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ambient_light_sphere.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
ambient_light_sphere.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
battle_graph.cpp
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Use Dijkstra instead of Floy-Warshall for computing the paths in battle mode
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2016-07-22 11:06:32 +10:00 |
battle_graph.hpp
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Fixed linux compilation.
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2016-07-22 11:50:41 +10:00 |
bezier_curve.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
bezier_curve.hpp
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Merge branch 'master' into fixes
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2015-07-03 15:29:53 +02:00 |
check_cannon.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_cannon.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_cylinder.cpp
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Improve scripting error handling, more work on different shapes for collision triggers
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2015-07-17 19:18:12 -04:00 |
check_cylinder.hpp
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Improve scripting error handling, more work on different shapes for collision triggers
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2015-07-17 19:18:12 -04:00 |
check_goal.cpp
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First version of advanced soccer ai ⚽
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2016-05-16 00:46:06 +08:00 |
check_goal.hpp
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Try to fix lost control for soccer ai
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2016-05-10 08:53:33 +08:00 |
check_lap.cpp
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Fix quad requirements issue causing rescues to wrong quad
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2015-08-06 20:24:20 -04:00 |
check_lap.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_line.cpp
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Fix crashes when using the uninitialized layer 8 texture
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2016-07-15 15:23:17 +08:00 |
check_line.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_manager.cpp
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Fix quad requirements issue causing rescues to wrong quad
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2015-08-06 20:24:20 -04:00 |
check_manager.hpp
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More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress)
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2015-07-13 20:27:16 -04:00 |
check_sphere.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_sphere.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_structure.cpp
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Initial work on soccer AI, plus lots of code re-factor/clean up.
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2016-01-15 18:25:52 +08:00 |
check_structure.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
graph_node.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
graph_node.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
graph_structure.cpp
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Clean up old font code
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2016-07-18 23:00:40 +08:00 |
graph_structure.hpp
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Improvements in soccer mode with minimap
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2016-05-17 16:01:27 +08:00 |
model_definition_loader.cpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
model_definition_loader.hpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
nav_poly.cpp
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Use an improved turn radius determination
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2016-05-29 16:31:40 +08:00 |
nav_poly.hpp
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Allow random items number and type for arena with navmesh.
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2016-03-17 01:27:24 +08:00 |
navmesh.cpp
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couple of resource leaks fixes (#2526)
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2016-06-27 19:47:56 -04:00 |
navmesh.hpp
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Add minimap for battle mode when it has a navigation mesh
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2015-12-15 02:32:01 +08:00 |
quad_graph.cpp
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More clean up
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2015-12-19 16:23:18 +08:00 |
quad_graph.hpp
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Improvements in soccer mode with minimap
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2016-05-17 16:01:27 +08:00 |
quad_set.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
quad_set.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
quad.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
quad.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
terrain_info.cpp
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Fixed #2246.
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2015-07-24 16:36:55 +10:00 |
terrain_info.hpp
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Fixed #2246.
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2015-07-24 16:36:55 +10:00 |
track_manager.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
track_manager.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
track_object_manager.cpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
track_object_manager.hpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
track_object_presentation.cpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
track_object_presentation.hpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
track_object.cpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
track_object.hpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
track_sector.cpp
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Merge branch 'master' into fixes
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2015-07-03 15:29:53 +02:00 |
track_sector.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
track.cpp
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Use Dijkstra instead of Floy-Warshall for computing the paths in battle mode
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2016-07-22 11:06:32 +10:00 |
track.hpp
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Removed unnecessary #include.
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2016-07-22 09:58:10 +10:00 |