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black_smoke.xml
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Minor change in gfx
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2015-10-13 01:23:24 +02:00 |
confetti_bleu.xml
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Add several new particle effect and correct the bug to enable emit map & alpha testing
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2015-09-29 20:08:56 +02:00 |
confetti.xml
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Add several new particle effect and correct the bug to enable emit map & alpha testing
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2015-09-29 20:08:56 +02:00 |
droplet.xml
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tweak particle.xml
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2014-09-29 12:30:43 +02:00 |
explosion_bomb.xml
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Adjust explosion particle size to updated explosion image (removed transparent margins).
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2017-09-19 22:42:39 +02:00 |
explosion_cake.xml
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Adjust explosion particle size to updated explosion image (removed transparent margins).
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2017-09-19 22:42:39 +02:00 |
explosion.xml
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Adjust explosion particle size to updated explosion image (removed transparent margins).
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2017-09-19 22:42:39 +02:00 |
fire.xml
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Adjust explosion particle size to updated explosion image (removed transparent margins).
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2017-09-19 22:42:39 +02:00 |
gfx_blueNebula_a.xml
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Add several new particle effect and correct the bug to enable emit map & alpha testing
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2015-09-29 20:08:56 +02:00 |
gfx_bubble_a.xml
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Add more particle effect
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2015-03-26 00:46:52 +01:00 |
gfx_bubbleFast_a.xml
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Add several new particle effect and correct the bug to enable emit map & alpha testing
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2015-09-29 20:08:56 +02:00 |
gfx_fallingLeaf_a.xml
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Adding a new particle system for falling leaves
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2014-05-21 23:23:08 +02:00 |
gfx_firework_a.xml
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Add more particle effect
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2015-03-26 00:46:52 +01:00 |
gfx_fireworkExplosion_a.xml
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Add a better firework effect !
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2015-10-14 02:34:23 +02:00 |
gfx_fireworkGreen_a.xml
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Add a better firework effect !
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2015-10-14 02:34:23 +02:00 |
gfx_fireworkSmoke_a.xml
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Add more particle effect
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2015-03-26 00:46:52 +01:00 |
gfx_jetBlastEarth_a.xml
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Add two new particle effect
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2015-01-15 00:11:14 +01:00 |
gfx_jetBlastSand_a.xml
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Add two new particle effect
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2015-01-15 00:11:14 +01:00 |
gfx_mudPot_a.xml
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min max where inverted
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2014-12-01 23:54:34 +01:00 |
gfx_sandExplosion_a.xml
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Add several new particle effect and correct the bug to enable emit map & alpha testing
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2015-09-29 20:08:56 +02:00 |
gfx_smallWaterFlow.xml
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Add several new particle effect and correct the bug to enable emit map & alpha testing
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2015-09-29 20:08:56 +02:00 |
gfx_sparkBlue_a.xml
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Add a particle system
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2015-04-01 04:30:17 +02:00 |
gfx_sparkFire_a.xml
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Improved sparks for flame
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2015-03-24 17:59:03 +01:00 |
jump_explosion.xml
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The xml file for the effect when the kart jumps
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2013-06-27 00:57:56 +00:00 |
kart_exhaust.xml
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The exhaust is tweaked a bit
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2017-01-23 00:27:31 -05:00 |
nitro-smoke.xml
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Tweak nitro for new engine
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2014-11-13 19:24:15 -05:00 |
nitro.xml
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Tweak nitro for new engine
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2014-11-13 19:24:15 -05:00 |
rain-ground.xml
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Add particle system for drops hitting the ground (better in SVN for future).
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2011-02-14 02:48:31 +00:00 |
rain.xml
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A bit better rain.
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2014-11-12 16:31:41 +01:00 |
skid1.xml
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Minor modifications for skidding and nitro.
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2014-11-13 19:24:53 +01:00 |
skid2.xml
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Minor modifications for skidding and nitro.
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2014-11-13 19:24:53 +01:00 |
smoke_brown.xml
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Fix typos in particles
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2011-02-27 20:15:50 +00:00 |
smoke_red.xml
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Fix typos in particles
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2011-02-27 20:15:50 +00:00 |
smoke_short_burst.xml
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Work on end cutscene. Code to start particles based on a condition
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2012-08-23 01:52:55 +00:00 |
smoke_yellow.xml
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Fix typos in particles
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2011-02-27 20:15:50 +00:00 |
smoke.xml
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Fix typos in particles
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2011-02-27 20:15:50 +00:00 |
snow.xml
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Fix invalid snow particles XML file that would cause assertion failures
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2014-11-24 18:31:38 -05:00 |
sparks.xml
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Add support for particles on crash-reset, use them in XR591 as example; on the way add support in the particle emitter for decaying emission rates, and use this feature for nitro fire instead of manually applying the decay
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2011-08-28 16:15:42 +00:00 |
splash.xml
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Make sure the water splash particles decay
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2012-04-28 21:07:51 +00:00 |
swampDriving.xml
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Add a new particle effect. Maybe usefull for another track :)
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2012-10-18 23:02:16 +00:00 |
waterfall.xml
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tweak particle.xml
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2014-09-29 12:30:43 +02:00 |
zipper_fire.xml
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Add support for particles on crash-reset, use them in XR591 as example; on the way add support in the particle emitter for decaying emission rates, and use this feature for nitro fire instead of manually applying the decay
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2011-08-28 16:15:42 +00:00 |