My STK mod, still WIP.
Go to file
2018-07-14 00:03:09 +02:00
android Minor fix for more consistency in android make script 2018-07-14 00:03:09 +02:00
cmake Require enet >= 1.3.4. 2018-07-09 22:33:14 +02:00
data Correct help for networking 2018-07-07 00:02:32 +08:00
doc Added description on how the main loop with regards to physics works. 2018-01-24 08:38:11 +11:00
lib Fixed android x86 compilation. 2018-07-10 21:22:14 +02:00
src Fixed multitouch device after some modifications in player controller 2018-07-13 23:50:40 +02:00
tools Merge remote-tracking branch 'origin/master' into game_protocol 2018-04-19 10:57:37 +10:00
.appveyor.yml Fix appveyor build 2017-10-17 11:04:28 +08:00
.gitignore Allow to install debug version without uninstalling release version on android 2017-12-22 21:51:41 +01:00
.travis.yml Add macOS to travis builds, fix server-only builds on macOS, msc. fixes (#3339) 2018-07-03 19:37:57 -04:00
Brewfile Add macOS to travis builds, fix server-only builds on macOS, msc. fixes (#3339) 2018-07-03 19:37:57 -04:00
CHANGELOG.md Updated changelog and credits. 2018-06-18 08:54:11 +10:00
CMakeLists.txt Require enet >= 1.3.4. 2018-07-09 22:33:14 +02:00
COPYING Replced unicode characters with ascii characters. 2017-10-24 10:27:00 +11:00
INSTALL.md Update macOS instructions (#3335) 2018-06-30 19:30:33 -04:00
ISSUE_TEMPLATE.md Add a github issue template to the project (#3071) 2018-01-05 20:10:16 -05:00
README.md Move building instructions to separate file 2018-06-08 22:54:22 +02:00
sources.cmake Add AES encryption and validation for wan player 2018-06-02 12:28:29 +08:00

SuperTuxKart

Build Status AppVeyor Build Status #supertuxkart on the freenode IRC network

SuperTuxKart is a free kart racing game. It focuses on fun and not on realistic kart physics. Instructions can be found on the in-game help page.

The SuperTuxKart homepage can be found at https://supertuxkart.net/. There is also our FAQ and information on how get in touch with the community

Hardware Requirements

To run SuperTuxKart, make sure that your computer's specifications are equal or higher than the following specifications:

  • A graphics card capable of 3D rendering - NVIDIA GeForce 8 series and newer (GeForce 8100 or newer), AMD/ATI Radeon HD 4000 series and newer, Intel HD Graphics 3000 and newer. OpenGL >= 3.3
  • You should have a CPU that's running at 1 GHz or faster.
  • You'll need at least 512 MB of free VRAM (video memory).
  • Minimum disk space: 800 MB
  • Ideally, you'll want a joystick with at least 6 buttons.

License

The software is released under the GNU General Public License (GPL) which can be found in the file COPYING in the same directory as this file. Information about the licenses for the artwork is contained in data/licenses.

3D coordinates

A reminder for those who are looking at the code and 3D models:

SuperTuxKart: X right, Y up, Z forwards

Blender: X right, Y forwards, Z up

The export utilities perform the needed transformation, so in Blender you just work with the XY plane as ground, and things will appear fine in STK (using XZ as ground in the code, obviously).

Building from source

Building instructions can be found in INSTALL.md