stk-code_catmod/src/bullet
hikerstk 8742b8e127 Added debug output in case that the bullet assertion crash (see
bug 3058932).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5917 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-07 23:44:33 +00:00
..
src Added debug output in case that the bullet assertion crash (see 2010-09-07 23:44:33 +00:00
AUTHORS Bullet only: included bullet 2.64 in the STK sources 2007-11-05 13:38:57 +00:00
BulletLicense.txt Update to bullet version 2.68. 2008-04-29 04:39:26 +00:00
ChangeLog.txt Update to bullet version 2.68. 2008-04-29 04:39:26 +00:00
copy_bullet_files Added reminder echo to fix some bugs in bullet. 2010-03-11 22:01:32 +00:00
LICENSE Bullet only: included bullet 2.64 in the STK sources 2007-11-05 13:38:57 +00:00
Makefile.am Updated makefile for removal of bullet OpenGL demo code 2010-02-22 18:33:29 +00:00
README Bullet only: included bullet 2.64 in the STK sources 2007-11-05 13:38:57 +00:00
VERSION Update to bullet version 2.68. 2008-04-29 04:39:26 +00:00

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.
Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. 

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.com