stk-code_catmod/src/tracks/check_lap.cpp

90 lines
3.3 KiB
C++

//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2010-2015 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "tracks/check_lap.hpp"
#include <string>
#include "config/user_config.hpp"
#include "io/xml_node.hpp"
#include "karts/abstract_kart.hpp"
#include "modes/linear_world.hpp"
#include "race/race_manager.hpp"
#include "tracks/track.hpp"
/** Constructor for a lap line.
* \param check_manager Pointer to the check manager, which is needed when
* resetting e.g. new lap counters.
* \param node XML node containing the parameters for this checkline.
*/
CheckLap::CheckLap(const XMLNode &node, unsigned int index)
: CheckStructure(node, index)
{
// Note that when this is called the karts have not been allocated
// in world, so we can't call world->getNumKarts()
m_previous_distance.resize(race_manager->getNumberOfKarts());
} // CheckLap
// ----------------------------------------------------------------------------
void CheckLap::reset(const Track &track)
{
CheckStructure::reset(track);
for(unsigned int i=0; i<m_previous_distance.size(); i++)
{
m_previous_distance[i] = 0;
}
} // reset
// ----------------------------------------------------------------------------
/** True if going from old_pos to new_pos crosses this checkline. This function
* is called from update (of the checkline structure).
* \param old_pos Position in previous frame.
* \param new_pos Position in current frame.
* \param kart_index Index of the kart, can be used to store kart specific
* additional data.
*/
bool CheckLap::isTriggered(const Vec3 &old_pos, const Vec3 &new_pos,
unsigned int kart_index)
{
World* w = World::getWorld();
LinearWorld* lin_world = dynamic_cast<LinearWorld*>(w);
float track_length = w->getTrack()->getTrackLength();
// Can happen if a non-lap based race mode is used with a scene file that
// has check defined.
if(!lin_world)
return false;
float current_distance = lin_world->getDistanceDownTrackForKart(kart_index);
bool result = (m_previous_distance[kart_index]>0.95f*track_length &&
current_distance<7.0f);
if (UserConfigParams::m_check_debug && result)
{
Log::info("CheckLap", "Kart %s crossed start line from %f to %f.",
World::getWorld()->getKart(kart_index)->getIdent().c_str(),
m_previous_distance[kart_index], current_distance);
}
m_previous_distance[kart_index] = current_distance;
if (result)
lin_world->setLastTriggeredCheckline(kart_index, m_index);
return result;
} // isTriggered