even in irrlicht)
2021-02-07 21:56:58 +01:00
CDefaultSceneNodeFactory.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDummyTransformationSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CDummyTransformationSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CEmptySceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CEmptySceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CFileList.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CFileList.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CFileSystem.cpp
Support for Nintendo Switch ( #4491 )
2021-03-04 09:23:23 +08:00
CFileSystem.h
Re-initialize file archives after downloading assets
2019-07-24 01:34:31 +08:00
CFPSCounter.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CFPSCounter.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGeometryCreator.cpp
Update to rrlicht 1.8 branch r4357.
2012-11-02 01:34:43 +00:00
CGeometryCreator.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIButton.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIButton.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUICheckBox.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUICheckBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIColorSelectDialog.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIColorSelectDialog.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIComboBox.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIComboBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIContextMenu.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CGUIContextMenu.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIEditBox.cpp
Allow to use stringw directly when setText
2019-06-15 13:56:36 +08:00
CGUIEditBox.h
Add minimum composition text support in IME
2019-06-26 15:44:55 +08:00
CGUIEnvironment.cpp
Fix possible undismissed screen keyboard in iOS
2020-07-17 19:10:53 +08:00
CGUIEnvironment.h
Fix possible undismissed screen keyboard in iOS
2020-07-17 19:10:53 +08:00
CGUIFileOpenDialog.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIFileOpenDialog.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIFont.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIFont.h
Use libraqm for text layout
2019-06-09 11:26:00 +08:00
CGUIImage.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CGUIImage.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIImageList.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIImageList.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIInOutFader.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIInOutFader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIListBox.cpp
removing compilation warning explicitly showing enum origin
2020-01-18 13:32:50 +00:00
CGUIListBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMenu.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMenu.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMeshViewer.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMeshViewer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIMessageBox.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIMessageBox.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIModalScreen.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIModalScreen.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIScrollBar.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CGUIScrollBar.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUISkin.cpp
Scrollbar: Increase size from 14 to 24
2019-07-11 19:34:52 -07:00
CGUISkin.h
Try to convert icon rendering to new helper function (for GL3 support)
2014-05-13 20:00:16 -04:00
CGUISpinBox.cpp
Allow to use stringw directly when setText
2019-06-15 13:56:36 +08:00
CGUISpinBox.h
Allow to use stringw directly when setText
2019-06-15 13:56:36 +08:00
CGUISpriteBank.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUISpriteBank.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIStaticText.cpp
Allow resizable activity in android
2020-07-12 10:15:21 +08:00
CGUIStaticText.h
Remove unneeded RTL settings
2019-06-17 01:22:34 +08:00
CGUITabControl.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITabControl.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITable.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITable.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIToolBar.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIToolBar.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITreeView.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUITreeView.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIWindow.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CGUIWindow.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImage.cpp
Use a better image resize code
2019-06-23 01:02:05 +08:00
CImage.h
Allow custom memory management in IImage
2017-03-12 09:09:40 +08:00
CImageLoaderBMP.cpp
Apply real fix from Stragus for normal map
2017-03-17 13:08:08 +08:00
CImageLoaderBMP.h
Apply real fix from Stragus for normal map
2017-03-17 13:08:08 +08:00
CImageLoaderJPG.cpp
Disable jpg logging to make it thread safe
2018-10-31 13:26:34 +08:00
CImageLoaderJPG.h
Disable jpg logging to make it thread safe
2018-10-31 13:26:34 +08:00
CImageLoaderPNG.cpp
Remove libpng's png_set_gamma
2017-03-17 13:19:56 +08:00
CImageLoaderPNG.h
Apply real fix from Stragus for normal map
2017-03-17 13:08:08 +08:00
CImageLoaderSVG.cpp
SVG support ( #4306 )
2020-06-14 15:15:47 +08:00
CImageLoaderSVG.h
SVG support ( #4306 )
2020-06-14 15:15:47 +08:00
CImageWriterBMP.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterBMP.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterJPG.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterJPG.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterPNG.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CImageWriterPNG.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CIrrDeviceAndroid.cpp
Use correct calling method for jni functions
2020-12-08 09:03:47 +08:00
CIrrDeviceiOS.h
Use SDL2 to create iOS device
2020-06-11 11:40:25 +08:00
CIrrDeviceiOS.mm
Add high dpi support to supported platforms
2020-07-22 09:41:15 +08:00
CIrrDeviceLinux.cpp
Use SDL2 for better gamepad support and hotplug
2020-04-21 00:14:32 +08:00
CIrrDeviceLinux.h
Revert waiting for mapped window before reading dimensions.
2019-03-06 21:05:48 +01:00
CIrrDeviceSDL.cpp
Support for Nintendo Switch ( #4491 )
2021-03-04 09:23:23 +08:00
CIrrDeviceSDL.h
Add Render resolution (scale_rtts) slider with auto-mode
2021-01-19 00:12:20 +01:00
CIrrDeviceServer.cpp
Add server only irrlicht device
2020-06-14 15:07:15 +08:00
CIrrDeviceServer.h
Add server only irrlicht device
2020-06-14 15:07:15 +08:00
CIrrDeviceStub.cpp
Share the simulateMouse with android and iOS
2019-07-14 00:43:38 +08:00
CIrrDeviceStub.h
Add Render resolution (scale_rtts) slider with auto-mode
2021-01-19 00:12:20 +01:00
CIrrDeviceWayland.cpp
IrrDeviceWayland: Don't try to use non-existent wl_pointer object
2019-10-08 06:41:00 +02:00
CIrrDeviceWayland.h
Check hardware keyboard availability on wayland for better touch screen support
2019-06-16 22:48:06 +02:00
CIrrDeviceWin32.cpp
Use SDL2 for better gamepad support and hotplug
2020-04-21 00:14:32 +08:00
CIrrDeviceWin32.h
Add minimum composition text support in IME
2019-06-26 15:44:55 +08:00
CLightSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLightSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLimitReadFile.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLimitReadFile.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLogger.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CLogger.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMemoryFile.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMemoryFile.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMeshCache.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMeshCache.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMeshManipulator.cpp
Add unlit and normal map skinned mesh shader
2016-12-14 16:28:37 +08:00
CMeshManipulator.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMeshSceneNode.cpp
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CMeshSceneNode.h
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CMetaTriangleSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMetaTriangleSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CMountPointReader.cpp
Support for Nintendo Switch ( #4491 )
2021-03-04 09:23:23 +08:00
CMountPointReader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CNullDriver.cpp
SVG support ( #4306 )
2020-06-14 15:15:47 +08:00
CNullDriver.h
Don't assume default framebuffer is always zero (not true in iOS)
2019-07-15 11:40:40 +08:00
COctreeSceneNode.cpp
FreeBSD build fix proposal.
2020-02-05 15:16:12 +00:00
COctreeSceneNode.h
Remove shadow volume code
2015-01-16 01:51:56 +01:00
COctreeTriangleSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
COctreeTriangleSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
COGLES2Driver.cpp
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COGLES2Driver.h
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COGLES2ExtensionHandler.cpp
Move EGL context to separate class.
2017-04-05 21:49:24 +02:00
COGLES2ExtensionHandler.h
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COGLES2FixedPipelineRenderer.cpp
Add EMT_STK_GRASS for GLES2 to draw grass material without vertex color
2018-11-30 23:33:30 +08:00
COGLES2FixedPipelineRenderer.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2MaterialRenderer.cpp
Fixed possible uninitialized variable in gles renderer
2017-08-13 01:38:21 +02:00
COGLES2MaterialRenderer.h
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COGLES2NormalMapRenderer.cpp
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2NormalMapRenderer.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2ParallaxMapRenderer.cpp
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2ParallaxMapRenderer.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2Renderer2D.cpp
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2Renderer2D.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
COGLES2Texture.cpp
Use SDL2 to create iOS device
2020-06-11 11:40:25 +08:00
COGLES2Texture.h
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COpenGLDriver.cpp
Use SDL2 to handle window creation
2020-06-02 10:36:06 +08:00
COpenGLDriver.h
Fix several spelling/grammar errors ( #3951 )
2019-06-04 19:04:18 -04:00
COpenGLExtensionHandler.cpp
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COpenGLExtensionHandler.h
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COpenGLMaterialRenderer.h
Fix another bunch of deprecated function calls
2014-09-26 22:39:53 +02:00
COpenGLNormalMapRenderer.cpp
Add back normal map renderer for legacy opengl
2016-11-19 14:21:56 +08:00
COpenGLNormalMapRenderer.h
Add back normal map renderer for legacy opengl
2016-11-19 14:21:56 +08:00
COpenGLParallaxMapRenderer.cpp
Fix several spelling/grammar errors ( #3951 )
2019-06-04 19:04:18 -04:00
COpenGLParallaxMapRenderer.h
Revert "Remove irrlicht parallax map"
2015-01-11 00:18:29 +01:00
COpenGLShaderMaterialRenderer.cpp
Fix #2543
2017-01-03 13:53:44 +08:00
COpenGLShaderMaterialRenderer.h
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COpenGLSLMaterialRenderer.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
COpenGLSLMaterialRenderer.h
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COpenGLTexture.cpp
Disabl sRGB framebuffer on irrlicht side to avoid modifying current user interface colors
2015-12-11 19:18:14 +01:00
COpenGLTexture.h
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
COSOperator.cpp
Remove unused functions to avoid deprecated sysctl
2020-08-18 12:16:03 +08:00
COSOperator.h
Remove unused functions to avoid deprecated sysctl
2020-08-18 12:16:03 +08:00
CParticleAnimatedMeshSceneNodeEmitter.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleAnimatedMeshSceneNodeEmitter.h
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleAttractionAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleAttractionAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleBoxEmitter.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleBoxEmitter.h
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleCylinderEmitter.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleCylinderEmitter.h
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleFadeOutAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleFadeOutAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleGravityAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleGravityAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleMeshEmitter.cpp
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
CParticleMeshEmitter.h
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
CParticlePointEmitter.cpp
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
CParticlePointEmitter.h
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
CParticleRingEmitter.cpp
Silence even more warnings
2015-02-05 20:13:33 +01:00
CParticleRingEmitter.h
Silence even more warnings
2015-02-05 20:13:33 +01:00
CParticleRotationAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleRotationAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleScaleAffector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleScaleAffector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CParticleSphereEmitter.cpp
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleSphereEmitter.h
Fix more clang warnings
2015-02-05 02:44:06 +01:00
CParticleSystemSceneNode.cpp
Starting the refactoring for the new particle system
2013-06-27 00:58:59 +00:00
CParticleSystemSceneNode.h
GPUParticles: Use transparent_effect pass
2014-01-28 21:40:53 +01:00
CReadFile.cpp
Add functions to handle file in utf8 encoded name
2019-06-28 20:49:33 +08:00
CReadFile.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneCollisionManager.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneCollisionManager.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneManager.cpp
Removing sky dome (not used anywhere + deprecated even in irrlicht)
2021-02-07 21:56:58 +01:00
CSceneManager.h
Removing sky dome (not used anywhere + deprecated even in irrlicht)
2021-02-07 21:56:58 +01:00
CSceneNodeAnimatorCameraFPS.cpp
Add a prefix to irrlicht key codes
2017-07-20 22:58:11 +02:00
CSceneNodeAnimatorCameraFPS.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorCameraMaya.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorCameraMaya.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorCollisionResponse.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorCollisionResponse.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorDelete.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorDelete.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFlyCircle.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFlyCircle.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFlyStraight.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFlyStraight.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFollowSpline.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorFollowSpline.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorRotation.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorRotation.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorTexture.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSceneNodeAnimatorTexture.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSkinnedMesh.cpp
Add delete vertex buffer to save memory for no graphics
2018-09-12 15:30:57 +08:00
CSkinnedMesh.h
Add delete vertex buffer to save memory for no graphics
2018-09-12 15:30:57 +08:00
CSkyBoxSceneNode.cpp
irr: skies respect Z so they can be drawn after
2013-06-28 12:12:47 +00:00
CSkyBoxSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSkyDomeSceneNode.cpp
irr: skies respect Z so they can be drawn after
2013-06-28 12:12:47 +00:00
CSkyDomeSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CSphereSceneNode.cpp
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CSphereSceneNode.h
Remove shadow volume code
2015-01-16 01:51:56 +01:00
CTarReader.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTarReader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTerrainSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTerrainSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTerrainTriangleSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTerrainTriangleSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTextSceneNode.cpp
Use STKTextBillboard for legacy pipeline for correct glyph metrics
2018-11-30 23:01:43 +08:00
CTextSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTimer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTriangleBBSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTriangleBBSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTriangleSelector.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CTriangleSelector.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CVideoModeList.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CVideoModeList.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CWaterSurfaceSceneNode.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CWaterSurfaceSceneNode.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CWriteFile.cpp
Add functions to handle file in utf8 encoded name
2019-06-28 20:49:33 +08:00
CWriteFile.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CXMLReader.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CXMLReader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CXMLReaderImpl.h
Fix missing last character from replacing xml characters
2019-12-18 14:25:10 +08:00
CXMLWriter.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CXMLWriter.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CZBuffer.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CZBuffer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
CZipReader.cpp
Use unicode windows build with enabling directinput support in mingw
2019-06-26 11:32:18 +08:00
CZipReader.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
dmfsupport.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
gles2-ext.h
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
2016-02-24 12:34:08 +01:00
glext.h
Update glext.h
2014-06-05 03:19:17 +02:00
glxext.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
IAttribute.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
IImagePresenter.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
Irrlicht.cpp
Add server only irrlicht device
2020-06-14 15:07:15 +08:00
irrXML.cpp
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorFinishing.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
ITriangleRenderer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
IZBuffer.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
MobileCursorControl.h
Add MobileCursorControl to share with iOS and android STK
2019-07-13 13:56:42 +08:00
nanosvg.h
SVG support ( #4306 )
2020-06-14 15:15:47 +08:00
nanosvgrast.h
SVG support ( #4306 )
2020-06-14 15:15:47 +08:00
Octree.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
os.cpp
Use SDL2 to handle window creation
2020-06-02 10:36:06 +08:00
os.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
resource.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
S2DVertex.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
S4DVertex.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
SoftwareDriver2_compile_config.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
SoftwareDriver2_helper.h
Remove CSoftwareTexture2.h
2015-01-11 00:10:12 +01:00
wglext.h
Added our own irrlicht version - not used atm.
2012-11-01 02:00:02 +00:00
xdg_decoration_unstable_v1_client_protocol.h
Use xdg decoration for server-side decorations
2018-12-25 01:18:17 +01:00
xdg_decoration_unstable_v1_protocol.c
Use xdg decoration for server-side decorations
2018-12-25 01:18:17 +01:00
xdg_shell_client_protocol.h
Update to stable xdg shell
2018-10-14 22:11:30 +02:00
xdg_shell_protocol.c
Update to stable xdg shell
2018-10-14 22:11:30 +02:00