63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
#ifdef ANDROID
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#include "config/user_config.hpp"
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#include "graphics/irr_driver.hpp"
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#include "utils/log.hpp"
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extern int main(int argc, char *argv[]);
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void override_default_params()
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{
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// It has an effect only on the first run, when config file is created.
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// So that we can still modify these params in STK options and user's
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// choice will be then remembered.
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// Set smaller texture size to avoid high RAM usage
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UserConfigParams::m_max_texture_size = 256;
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UserConfigParams::m_high_definition_textures = false;
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// Disable advanced lighting by default to make the game playable
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UserConfigParams::m_dynamic_lights = false;
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// Enable touch steering and screen keyboard
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UserConfigParams::m_multitouch_enabled = true;
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UserConfigParams::m_screen_keyboard = true;
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// It shouldn't matter, but STK is always run in fullscreen on android
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UserConfigParams::m_fullscreen = true;
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// Make sure that user can play every track even if there are installed
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// only few tracks and it's impossible to finish overworld challenges
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UserConfigParams::m_everything_unlocked = true;
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// Create default user istead of showing login screen to make life easier
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UserConfigParams::m_enforce_current_player = true;
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// Just for debugging
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UserConfigParams::m_log_errors_to_console = true;
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}
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void android_main(struct android_app* app)
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{
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Log::info("AndroidMain", "Loading application...");
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app_dummy();
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override_default_params();
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global_android_app = app;
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main(0, {});
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Log::info("AndroidMain", "Closing STK...");
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// TODO: Irrlicht device is properly waiting for destroy event, but
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// some global variables are not initialized/cleared in functions and thus
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// its state is remembered when the window is restored. We will use exit
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// call to make sure that all variables are cleared until a proper fix will
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// be done.
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exit(0);
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}
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#endif
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