stk-code_catmod/src/tracks
2016-09-15 15:47:17 +08:00
..
ambient_light_sphere.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
ambient_light_sphere.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
arena_graph.cpp Allow TrackSector to use with new graph class 2016-09-15 15:47:17 +08:00
arena_graph.hpp Port all function from battle graph to arena graph 2016-09-15 13:29:26 +08:00
arena_node_3d.hpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
arena_node.cpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
arena_node.hpp Allow TrackSector to use with new graph class 2016-09-15 15:47:17 +08:00
battle_graph.cpp Allow showing yellow (2d) / green (3d) quads in track debug 2016-09-04 14:33:23 +08:00
battle_graph.hpp Start to clean up quad and graph node 2016-09-04 11:56:03 +08:00
bezier_curve.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
bezier_curve.hpp Merge branch 'master' into fixes 2015-07-03 15:29:53 +02:00
bounding_box_3d.hpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
check_cannon.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_cannon.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_cylinder.cpp Improve scripting error handling, more work on different shapes for collision triggers 2015-07-17 19:18:12 -04:00
check_cylinder.hpp Improve scripting error handling, more work on different shapes for collision triggers 2015-07-17 19:18:12 -04:00
check_goal.cpp First version of advanced soccer ai 2016-05-16 00:46:06 +08:00
check_goal.hpp Try to fix lost control for soccer ai 2016-05-10 08:53:33 +08:00
check_lap.cpp Fix quad requirements issue causing rescues to wrong quad 2015-08-06 20:24:20 -04:00
check_lap.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_line.cpp Fix crashes when using the uninitialized layer 8 texture 2016-07-15 15:23:17 +08:00
check_line.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_manager.cpp Start to clean up quad and graph node 2016-09-04 11:56:03 +08:00
check_manager.hpp More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress) 2015-07-13 20:27:16 -04:00
check_sphere.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_sphere.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
check_structure.cpp Initial work on soccer AI, plus lots of code re-factor/clean up. 2016-01-15 18:25:52 +08:00
check_structure.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
graph_node.cpp Make getNode return pointer. (easier with dynamic_cast later) 2016-09-09 16:14:28 +08:00
graph_node.hpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
graph_structure.cpp Make getNode return pointer. (easier with dynamic_cast later) 2016-09-09 16:14:28 +08:00
graph_structure.hpp Allow showing yellow (2d) / green (3d) quads in track debug 2016-09-04 14:33:23 +08:00
graph.cpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
graph.hpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
model_definition_loader.cpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
model_definition_loader.hpp First try to support colorization texture mask 2016-07-15 00:53:22 +08:00
navmesh.cpp Add assert check for graph.xml 2016-09-04 13:15:51 +08:00
navmesh.hpp Remove duplicated code in navmesh 2016-08-03 12:37:48 +08:00
node_2d.cpp Make getNode return pointer. (easier with dynamic_cast later) 2016-09-09 16:14:28 +08:00
node_2d.hpp Make getNode return pointer. (easier with dynamic_cast later) 2016-09-09 16:14:28 +08:00
node_3d.cpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
node_3d.hpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
quad_graph.cpp Fix findOutOfRoadSector with Node3D 2016-09-09 16:30:35 +08:00
quad_graph.hpp Make getNode return pointer. (easier with dynamic_cast later) 2016-09-09 16:14:28 +08:00
quad.cpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
quad.hpp Inital work on one graph interface 2016-09-15 11:46:31 +08:00
terrain_info.cpp Merge remote-tracking branch 'origin/master' into walldriving 2016-04-08 13:42:58 +08:00
terrain_info.hpp Merge remote-tracking branch 'origin/master' into walldriving 2016-04-08 13:42:58 +08:00
track_manager.cpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
track_manager.hpp Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
track_object_manager.cpp Add support for colorizing library objects using material.xml only 2016-08-17 11:57:18 +08:00
track_object_manager.hpp Add support for colorizing library objects using material.xml only 2016-08-17 11:57:18 +08:00
track_object_presentation.cpp Add support for colorizing library objects using material.xml only 2016-08-17 11:57:18 +08:00
track_object_presentation.hpp Add support for colorizing library objects using material.xml only 2016-08-17 11:57:18 +08:00
track_object.cpp Don't crash in overworld 2016-08-20 09:01:52 +08:00
track_object.hpp Add support for colorizing library objects using material.xml only 2016-08-17 11:57:18 +08:00
track_sector.cpp Allow TrackSector to use with new graph class 2016-09-15 15:47:17 +08:00
track_sector.hpp Allow TrackSector to use with new graph class 2016-09-15 15:47:17 +08:00
track.cpp Port all function from battle graph to arena graph 2016-09-15 13:29:26 +08:00
track.hpp Fix item positioning on Node3D 2016-09-11 16:31:57 +08:00