.. |
anchor.b3d
|
Anchor is smooth too. Change naming a bit (but still some "anvils" around).
|
2009-07-08 22:40:54 +00:00 |
anchor.png
|
Convert to 8 bit per channel (somehow they growed to 16) and then pngcrush.
|
2010-01-27 03:35:45 +00:00 |
banana.b3d
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
banana.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
bomb.b3d
|
Animate clock hand, frames 1 to 61. Take two, r4666 had static file.
|
2010-02-07 23:57:20 +00:00 |
bonusblock1.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
bonusblock2.b3d
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
bowling.b3d
|
Smooth model (enable "Normals" in B3D export options).
|
2009-07-08 22:17:27 +00:00 |
bowling.png
|
Convert to 8 bit per channel (somehow they growed to 16) and then pngcrush.
|
2010-01-27 03:35:45 +00:00 |
bubblegum.b3d
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
bubblegum.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
cake.b3d
|
Smooth cake.
|
2009-07-08 22:52:26 +00:00 |
cake.png
|
Convert to 8 bit per channel (somehow they growed to 16) and then pngcrush.
|
2010-01-27 03:35:45 +00:00 |
candy_stripe.png
|
Convert to 8 bit per channel (somehow they growed to 16) and then pngcrush.
|
2010-01-27 03:35:45 +00:00 |
chest.b3d
|
Added new chest animation by MiniBjorn
|
2010-02-01 21:02:30 +00:00 |
chest.png
|
Added new chest animation by MiniBjorn
|
2010-02-01 21:02:30 +00:00 |
door.png
|
Initial work on end-of-GP
|
2010-02-21 23:10:24 +00:00 |
explode.ac
|
|
|
gift-box.b3d
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
gift-box.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
gift-loop.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
gold.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
License.txt
|
Improved looks of GP end
|
2010-02-22 19:01:00 +00:00 |
magnet.ac
|
|
|
magnetbzzt.ac
|
|
|
Makefile.am
|
Fixed installation for model subdir.
|
2009-12-14 03:24:43 +00:00 |
nitro-tank.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
nitrotank-big.b3d
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
nitrotank-small.b3d
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
parachute.b3d
|
Removed svn exec prop.
|
2009-03-24 00:20:23 +00:00 |
plunger.b3d
|
Add normals to B3D and compress PNG better.
|
2010-01-26 23:47:30 +00:00 |
plunger.png
|
Add normals to B3D and compress PNG better.
|
2010-01-26 23:47:30 +00:00 |
roadcone.b3d
|
Improved road cone model, some more faces but better shape and
|
2009-03-25 01:05:10 +00:00 |
roadcone.png
|
Improved road cone model, some more faces but better shape and
|
2009-03-25 01:05:10 +00:00 |
shroom_color2.png
|
Initial work on end-of-GP
|
2010-02-21 23:10:24 +00:00 |
shroom_color_a.png
|
Initial work on end-of-GP
|
2010-02-21 23:10:24 +00:00 |
tank-blue.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
tank-cyan.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
tank-green.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
tinytux_magnet.ac
|
Fixed tinytux (it's not displayed in the kart, now its flying above the kart).
|
2008-11-25 08:08:06 +00:00 |
tnt-bomb.png
|
Convert to 8 bit per channel (somehow they growed to 16) and then pngcrush.
|
2010-01-27 03:35:45 +00:00 |
village.b3d
|
Improved looks of GP end
|
2010-02-22 19:01:00 +00:00 |
warning.b3d
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
warning.png
|
1) Replaced all .projectile files with one powerup.xml file,
|
2010-02-07 02:05:21 +00:00 |
wood_podium.b3d
|
Initial work on end-of-GP
|
2010-02-21 23:10:24 +00:00 |
zipper.b3d
|
Removed svn exec prop.
|
2009-03-24 00:20:23 +00:00 |
zipper.png
|
Convert to 8 bit per channel (somehow they growed to 16) and then pngcrush.
|
2010-01-27 03:35:45 +00:00 |