Moved Particle- and Smoke system into graphics subdir.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2540 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -57,7 +57,9 @@ supertuxkart_SOURCES = main.cpp \
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material_manager.cpp material_manager.hpp \
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grand_prix_manager.cpp grand_prix_manager.hpp \
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graphics/nitro.cpp graphics/nitro.hpp \
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graphics/particle_system.cpp graphics/particle_system.hpp \
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graphics/skid_mark.cpp graphics/skid_mark.hpp \
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graphics.smoke.cpp graphics/.smoke.hpp \
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items/attachment.cpp items/attachment.hpp \
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items/attachment_manager.cpp items/attachment_manager.hpp \
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items/powerup.cpp items/powerup.hpp \
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@ -77,7 +79,6 @@ supertuxkart_SOURCES = main.cpp \
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karts/kart_properties_manager.cpp karts/kart_properties_manager.hpp \
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karts/moveable.cpp karts/moveable.hpp \
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karts/player_kart.cpp karts/player_kart.hpp \
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smoke.cpp smoke.hpp \
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input.hpp \
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isect.cpp isect.hpp \
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track.cpp track.hpp \
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@ -98,7 +99,6 @@ supertuxkart_SOURCES = main.cpp \
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moving_texture.hpp moving_texture.cpp \
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callback_manager.cpp callback_manager.hpp \
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shadow.cpp shadow.hpp \
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particle_system.cpp particle_system.hpp \
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main_loop.cpp main_loop.hpp \
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camera.cpp camera.hpp \
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sdldrv.cpp sdldrv.hpp \
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@ -743,10 +743,6 @@
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RelativePath="../../../src\moving_texture.cpp"
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>
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</File>
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<File
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RelativePath="../../../src\particle_system.cpp"
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>
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</File>
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<File
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RelativePath="../../../src\race_manager.cpp"
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>
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@ -779,10 +775,6 @@
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RelativePath="../../../src\shadow.cpp"
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>
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</File>
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<File
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RelativePath="..\..\smoke.cpp"
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>
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</File>
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<File
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RelativePath="../../../src\static_ssg.cpp"
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>
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@ -1190,10 +1182,18 @@
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RelativePath="..\..\graphics\nitro.cpp"
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>
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</File>
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<File
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RelativePath="..\..\graphics\particle_system.cpp"
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>
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</File>
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<File
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RelativePath="..\..\graphics\skid_mark.cpp"
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>
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</File>
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<File
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RelativePath="..\..\graphics\smoke.cpp"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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@ -1297,10 +1297,6 @@
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RelativePath="../../../src\no_copy.hpp"
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>
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</File>
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<File
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RelativePath="../../../src\particle_system.hpp"
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>
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</File>
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<File
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RelativePath="../../../src\player.hpp"
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>
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@ -1345,10 +1341,6 @@
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RelativePath="../../../src\shadow.hpp"
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>
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</File>
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<File
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RelativePath="..\..\smoke.hpp"
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>
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</File>
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<File
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RelativePath="../../../src\ssg_help.hpp"
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>
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@ -1832,10 +1824,18 @@
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RelativePath="..\..\graphics\nitro.hpp"
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>
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</File>
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<File
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RelativePath="..\..\graphics\particle_system.hpp"
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>
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</File>
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<File
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RelativePath="..\..\graphics\skid_mark.hpp"
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>
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</File>
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<File
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RelativePath="..\..\graphics\smoke.hpp"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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@ -38,13 +38,13 @@
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#include "shadow.hpp"
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#include "track.hpp"
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#include "translation.hpp"
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#include "smoke.hpp"
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#include "material_manager.hpp"
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#include "audio/sound_manager.hpp"
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#include "audio/sfx_manager.hpp"
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#include "audio/sfx_base.hpp"
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#include "graphics/nitro.hpp"
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#include "graphics/skid_mark.hpp"
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#include "graphics/smoke.hpp"
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#include "gui/menu_manager.hpp"
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#include "gui/race_gui.hpp"
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#include "karts/kart_model.hpp"
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@ -22,10 +22,11 @@
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#define HEADER_COORD_H
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#include <plib/sg.h>
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#include "vec3.hpp"
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#include "constants.hpp"
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#include "LinearMath/btTransform.h"
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#include "constants.hpp"
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#include "utils/vec3.hpp"
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/** A class that stores a translation and rotation. It is used to convert
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* between bullet data structures and the data structure for the graphics.
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*/
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@ -17,7 +17,7 @@
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "vec3.hpp"
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#include "utils/vec3.hpp"
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#include "constants.hpp"
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void Vec3::setHPR(const btMatrix3x3& m)
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