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ambient_light_sphere.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
ambient_light_sphere.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
bezier_curve.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
bezier_curve.hpp
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Merge branch 'master' into fixes
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2015-07-03 15:29:53 +02:00 |
check_cannon.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_cannon.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_cylinder.cpp
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Improve scripting error handling, more work on different shapes for collision triggers
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2015-07-17 19:18:12 -04:00 |
check_cylinder.hpp
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Improve scripting error handling, more work on different shapes for collision triggers
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2015-07-17 19:18:12 -04:00 |
check_goal.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_goal.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_lap.cpp
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Fix #2242
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2015-07-16 19:38:34 -04:00 |
check_lap.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_line.cpp
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Fix #2242
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2015-07-16 19:38:34 -04:00 |
check_line.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_manager.cpp
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Improve scripting error handling, more work on different shapes for collision triggers
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2015-07-17 19:18:12 -04:00 |
check_manager.hpp
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More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress)
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2015-07-13 20:27:16 -04:00 |
check_sphere.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_sphere.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_structure.cpp
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Some cleanup to check structures, start adding new cylinder check structure (WIP)
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2015-07-14 19:00:00 -04:00 |
check_structure.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
graph_node.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
graph_node.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
model_definition_loader.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
model_definition_loader.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
quad_graph.cpp
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Renamed files to follow our coding style.
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2015-05-30 12:16:11 +10:00 |
quad_graph.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
quad_set.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
quad_set.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
quad.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
quad.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
terrain_info.cpp
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Fixed #2246.
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2015-07-24 16:36:55 +10:00 |
terrain_info.hpp
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Fixed #2246.
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2015-07-24 16:36:55 +10:00 |
track_manager.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
track_manager.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
track_object_manager.cpp
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Allow creating initially hidden objects, that can later be shown through scripting
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2015-06-17 19:33:53 -04:00 |
track_object_manager.hpp
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Work on scripting, namely improving interaction with library objects
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2015-06-05 19:34:46 -04:00 |
track_object_presentation.cpp
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Fix crash when loading story mode
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2015-07-26 16:41:36 +02:00 |
track_object_presentation.hpp
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Improve scripting error handling, more work on different shapes for collision triggers
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2015-07-17 19:18:12 -04:00 |
track_object.cpp
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Improve scripting error handling, more work on different shapes for collision triggers
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2015-07-17 19:18:12 -04:00 |
track_object.hpp
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More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress)
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2015-07-13 20:27:16 -04:00 |
track_sector.cpp
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Merge branch 'master' into fixes
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2015-07-03 15:29:53 +02:00 |
track_sector.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
track.cpp
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Fixed incorrect rendering when there is no spherical harmonic textures
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2015-07-30 08:14:57 +02:00 |
track.hpp
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Let track objects know what library object they are part of, paving the way for scripting to interact with library objects
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2015-06-03 20:34:58 -04:00 |