stk-code_catmod/src
hikerstk fd31b5332d Added additional safety-guard against incorrect auto-rescues.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2589 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-12-09 21:23:18 +00:00
..
audio added new bowling ball sounds, and cleaned up powrup sounds to make it easier to use different sounds for different weapons while instanciating less objects 2008-12-03 16:03:32 +00:00
bullet Applied Yann's patch to allow to build STK in different build 2008-11-20 01:35:07 +00:00
challenges 1) Increased top speed and effect of wheelies. 2008-11-24 23:19:47 +00:00
enet Applied Yann's patch to allow to build STK in different build 2008-11-20 01:35:07 +00:00
graphics Bugfix: restarting a race could cause a crash in the skid marks. 2008-12-08 08:32:12 +00:00
gui only show battle mode in multiplayer mode 2008-12-08 01:31:46 +00:00
ide updated xcode proj 2008-12-08 01:40:56 +00:00
items 1) First working version of plunger with rubber bands. 2008-12-04 05:09:51 +00:00
karts Added additional safety-guard against incorrect auto-rescues. 2008-12-09 21:23:18 +00:00
lisp Moved Vec3 and Coord into utils subdir. 2008-12-01 22:43:50 +00:00
modes Fixed --profile behaviour. 2008-12-09 05:05:48 +00:00
network Moved Vec3 and Coord into utils subdir. 2008-12-01 22:43:50 +00:00
physics 1) First working version of plunger with rubber bands. 2008-12-04 05:09:51 +00:00
robots Removed debug code. 2008-12-08 23:27:28 +00:00
utils Moved Particle- and Smoke system into graphics subdir. 2008-12-01 22:56:57 +00:00
windows_installer Re-enabled setting a link in the start menu (need NSIS shell link 2008-02-21 03:33:47 +00:00
actionmap.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
actionmap.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
callback_manager.cpp Fixed segfault when deleting callback manager. 2008-11-08 00:56:19 +00:00
callback_manager.hpp removed most 'herring' names 2008-10-29 15:55:54 +00:00
callback.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
camera.cpp Moved Vec3 and Coord into utils subdir. 2008-12-01 22:43:50 +00:00
camera.hpp Moved Vec3 and Coord into utils subdir. 2008-12-01 22:43:50 +00:00
constants.hpp 1) Cleaned up implementation of history function. 2008-10-06 13:40:11 +00:00
Doxyfile Some updates to doxyfile (mostly to support subdirs). 2008-11-20 02:12:47 +00:00
explosion.cpp added strike sound when a bowling ball hits a kart 2008-12-03 16:28:32 +00:00
explosion.hpp added strike sound when a bowling ball hits a kart 2008-12-03 16:28:32 +00:00
file_manager.cpp removed most 'herring' names 2008-10-29 15:55:54 +00:00
file_manager.hpp removed most 'herring' names 2008-10-29 15:55:54 +00:00
flyable.cpp 1) First working version of plunger with rubber bands. 2008-12-04 05:09:51 +00:00
flyable.hpp 1) First working version of plunger with rubber bands. 2008-12-04 05:09:51 +00:00
grand_prix_data.cpp removed most 'herring' names 2008-10-29 15:55:54 +00:00
grand_prix_data.hpp removed most 'herring' names 2008-10-29 15:55:54 +00:00
grand_prix_manager.cpp 1) Changed the challenges dependencies to have not more than 2008-07-29 13:40:25 +00:00
grand_prix_manager.hpp 1) Bugfix: GP were not locked. 2008-07-29 05:38:30 +00:00
highscore_manager.cpp started renaming herring to item 2008-10-29 01:45:29 +00:00
highscore_manager.hpp started highscores refactor, also fixing them (they had been broken during the world refactor) 2008-09-23 01:16:50 +00:00
highscores.cpp Minor bugfix in case of non existing highscores, removed warnings. 2008-10-24 13:49:56 +00:00
highscores.hpp started highscores refactor, also fixing them (they had been broken during the world refactor) 2008-09-23 01:16:50 +00:00
history.cpp Bugfix: history file replaying could cause a crash since the 2008-11-20 22:06:14 +00:00
history.hpp Moved Vec3 and Coord into utils subdir. 2008-12-01 22:43:50 +00:00
input.hpp totally replaced spark with bowling ball 2008-07-28 00:34:45 +00:00
isect.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
isect.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
loader.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
loader.hpp 1) Cleaned up all _WINSOCKAPI_ defines. 2008-09-07 14:55:05 +00:00
main_loop.cpp 1) Cleaned up implementation of history function. 2008-10-06 13:40:11 +00:00
main_loop.hpp 1) Renamed game_manager to main_loop. 2008-09-15 04:34:46 +00:00
main.cpp Fixed --profile behaviour. 2008-12-09 05:05:48 +00:00
Makefile.am 1) Very first version of improved AI: it does use skidding, 2008-12-08 01:29:02 +00:00
material_manager.cpp Bugfix: icons for powerups were not permanent (unless they are listed in 2008-11-19 02:08:00 +00:00
material_manager.hpp Bugfix: icons for powerups were not permanent (unless they are listed in 2008-11-19 02:08:00 +00:00
material.cpp 1) Removed the old m_curr_pos sg* data structure from kart. 2008-06-20 09:34:35 +00:00
material.hpp Moved kart-related files into separate subdirectory. 2008-11-07 04:34:01 +00:00
moving_physics.cpp 1) First working version of plunger with rubber bands. 2008-12-04 05:09:51 +00:00
moving_physics.hpp 1) First working version of plunger with rubber bands. 2008-12-04 05:09:51 +00:00
moving_texture.cpp more cleanup, replaced World global variable with singleton-like implementation, removed lots of includes to world.hpp 2008-09-21 16:07:56 +00:00
moving_texture.hpp 1) Cleaned up all _WINSOCKAPI_ defines. 2008-09-07 14:55:05 +00:00
no_copy.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
player.hpp Added most of the messages, menu's are mostly synchronised now. 2008-09-07 14:09:52 +00:00
race_manager.cpp fixed crash when displaying FTL results 2008-11-27 21:20:52 +00:00
race_manager.hpp 1) Increased top speed and effect of wheelies. 2008-11-24 23:19:47 +00:00
replay_base.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
replay_base.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
replay_buffer_tpl.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
replay_buffers.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
replay_buffers.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
replay_player.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
replay_player.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
replay_recorder.cpp more cleanup, replaced World global variable with singleton-like implementation, removed lots of includes to world.hpp 2008-09-21 16:07:56 +00:00
replay_recorder.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
scene.cpp Removed compiler warning. 2008-10-16 00:12:15 +00:00
scene.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
sdldrv.cpp Moved kart-related files into separate subdirectory. 2008-11-07 04:34:01 +00:00
sdldrv.hpp 1) Applied Peter's patch to support 16 bit windows (and remove the "ssgInit called 2008-10-24 05:03:12 +00:00
shadow.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
shadow.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
static_ssg.cpp 1) The physics are now using the actual dimension of the track when 2008-09-19 06:07:29 +00:00
static_ssg.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
stk_config.cpp 1) The number of drivelines per kart is now limited (stk_config.data setting) 2008-12-08 01:07:16 +00:00
stk_config.hpp 1) The number of drivelines per kart is now limited (stk_config.data setting) 2008-12-08 01:07:16 +00:00
string_utils.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
string_utils.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
terrain_info.cpp more cleanup, replaced World global variable with singleton-like implementation, removed lots of includes to world.hpp 2008-09-21 16:07:56 +00:00
terrain_info.hpp Moved Vec3 and Coord into utils subdir. 2008-12-01 22:43:50 +00:00
track_manager.cpp First iteration of battle mode! It's playable, and the rack selection works. Warning, if you select AI players it won't work. Lives are shown but don't decrease with hits yet. 2008-10-14 20:20:54 +00:00
track_manager.hpp First iteration of battle mode! It's playable, and the rack selection works. Warning, if you select AI players it won't work. Lives are shown but don't decrease with hits yet. 2008-10-14 20:20:54 +00:00
track.cpp 1) Very first version of improved AI: it does use skidding, 2008-12-08 01:29:02 +00:00
track.hpp 1) Very first version of improved AI: it does use skidding, 2008-12-08 01:29:02 +00:00
traffic.cpp more cleanup, replaced World global variable with singleton-like implementation, removed lots of includes to world.hpp 2008-09-21 16:07:56 +00:00
translation.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
translation.hpp 1) Added support for kart groups, added all current karts to the group 'standard'. 2008-07-03 03:14:27 +00:00
triangle_mesh.cpp more cleanup, replaced World global variable with singleton-like implementation, removed lots of includes to world.hpp 2008-09-21 16:07:56 +00:00
triangle_mesh.hpp Removed unnecessary #includes. 2008-10-30 01:53:02 +00:00
unlock_manager.cpp 1) Character selection is now synchronsied between all clients and server (i.e. 2008-09-13 07:09:36 +00:00
unlock_manager.hpp 1) Added GrandPrix manager (so that a GP id instead of a potentially translated 2008-07-29 04:30:44 +00:00
user_config.cpp 1) Added graphical effect when 'nitro' is active 2008-12-01 09:26:25 +00:00
user_config.hpp 1) Added graphical effect when 'nitro' is active 2008-12-01 09:26:25 +00:00
user_pointer.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00