stk-code_catmod/src
hikerstk 9bc24c6a4e 1) Added support for sky-domes (this needs to be nicer, this is
only a proof of concept (sky boxes are wip).
2) Started work on explosions using the particle engine.
3) Removed plunger when the rubber band snaps.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3274 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-17 02:52:58 +00:00
..
audio Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
bullet More EOL prop setting and fixing of files with mixed EOLs. 2009-03-01 00:46:47 +00:00
challenges Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
enet Applied Yann's patch to allow to build STK in different build 2008-11-20 01:35:07 +00:00
graphics 1) Added support for sky-domes (this needs to be nicer, this is 2009-03-17 02:52:58 +00:00
gui Escape can now be used in-game to abort the game. It however does not clean-up the irrLucht scene properly : hiker, this is for you ;) 2009-03-17 00:25:04 +00:00
ide Updated VS project file, and fixed several compilation problems. 2009-03-15 13:22:28 +00:00
io Bugfix: detecing '.' as data root didn't work anymore. 2009-03-17 02:19:11 +00:00
items 1) Added support for sky-domes (this needs to be nicer, this is 2009-03-17 02:52:58 +00:00
karts some cleanup - removed a few warnings, + started input refactor : input events really have no reason to go through a menu class when in-game. Starting to rework the code so they're disptached directly to the right location 2009-03-16 23:52:34 +00:00
lisp Irrlicht only: 2009-02-17 02:57:28 +00:00
modes first introduction of new GUI code. It does *not* work, consider this a backup (and the removal of the old UI) 2009-03-13 13:50:24 +00:00
network first introduction of new GUI code. It does *not* work, consider this a backup (and the removal of the old UI) 2009-03-13 13:50:24 +00:00
physics Fixed lighting issues by adding ambient lights, and cleaned up more code. 2009-03-16 01:23:23 +00:00
replay Added README to indicate that those files are not used atm. 2009-01-27 02:27:26 +00:00
robots Fixing all remaining "executable" flags. 2009-02-27 02:54:25 +00:00
tracks 1) Added support for sky-domes (this needs to be nicer, this is 2009-03-17 02:52:58 +00:00
utils Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
windows_installer Fixing all remaining "executable" flags. 2009-02-27 02:54:25 +00:00
actionmap.cpp 1) When selecting player input options, the axis that is 2008-12-31 00:06:55 +00:00
actionmap.hpp 1) When selecting player input options, the axis that is 2008-12-31 00:06:55 +00:00
callback_manager.cpp Start adding support for physical objects (e.g. road cone). 2009-03-11 05:10:56 +00:00
callback_manager.hpp 1) Applied Jonan's patch to fix the layout for many files. 2009-01-22 12:02:40 +00:00
callback.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
Doxyfile Some updates to doxyfile (mostly to support subdirs). 2008-11-20 02:12:47 +00:00
explosion.cpp 1) Added support for sky-domes (this needs to be nicer, this is 2009-03-17 02:52:58 +00:00
explosion.hpp 1) Added support for sky-domes (this needs to be nicer, this is 2009-03-17 02:52:58 +00:00
grand_prix_data.cpp Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
grand_prix_data.hpp some debug code to try to fix an elusive bug on IRC 2009-01-26 22:47:44 +00:00
grand_prix_manager.cpp Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
grand_prix_manager.hpp 1) Bugfix: GP were not locked. 2008-07-29 05:38:30 +00:00
highscore_manager.cpp Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
highscore_manager.hpp started highscores refactor, also fixing them (they had been broken during the world refactor) 2008-09-23 01:16:50 +00:00
highscores.cpp Bugfix: ostringstream wasn't cleared between calls. 2009-01-28 04:12:16 +00:00
highscores.hpp started highscores refactor, also fixing them (they had been broken during the world refactor) 2008-09-23 01:16:50 +00:00
history.cpp Moved more files into subdirs. 2009-01-22 22:27:13 +00:00
history.hpp Moved Vec3 and Coord into utils subdir. 2008-12-01 22:43:50 +00:00
input.hpp User configuration now stores the last used input configuration for each 2009-01-04 23:03:37 +00:00
isect.cpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
isect.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
loader.cpp Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
loader.hpp Irrlicht only: Added preliminary support for reading materials.xml files 2009-02-27 00:15:09 +00:00
main_loop.cpp Game menu now shows up :) Input is not yet handled, so not yet usable. Some dummy placeholder datafiles included for the sake of having something testable 2009-03-15 01:34:21 +00:00
main_loop.hpp Added support (incl. gui) to change the menu background 2009-01-12 12:29:31 +00:00
main.cpp you can now start a game from within the GUI! No matter where you click, it will always start in beach with hard settings, Tux and 1 kart only though 2009-03-16 18:02:45 +00:00
Makefile.am Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
material_manager.cpp Added more textures (by putting them for now in the same directory as the 2009-03-12 23:35:15 +00:00
material_manager.hpp Added more textures (by putting them for now in the same directory as the 2009-03-12 23:35:15 +00:00
material.cpp Removed many warnings, mostly caused by texture that were not found. 2009-03-13 08:32:19 +00:00
material.hpp Added more textures (by putting them for now in the same directory as the 2009-03-12 23:35:15 +00:00
no_copy.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
player.hpp Added most of the messages, menu's are mostly synchronised now. 2008-09-07 14:09:52 +00:00
race_manager.cpp some cleanup - removed a few warnings, + started input refactor : input events really have no reason to go through a menu class when in-game. Starting to rework the code so they're disptached directly to the right location 2009-03-16 23:52:34 +00:00
race_manager.hpp some cleanup - removed a few warnings, + started input refactor : input events really have no reason to go through a menu class when in-game. Starting to rework the code so they're disptached directly to the right location 2009-03-16 23:52:34 +00:00
sdldrv.cpp Escape can now be used in-game to abort the game. It however does not clean-up the irrLucht scene properly : hiker, this is for you ;) 2009-03-17 00:25:04 +00:00
sdldrv.hpp Fixing all remaining "executable" flags. 2009-02-27 02:54:25 +00:00
static_ssg.cpp 1) The physics are now using the actual dimension of the track when 2008-09-19 06:07:29 +00:00
static_ssg.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00
stk_config.cpp Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
stk_config.hpp Added version numbers to tracks and karts (which helps 2009-01-16 11:13:55 +00:00
traffic.cpp disabled traffic and empty_robot with #if 0s - this allows creating IDE projects by just dragging the source directory onto the source tree, without having to manually select out some files 2009-02-18 19:44:46 +00:00
user_config.cpp Moved file manager to io subdir, made irrlicht compilation default, 2009-03-12 03:49:31 +00:00
user_config.hpp More EOL prop setting and fixing of files with mixed EOLs. 2009-03-01 00:46:47 +00:00
user_pointer.hpp Updated the GPL version to GPLv3. 2008-06-13 00:53:52 +00:00