stk-code_catmod/src/graphics
hikerstk 24a11c5b8b Fixed resolution change (it got broken while fixing leaked textures).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8518 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-05 01:55:26 +00:00
..
camera.cpp Fix listener position not updated when looking back 2011-04-13 00:55:30 +00:00
camera.hpp Simplified camera settings, fixed jump in camera when rescue is triggered. 2011-02-28 22:35:30 +00:00
CBatchingMesh.cpp Fixed line endings. 2010-12-15 22:52:59 +00:00
CBatchingMesh.hpp Fixed line endings. 2010-12-15 22:52:59 +00:00
explosion.cpp Fixed rare crash with explosions, when m_remaining_time is exactly equal to explosion_time 2010-12-09 01:22:22 +00:00
explosion.hpp Fixed rare crash with explosions, when m_remaining_time is exactly equal to explosion_time 2010-12-09 01:22:22 +00:00
irr_driver.cpp Fixed resolution change (it got broken while fixing leaked textures). 2011-05-05 01:55:26 +00:00
irr_driver.hpp Fix some RTT-related leaks 2011-05-02 01:39:23 +00:00
lod_node.cpp At samuncle's request, don't randomize the last LOD level 2011-04-09 19:18:41 +00:00
lod_node.hpp Not sure I should introduce this so close to a release, but anyway let's go, we can disable if it causes issues ;) use LOD on karts : far away karts will not be animated. 2011-03-17 20:19:09 +00:00
material_manager.cpp Added assert to material_manager to catch if unintentionally 2011-05-04 00:15:46 +00:00
material_manager.hpp Fix weird opaque particles 2011-01-07 02:25:34 +00:00
material.cpp Fixed leak when using images with masks 2011-05-02 01:44:38 +00:00
material.hpp remove anisotropic from material.xml code 2011-04-24 17:43:28 +00:00
mesh_tools.cpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
mesh_tools.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
moving_texture.cpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
moving_texture.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
particle_emitter.cpp Fixed nitro being emitted by small blobs 2011-05-02 00:21:53 +00:00
particle_emitter.hpp Fixed nitro being emitted by small blobs 2011-05-02 00:21:53 +00:00
particle_kind_manager.cpp Fix crash with particles on resolution change 2011-02-06 15:30:43 +00:00
particle_kind_manager.hpp Fix crash with particles on resolution change 2011-02-06 15:30:43 +00:00
particle_kind.cpp Improved error handling (don't crash when invalid particles are defined) 2011-03-15 18:25:27 +00:00
particle_kind.hpp Improved error handling (don't crash when invalid particles are defined) 2011-03-15 18:25:27 +00:00
per_camera_node.cpp For some reason, PerCameraNode is acting up in single-player mode, so only use it for rain in multiplayer mode. Fixes rain 2011-02-18 16:03:07 +00:00
per_camera_node.hpp Make LOD objects visible to the physics 2011-03-05 20:50:36 +00:00
rain.cpp Added lighning support to minimal race gui. 2011-04-10 22:10:33 +00:00
rain.hpp Fixed lightning being multiplied in multiplayer mode 2011-04-01 14:41:18 +00:00
shadow.cpp Added names to scene nodes. 2010-08-08 22:54:04 +00:00
shadow.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00
skid_marks.cpp Added names to scene nodes. 2010-08-08 22:54:04 +00:00
skid_marks.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00
slip_stream.cpp Fixed compiler warnings. 2011-03-04 02:10:26 +00:00
slip_stream.hpp Make slipstream fade in smoothly 2011-03-03 03:15:27 +00:00
stars.cpp Properly center dizzy stars 2011-02-02 00:10:24 +00:00
stars.hpp Properly center dizzy stars 2011-02-02 00:10:24 +00:00