stk-code_catmod/src/guiengine
auria bc490ef54e Added ability for setting some labels to a different color, to improve on the unreadable text on dark background issue. Colors may need to be tweaked.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5879 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-03 19:42:36 +00:00
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widgets Added ability for setting some labels to a different color, to improve on the unreadable text on dark background issue. Colors may need to be tweaked. 2010-09-03 19:42:36 +00:00
abstract_state_manager.cpp Moved layout code out of Widget and Screen classes; not only is it cleaner this way, it also paves the way for eventually making Dialog classes also use the XML layout code 2010-08-15 20:24:51 +00:00
abstract_state_manager.hpp 1) Moved calls to World::(un)pause from state_manager into 2010-08-15 01:15:19 +00:00
abstract_top_level_container.cpp Fixed crash due to uninitialized variable in abstract top level container 2010-08-28 01:02:13 +00:00
abstract_top_level_container.hpp Fixed crash due to uninitialized variable in abstract top level container 2010-08-28 01:02:13 +00:00
CGUISpriteBank.cpp Replaced tabs with spaces. 2010-07-19 03:36:59 +00:00
CGUISpriteBank.h Replaced tabs with spaces. 2010-07-19 03:36:59 +00:00
engine.cpp Added ability for setting some labels to a different color, to improve on the unreadable text on dark background issue. Colors may need to be tweaked. 2010-09-03 19:42:36 +00:00
engine.hpp Renamed CGUIFont.{h,cpp} to scalable_font.{hc}pp, removed all 2010-07-21 00:01:22 +00:00
event_handler.cpp Added way for GUI screens to receive all player actions 2010-08-26 00:08:10 +00:00
event_handler.hpp Minor cleanup 2010-05-03 17:35:52 +00:00
layout_manager.cpp Removed the need to specify an empty label on buttons/labels when a label needs to be set programatically at runtime, this avoids empty strings appearing in translation catalog 2010-09-01 16:09:09 +00:00
layout_manager.hpp Extracted the new common base for Screen and ModalDialog out of the temporary location where it was put in previous commit 2010-08-16 00:46:17 +00:00
modaldialog.cpp Reconciliated Screen and ModalDialog by extracting their common funcitonality into a common base class 2010-08-16 00:39:53 +00:00
modaldialog.hpp Extracted the new common base for Screen and ModalDialog out of the temporary location where it was put in previous commit 2010-08-16 00:46:17 +00:00
scalable_font.cpp Added license info regarding new font + removed debug prints 2010-08-29 19:56:40 +00:00
scalable_font.hpp Fixed crash in font code, updated font loading code to allow splitting our huge XML file so that chinese can be in a separate file, switched to wqyMicroHei for chinese font (font not included in SVN because of size) 2010-08-29 19:28:57 +00:00
screen_loader.cpp Added ability for setting some labels to a different color, to improve on the unreadable text on dark background issue. Colors may need to be tweaked. 2010-09-03 19:42:36 +00:00
screen.cpp Fixed crash due to uninitialized variable in abstract top level container 2010-08-28 01:02:13 +00:00
screen.hpp Added way for GUI screens to receive all player actions 2010-08-26 00:08:10 +00:00
skin.cpp Added ability for setting some labels to a different color, to improve on the unreadable text on dark background issue. Colors may need to be tweaked. 2010-09-03 19:42:36 +00:00
skin.hpp Added ability for setting some labels to a different color, to improve on the unreadable text on dark background issue. Colors may need to be tweaked. 2010-09-03 19:42:36 +00:00
widget.cpp Made Widget::m_text private and provided setter/getter functions 2010-08-24 23:07:13 +00:00
widget.hpp Made Widget::m_text private and provided setter/getter functions 2010-08-24 23:07:13 +00:00
widgets.hpp Adding a progress bar to download addons. 2010-07-06 14:39:45 +00:00