stk-code_catmod/src/tracks
2016-07-22 11:50:41 +10:00
..
ambient_light_sphere.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
ambient_light_sphere.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
battle_graph.cpp Use Dijkstra instead of Floy-Warshall for computing the paths in battle mode 2016-07-22 11:06:32 +10:00
battle_graph.hpp Fixed linux compilation. 2016-07-22 11:50:41 +10:00
bezier_curve.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
bezier_curve.hpp Merge branch 'master' into fixes 2015-07-03 15:29:53 +02:00
check_cannon.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_cannon.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_cylinder.cpp Improve scripting error handling, more work on different shapes for collision triggers 2015-07-17 19:18:12 -04:00
check_cylinder.hpp Improve scripting error handling, more work on different shapes for collision triggers 2015-07-17 19:18:12 -04:00
check_goal.cpp First version of advanced soccer ai 2016-05-16 00:46:06 +08:00
check_goal.hpp Try to fix lost control for soccer ai 2016-05-10 08:53:33 +08:00
check_lap.cpp Fix quad requirements issue causing rescues to wrong quad 2015-08-06 20:24:20 -04:00
check_lap.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_line.cpp Fix crashes when using the uninitialized layer 8 texture 2016-07-15 15:23:17 +08:00
check_line.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_manager.cpp Fix quad requirements issue causing rescues to wrong quad 2015-08-06 20:24:20 -04:00
check_manager.hpp More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress) 2015-07-13 20:27:16 -04:00
check_sphere.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_sphere.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_structure.cpp Initial work on soccer AI, plus lots of code re-factor/clean up. 2016-01-15 18:25:52 +08:00
check_structure.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
graph_node.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
graph_node.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
graph_structure.cpp Clean up old font code 2016-07-18 23:00:40 +08:00
graph_structure.hpp Improvements in soccer mode with minimap 2016-05-17 16:01:27 +08:00
model_definition_loader.cpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
model_definition_loader.hpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
nav_poly.cpp Use an improved turn radius determination 2016-05-29 16:31:40 +08:00
nav_poly.hpp Allow random items number and type for arena with navmesh. 2016-03-17 01:27:24 +08:00
navmesh.cpp couple of resource leaks fixes (#2526) 2016-06-27 19:47:56 -04:00
navmesh.hpp Add minimap for battle mode when it has a navigation mesh 2015-12-15 02:32:01 +08:00
quad_graph.cpp More clean up 2015-12-19 16:23:18 +08:00
quad_graph.hpp Improvements in soccer mode with minimap 2016-05-17 16:01:27 +08:00
quad_set.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
quad_set.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
quad.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
quad.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
terrain_info.cpp Fixed #2246. 2015-07-24 16:36:55 +10:00
terrain_info.hpp Fixed #2246. 2015-07-24 16:36:55 +10:00
track_manager.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
track_manager.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
track_object_manager.cpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
track_object_manager.hpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
track_object_presentation.cpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
track_object_presentation.hpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
track_object.cpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
track_object.hpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
track_sector.cpp Merge branch 'master' into fixes 2015-07-03 15:29:53 +02:00
track_sector.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
track.cpp Use Dijkstra instead of Floy-Warshall for computing the paths in battle mode 2016-07-22 11:06:32 +10:00
track.hpp Removed unnecessary #include. 2016-07-22 09:58:10 +10:00