stk-code_catmod/lib/irrlicht/include
2024-07-05 17:15:08 +02:00
..
aabbox3d.h irr: aabbox intersection support 2013-08-12 12:46:10 +00:00
CDynamicMeshBuffer.h irr: Add support for non-triangle VBOs 2013-08-22 15:42:02 +00:00
CIndexBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
CMeshBuffer.h irr: Add support for non-triangle VBOs 2013-08-22 15:42:02 +00:00
coreutil.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
CVertexBuffer.h First version of hardware skinning 2016-12-07 02:15:11 +08:00
dimension2d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
driverChoice.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EAttributes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ECullingTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EDebugSceneTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EDeviceTypes.h Add server only irrlicht device 2020-06-14 15:07:15 +08:00
EDriverFeatures.h add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8) 2016-02-24 12:34:08 +01:00
EDriverTypes.h Revert "Remove DX9 leftovers" 2023-12-18 10:32:29 +08:00
EGUIAlignment.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EGUIElementTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EHardwareBufferFlags.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EMaterialFlags.h irr: Add texture override support 2013-08-12 12:47:02 +00:00
EMaterialTypes.h Use GE::GERenderInfo to draw ghost kart and ctf flag in vulkan 2022-09-06 15:46:05 +08:00
EMeshWriterEnums.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EMessageBoxFlags.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EPrimitiveTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ESceneNodeAnimatorTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ESceneNodeTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EShaderTypes.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ETerrainElements.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
EVertexAttributes.h add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8) 2016-02-24 12:34:08 +01:00
fast_atof.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
GlyphLayout.h Highlight URLs or addon names from /installaddon in lobby 2021-09-09 09:57:35 +08:00
heapsort.h Allow array to capture lambada 2016-12-11 13:21:17 +08:00
IAnimatedMesh.h Add GE spm code 2022-05-22 11:53:02 +08:00
IAnimatedMeshSceneNode.h Add the required code for advanced meta library animation handling 2018-10-13 00:43:59 +08:00
IAttributeExchangingObject.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IAttributes.h Added attribute to irrlicht's driver to enable automatic resize 2015-03-26 11:28:22 +11:00
IBillboardSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IBillboardTextSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IBoneSceneNode.h Add SP for correct normal and easier shader system 2017-12-25 14:00:10 +08:00
ICameraSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ICursorControl.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IDummyTransformationSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IDynamicMeshBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IEventReceiver.h Fix in game chat dialog crash 2020-07-15 15:56:53 +08:00
IFileArchive.h More backport from the ogl-es irrlicht branch 2016-02-24 20:34:46 +01:00
IFileList.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IFileSystem.h Add IFileSystem::existFileOnly (not including directory) 2022-04-16 12:08:57 +08:00
IGeometryCreator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGPUProgrammingServices.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIButton.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUICheckBox.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIColorSelectDialog.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIComboBox.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIContextMenu.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIEditBox.h Add minimum composition text support in IME 2019-06-26 15:44:55 +08:00
IGUIElement.h Fix dynamic ribbon widget being shown above a dialog after resized 2024-04-27 15:05:52 +08:00
IGUIElementFactory.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIEnvironment.h Remove an unneeded method 2024-04-29 10:06:47 +08:00
IGUIFileOpenDialog.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIFont.h Share FontWithFace render code with getCluster for more functionality 2021-09-05 08:41:46 +08:00
IGUIFontBitmap.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIImage.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIImageList.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIInOutFader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIListBox.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIMeshViewer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIScrollBar.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUISkin.h Try to convert icon rendering to new helper function (for GL3 support) 2014-05-13 20:00:16 -04:00
IGUISpinBox.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUISpriteBank.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIStaticText.h Use LinkHelper::openURL on highlighted URL 2021-09-06 14:19:39 +08:00
IGUITabControl.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUITable.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIToolbar.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUITreeView.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IGUIWindow.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IImage.h Add GEVulkanSkyBoxRenderer 2022-08-21 14:09:56 +08:00
IImageLoader.h Add getImageSize for all image loaders 2022-08-11 14:46:00 +08:00
IImageWriter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IIndexBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ILightManager.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ILightSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ILogger.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMaterialRenderer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMaterialRendererServices.h Fully integrate gles renderer with our irrlicht version. 2016-07-05 00:25:03 +02:00
IMesh.h Fix inconsistent kart size with server 2021-01-26 14:52:22 +08:00
IMeshBuffer.h Add setDirtyOffset for GEVulkanDynamicSPMBuffer 2022-12-05 16:32:00 +08:00
IMeshCache.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMeshLoader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMeshManipulator.h First version of hardware skinning 2016-12-07 02:15:11 +08:00
IMeshSceneNode.h Remove shadow volume code 2015-01-16 01:51:56 +01:00
IMeshWriter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IMetaTriangleSelector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IOSOperator.h Remove unused functions to avoid deprecated sysctl 2020-08-18 12:16:03 +08:00
IParticleAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleAnimatedMeshSceneNodeEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleAttractionAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleBoxEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleCylinderEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleFadeOutAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleGravityAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleMeshEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleRingEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleRotationAffector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleSphereEmitter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IParticleSystemSceneNode.h Fix sky particles rendering in vulkan 2022-10-16 12:08:02 +08:00
IRandomizer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IReadFile.h Add getImageSize for all image loaders 2022-08-11 14:46:00 +08:00
IReferenceCounted.h Remove not-used-anymore setReferenceCount 2016-07-19 13:58:38 +08:00
irrAllocator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrArray.h Allow array to capture lambada 2016-12-11 13:21:17 +08:00
IrrCompileConfig.h Revert "Remove DX9 leftovers" 2023-12-18 10:32:29 +08:00
irrlicht.h Revert "Remove DX9 leftovers" 2023-12-18 10:32:29 +08:00
IrrlichtDevice.h Revert "Remove DX9 leftovers" 2023-12-18 10:32:29 +08:00
irrList.h Fix dynamic ribbon widget being shown above a dialog after resized 2024-04-27 15:05:52 +08:00
irrMap.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrMath.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrpack.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrString.h Use unicode windows build with enabling directinput support in mingw 2019-06-26 11:32:18 +08:00
irrTypes.h Build for armv7 windows 2022-09-18 23:54:44 +08:00
irrunpack.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
irrXML.h Fix #5125 2024-07-05 17:15:08 +02:00
ISceneCollisionManager.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneLoader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneManager.h Removing sky dome (not used anywhere + deprecated even in irrlicht) 2021-02-07 21:56:58 +01:00
ISceneNode.h Use GE::GERenderInfo to draw ghost kart and ctf flag in vulkan 2022-09-06 15:46:05 +08:00
ISceneNodeAnimator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorCameraFPS.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorCameraMaya.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorCollisionResponse.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeAnimatorFactory.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneNodeFactory.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISceneUserDataSerializer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IShaderConstantSetCallBack.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ISkinnedMesh.h Add GE spm code 2022-05-22 11:53:02 +08:00
ITerrainSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ITextSceneNode.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ITexture.h Make kart textures loading ondemand if needed 2022-08-13 11:44:06 +08:00
ITimer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
ITriangleSelector.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IVertexBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IVideoDriver.h Add GE::getResizedImage using IReadFile 2022-04-18 10:46:23 +08:00
IVideoModeList.h Revert "Remove DX9 leftovers" 2023-12-18 10:32:29 +08:00
IWriteFile.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IXMLReader.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
IXMLWriter.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
Keycodes.h Use unicode windows build with enabling directinput support in mingw 2019-06-26 11:32:18 +08:00
line2d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
line3d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
matrix4.h Remove useless sse code in matrix4 2022-06-29 15:45:08 +08:00
path.h Allow to reload textures on the fly 2016-12-29 14:56:18 +08:00
plane3d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
position2d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
quaternion.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
rect.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
S3DVertex.h Add dynamic draw call for skidmarks 2017-12-28 16:14:09 +08:00
SAnimatedMesh.h Add GE spm code 2022-05-22 11:53:02 +08:00
SceneParameters.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SColor.h Use another normal encoding method from a crytek slide. 2014-01-27 23:29:46 +01:00
SExposedVideoData.h Add iOSDevice and EAGLManager 2019-07-13 13:44:03 +08:00
SIrrCreationParameters.h Revert "Remove DX9 leftovers" 2023-12-18 10:32:29 +08:00
SKeyMap.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SLight.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SMaterial.h Add colorization support for gles2 driver 2022-09-15 08:30:24 +08:00
SMaterialLayer.h Hopefully proper fix for #1938 (crash on osx when exiting race). 2015-02-17 00:14:26 +11:00
SMesh.h Allow SMesh to be used in irrlicht mesh cache 2022-10-22 15:40:27 +08:00
SMeshBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SMeshBufferLightMap.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SMeshBufferTangents.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SParticle.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SSharedMeshBuffer.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SSkinMeshBuffer.h Add SP for correct normal and easier shader system 2017-12-25 14:00:10 +08:00
SVertexIndex.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SVertexManipulator.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
SViewFrustum.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
triangle3d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
vector2d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00
vector3d.h Added our own irrlicht version - not used atm. 2012-11-01 02:00:02 +00:00