Commit Graph

97 Commits

Author SHA1 Message Date
hikerstk
f6c37bd837 Minor changes and code cleanup (still no fading/transparency).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3617 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-18 23:54:46 +00:00
hikerstk
7bb91862ff First version of skid marks (though the skid marks are not yet
transparent, nor do they fade).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3616 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-18 05:36:52 +00:00
hikerstk
ee90eca26e 1) Created new config subdir and moved the last remaining files into
appropriate subdirs (only main.cpp and main_loop.?pp are now directly
   in the src directory).
2) Cleaned up all #include directives, so that all files now use
   the right subdirectories.
3) Some minor code cleanup.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3606 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-11 10:00:43 +00:00
hikerstk
2eceacbd70 1) Added new water splash effect (though it needs a proper texture, and
better tweaked parameters).
2) Water and smoke special effects can now be triggered depending on
   terrain (default is off for everything). For testing purposes the
   lighthouse track has smoke for sand, and water splashed for sea
   (i.e. it is currently possible to drive on the water ... for
   testing purposes only :)  )


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3605 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-11 05:57:46 +00:00
hikerstk
c0ab52bfb3 Simplified smoke system (to use only one particle system instead of two),
and improved the origin of the smoke to be the actual position of the
wheels (though this is sometimes still not 'correct' enough atm).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3602 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-10 13:04:30 +00:00
mbjornstk
2a99182969 Edited nitro PNG to be more circular and tweaked emision so it looks like
the kart is leaving a fire trail. Also made it fire even if stopped, so
driver sees nitro works (wasting it).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3600 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-09 23:04:18 +00:00
auria
63c6229fbc Fixed passing reolution on the command-line with -s. Improved command-line flags handling to not create a graphical context when none is required (like for --help or --version)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3596 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-07 15:20:51 +00:00
mbjornstk
3cc2aad628 Tuning of skid smoke. Particle is more transparent and has slight cyan shade.
More particles but smaller, with different life times. And trying to get them
to fade, but that is not working (trying to get them to become red as test,
final version should just fade transparency).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3593 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-04 20:16:38 +00:00
mbjornstk
f964dc5723 Cloned original smoke code by hiker to create nitro particles so I can
test and tweak images if needed. xml was wrong but no obvious output in 
console so missing png was a real headache to figure. Tweaked drifting 
power loss (0.75 -> 0.5) and default brake power (100 -> 20).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3589 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-04 00:16:13 +00:00
mbjornstk
c5fbf40736 Experiments with smoke size and position.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3587 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-03 23:00:16 +00:00
mbjornstk
f84a77cf59 Test with two smoke trails. Easily undoable (not mixed the right and left
parts yet, so erase _r part and mass replace s/_l//g). If this stays,
better find the common parts and mix the rest so any change is done for
both sides.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3582 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-03 01:49:57 +00:00
hikerstk
96805cfc71 Moved race related files into new subdir 'race'.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3581 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-03 01:36:48 +00:00
auria
70a924c105 fixed warning (and potential problem)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3579 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-03 00:44:37 +00:00
hikerstk
e1b835cafd Fixed smoke system (minor issues: smoke comes from the middle of the kart,
not from the two wheels anymore).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3577 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-03 00:39:20 +00:00
hikerstk
075c9dbb86 Moved more files into appropriate subdirs, update build
system for VS (verified) and autoconf (not verified).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3574 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-02 12:37:29 +00:00
hikerstk
55c7bbe600 1) Explosions now work, though need a new texture and
better particle parameters.
2) Minor work on smoke particle system, not finished.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3573 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-02 12:06:35 +00:00
mbjornstk
ab41b6fa78 Fixed shadow (front was back) and lowered it (overlapped wheels too many
times). Probably it should made to follow the ground instead, maybe split
into 2*2 (or equivalent triangles, to have control over the edges) or 4*4
quads too, for better shape adaptability.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3566 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-31 20:35:55 +00:00
hikerstk
7926d5fe97 Added 'old style'/simplified shadows back in - to be used for lower
end hardware.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3551 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-29 15:45:27 +00:00
hikerstk
9b38b69057 Renamed GUIEngine::free() to GUIEngine::cleanUp(), which allows
the usage of the VS memory debugger (which redefines free using a macro).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3546 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-28 03:15:43 +00:00
mbjornstk
2a7052de02 Fix compiling issue in Linux, definition of variables after case labels fail.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3534 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-23 23:43:26 +00:00
auria
becdbdf2f5 minor cleanup; removed some code from old input module that was left over and not used; replaced 'hello's in the GUI with a more appropriate empty label
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3533 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-23 23:04:57 +00:00
auria
4f2574818d dampened camera moving around. should make you feel less dizzy while not ebing as static as it used to be
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3532 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-23 01:45:50 +00:00
hikerstk
864c1d6fff 1) More redesign of drivelines into quad graphs. Moved
graph related functions from Track to QuadGraph,
   removed plib usage. The AI is now able to drive
   a loop (re-using the same quad, before continuing
   on the original path). The beack track currently
   defines a simple look at the first right hand
   turn (the AI will drive down the hill, then
   up again and then keep on going).
2) During the conversion process some AI called
   function were significanly sped up, but it has
   to be tested if this has any ill effects for
   certain tracks or certain karts.
3) Tried to add support for moving sky domes, but
   that doesn't work yet.



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3527 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-22 03:23:48 +00:00
hikerstk
afdb422635 Added first version of track debug output showing all quads.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3523 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-19 03:24:56 +00:00
stevo14
2b3dc3c668 Implemented CM_REVERSE camera mode for looking backwards.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3480 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-12 20:23:27 +00:00
auria
f4a76bc2ae removed 95% remaining dependencies on plib
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3479 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-11 01:28:18 +00:00
auria
b03f45605b switching resolution multiple times now works (i.e. you get no more [?] boxes and 'hello's
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3478 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-11 00:23:40 +00:00
auria
e7836dab60 Switching resolutions now works as expected (but only once) + misc other changes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3477 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-11 00:09:40 +00:00
auria
80b73d2533 fixed detecting resolution on linux
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3473 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-10 00:55:46 +00:00
auria
b0b3b9d3ae Resolutions in options menu are now obtained from irrlicht
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3472 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-09 20:20:16 +00:00
stevo14
5d1727e5dd Implemented CM_FINAL camera mode.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3471 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-09 16:01:16 +00:00
stevo14
a488b489ef Camera now points where the kart is turning based on steering angle and skidding amount, not on speed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3469 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-08 21:19:29 +00:00
mbjornstk
d964805365 Make the camera look at/above the kart, not the ground; and make the rotation
range depend in a variable (like position and target speeds, so it can
be adjusted later). Also some white space cleanups.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3468 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-08 16:07:01 +00:00
stevo14
d72aaa70f5 Camera now points in the direction that the kart will be turning (but less so at higher speeds in order to reduce sudden camera movement).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3467 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-07 15:17:58 +00:00
stevo14
7dd6011a8e Brand new camera using smooth transitions.
Does not yet support: splitscreen, 'final camera' mode, 'replay' mode, or looking backwards. 
Also, *No support for plib* uses only irrlicht. 

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3466 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-06 19:47:14 +00:00
hikerstk
99c171e3f4 Fixed kart rotation in bullet debug view (reason was actually incorrect
culling).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3455 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-03 12:33:26 +00:00
auria
99e6752200 totally removed SDL dependency. wav sounds have been converted to OGG, since we already have an OGG reader in - why require an additionnal dep like SDL, that does input, graphics, etc. when we only need audio and already have an audio reader in? Original .wav files (lossless) will be added tomedia repository (second part)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3449 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-03 00:50:09 +00:00
hikerstk
fd82138d8f Added support for bullet debug view (still somewhat buggy, karts are
not shown correctly atm).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3442 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-29 14:48:18 +00:00
auria
9eea5f5aac gamepad axes work again
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3423 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-25 19:26:44 +00:00
auria
87a274fc77 started removing SDL from STK. Gamepad input broken, maybe keyboard a bit too. Default bindings changed because some keys on mac are ignored by irrlicht (known bug, fixed in enxt version IIRC)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3421 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-25 17:55:39 +00:00
auria
f3cbe0984b attempt to detect available video modes. fails miserably for the moment, please test on other platforms...
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3419 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-24 00:14:04 +00:00
auria
94bbe12636 show black before resolution switch so we don't see OpenGL's buffer garbage during switch; made the 'previous' width and height in user preferences valid again
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3418 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-23 23:34:41 +00:00
auria
db978329ad added the necessary core code to allow resolution switching. currently you can't choose from list, but clicking the 'apply video changes' button will test it by going into 800x480 resolution (so don't try this when fullscreen...)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3417 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-23 23:27:06 +00:00
auria
b057267db1 more on skinning : replaced ugly blue rectangle with a subtle glow. more tweakings necessary to make it good everywhere
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3378 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-11 19:02:33 +00:00
hikerstk
5e30e66dc2 1) Prepared support for kart animations.
2) Removed unused plib only loader.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3365 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-05 12:53:17 +00:00
hikerstk
30de5e36f8 Removed callback manager, callbacks are not needed the way they were
with plib, and the track is now updating its animated textures and
physical objects.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3337 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-01 00:55:20 +00:00
hikerstk
4ccd7662ef 1) Added support for animated textures.
2) Removed static_ssg source files.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3335 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-31 23:45:20 +00:00
hikerstk
f860816241 1) Added support for nested tags to XMLNode.
2) Made all xml files well formed.
3) Minor code cleanups.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3324 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-31 02:52:01 +00:00
auria
34f8e281d7 bringing gamepad input a bit more in. help me with testing please - i can somewhat fake gamepad input with some utility but it's not too handy
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3310 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-29 15:51:55 +00:00
hikerstk
591d997670 Bugfix: beach track would crash.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3307 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-27 12:34:52 +00:00