Added reminder echo to fix some bugs in bullet.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/switch_coordinate_system@4977 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2010-03-11 22:01:32 +00:00
parent aae13b3768
commit 3541e0a305

View File

@ -25,3 +25,28 @@ cp $LOCATION/src/BulletDynamics/Vehicle/*.cpp src/BulletDynamics/Vehicl
cp $LOCATION/Demos/OpenGL/*.h Demos/OpenGL
cp $LOCATION/Demos/OpenGL/*.cpp Demos/OpenGL
echo "REMEMBER to patch this new bullet version:"
echo "1) btDiscreteDynamicsWorld.cpp:
--- BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp (revision 4812)
+++ BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp (working copy)
@@ -262,7 +262,12 @@
for (int v=0;v<m_vehicles[i]->getNumWheels();v++)
{
//synchronize the wheels with the (interpolated) chassis worldtransform
+ // updateWheelTransform resets m_isInContact to false. Since
+ // this field is needed in STK, we save it here and restore
+ // its value after the call to updateWheelTransform.
+ bool contact = m_vehicles[i]->getWheelInfo(v).m_raycastInfo.m_isInContact;
m_vehicles[i]->updateWheelTransform(v,true);
+ m_vehicles[i]->getWheelInfo(v).m_raycastInfo.m_isInContact = contact;
}
}
}
"
echo "2) btRaycastVehicle.cpp
From:
rel_pos[2] *= wheelInfo.m_rollInfluence;
to
rel_pos[m_indexUpAxis] *= wheelInfo.m_rollInfluence;
"