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ambient_light_sphere.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
ambient_light_sphere.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
arena_graph.cpp
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Allow TrackSector to use with new graph class
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2016-09-15 15:47:17 +08:00 |
arena_graph.hpp
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Port all function from battle graph to arena graph
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2016-09-15 13:29:26 +08:00 |
arena_node_3d.hpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
arena_node.cpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
arena_node.hpp
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Allow TrackSector to use with new graph class
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2016-09-15 15:47:17 +08:00 |
battle_graph.cpp
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Allow showing yellow (2d) / green (3d) quads in track debug
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2016-09-04 14:33:23 +08:00 |
battle_graph.hpp
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Start to clean up quad and graph node
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2016-09-04 11:56:03 +08:00 |
bezier_curve.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
bezier_curve.hpp
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Merge branch 'master' into fixes
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2015-07-03 15:29:53 +02:00 |
bounding_box_3d.hpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
check_cannon.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_cannon.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_cylinder.cpp
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Improve scripting error handling, more work on different shapes for collision triggers
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2015-07-17 19:18:12 -04:00 |
check_cylinder.hpp
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Improve scripting error handling, more work on different shapes for collision triggers
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2015-07-17 19:18:12 -04:00 |
check_goal.cpp
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First version of advanced soccer ai ⚽
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2016-05-16 00:46:06 +08:00 |
check_goal.hpp
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Try to fix lost control for soccer ai
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2016-05-10 08:53:33 +08:00 |
check_lap.cpp
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Fix quad requirements issue causing rescues to wrong quad
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2015-08-06 20:24:20 -04:00 |
check_lap.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_line.cpp
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Fix crashes when using the uninitialized layer 8 texture
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2016-07-15 15:23:17 +08:00 |
check_line.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_manager.cpp
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Start to clean up quad and graph node
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2016-09-04 11:56:03 +08:00 |
check_manager.hpp
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More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress)
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2015-07-13 20:27:16 -04:00 |
check_sphere.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_sphere.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
check_structure.cpp
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Initial work on soccer AI, plus lots of code re-factor/clean up.
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2016-01-15 18:25:52 +08:00 |
check_structure.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
graph_node.cpp
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Make getNode return pointer. (easier with dynamic_cast later)
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2016-09-09 16:14:28 +08:00 |
graph_node.hpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
graph_structure.cpp
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Make getNode return pointer. (easier with dynamic_cast later)
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2016-09-09 16:14:28 +08:00 |
graph_structure.hpp
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Allow showing yellow (2d) / green (3d) quads in track debug
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2016-09-04 14:33:23 +08:00 |
graph.cpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
graph.hpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
model_definition_loader.cpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
model_definition_loader.hpp
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
navmesh.cpp
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Add assert check for graph.xml
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2016-09-04 13:15:51 +08:00 |
navmesh.hpp
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Remove duplicated code in navmesh
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2016-08-03 12:37:48 +08:00 |
node_2d.cpp
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Make getNode return pointer. (easier with dynamic_cast later)
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2016-09-09 16:14:28 +08:00 |
node_2d.hpp
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Make getNode return pointer. (easier with dynamic_cast later)
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2016-09-09 16:14:28 +08:00 |
node_3d.cpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
node_3d.hpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
quad_graph.cpp
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Fix findOutOfRoadSector with Node3D
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2016-09-09 16:30:35 +08:00 |
quad_graph.hpp
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Make getNode return pointer. (easier with dynamic_cast later)
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2016-09-09 16:14:28 +08:00 |
quad.cpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
quad.hpp
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Inital work on one graph interface
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2016-09-15 11:46:31 +08:00 |
terrain_info.cpp
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Merge remote-tracking branch 'origin/master' into walldriving
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2016-04-08 13:42:58 +08:00 |
terrain_info.hpp
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Merge remote-tracking branch 'origin/master' into walldriving
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2016-04-08 13:42:58 +08:00 |
track_manager.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
track_manager.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
track_object_manager.cpp
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Add support for colorizing library objects using material.xml only
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2016-08-17 11:57:18 +08:00 |
track_object_manager.hpp
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Add support for colorizing library objects using material.xml only
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2016-08-17 11:57:18 +08:00 |
track_object_presentation.cpp
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Add support for colorizing library objects using material.xml only
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2016-08-17 11:57:18 +08:00 |
track_object_presentation.hpp
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Add support for colorizing library objects using material.xml only
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2016-08-17 11:57:18 +08:00 |
track_object.cpp
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Don't crash in overworld
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2016-08-20 09:01:52 +08:00 |
track_object.hpp
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Add support for colorizing library objects using material.xml only
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2016-08-17 11:57:18 +08:00 |
track_sector.cpp
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Allow TrackSector to use with new graph class
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2016-09-15 15:47:17 +08:00 |
track_sector.hpp
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Allow TrackSector to use with new graph class
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2016-09-15 15:47:17 +08:00 |
track.cpp
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Port all function from battle graph to arena graph
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2016-09-15 13:29:26 +08:00 |
track.hpp
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Fix item positioning on Node3D
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2016-09-11 16:31:57 +08:00 |