2eceacbd70
better tweaked parameters). 2) Water and smoke special effects can now be triggered depending on terrain (default is off for everything). For testing purposes the lighthouse track has smoke for sand, and water splashed for sea (i.e. it is currently possible to drive on the water ... for testing purposes only :) ) git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3605 178a84e3-b1eb-0310-8ba1-8eac791a3b58 |
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.. | ||
auto_kart.hpp | ||
kart_control.hpp | ||
kart_model.cpp | ||
kart_model.hpp | ||
kart_properties_manager.cpp | ||
kart_properties_manager.hpp | ||
kart_properties.cpp | ||
kart_properties.hpp | ||
kart.cpp | ||
kart.hpp | ||
moveable.cpp | ||
moveable.hpp | ||
player_kart.cpp | ||
player_kart.hpp |