hiker
|
9f687fd6cf
|
Removed unnecessary computation (now that physics does not include
wheel rotation).
|
2015-07-14 17:27:06 +10:00 |
|
Marianne Gagnon
|
77fac34e41
|
More cleanup to remove hardcoded things in favor of scripting, and start work to allow for more action trigger shapes (work in progress)
|
2015-07-13 20:27:16 -04:00 |
|
Flakebi
|
a61ad88ee6
|
Move more properties
|
2015-07-13 00:08:35 +02:00 |
|
Flakebi
|
ffca848a33
|
Remove more outdated variables
|
2015-07-12 01:29:17 +02:00 |
|
Flakebi
|
1317714ba1
|
Adjust the speed and power values
|
2015-07-12 01:09:01 +02:00 |
|
Flakebi
|
5bfb1a2c6b
|
Fix some bugs
|
2015-07-12 00:39:38 +02:00 |
|
Flakebi
|
db13a1fae6
|
Remove data from stk_config.xml
|
2015-07-11 19:33:13 +02:00 |
|
Flakebi
|
9fc6f84545
|
Switch from properties to characteristics
|
2015-07-11 19:22:27 +02:00 |
|
Flakebi
|
1ceab872b1
|
Remove PlayerDifficulty class
|
2015-07-11 16:16:40 +02:00 |
|
Flakebi
|
eb19bf571e
|
Load and combine characteristics
|
2015-07-11 15:38:52 +02:00 |
|
Flakebi
|
0ecc76090b
|
Add kart types
|
2015-07-10 01:14:08 +02:00 |
|
Flakebi
|
a305b357a3
|
Change characteristics to characteristic and add player characteristics
|
2015-07-10 00:36:50 +02:00 |
|
hiker
|
93282f8abf
|
Completely removed the usage of a physical wheel radius in the physics, it was
never really necessary, the phsyics are basically the same). Wheel rotation is
was refactored to be completely done in KartModel now.
|
2015-07-09 23:59:53 +10:00 |
|
hiker
|
0345565ea8
|
Fixed handling of tall karts (accidentally committed debug version).
|
2015-07-09 16:39:40 +10:00 |
|
Flakebi
|
cb797c3145
|
Remove unnecessary move and add a bit documentation
|
2015-07-08 22:07:46 +02:00 |
|
Flakebi
|
2272002d5c
|
Implement processFloat
|
2015-07-08 16:55:11 +02:00 |
|
Flakebi
|
c22d5c8e6e
|
Add more to xml reading
|
2015-07-08 16:55:11 +02:00 |
|
Flakebi
|
cedd816ca1
|
Extend InterpolationArray
|
2015-07-08 16:55:11 +02:00 |
|
Flakebi
|
35aeeea6c6
|
Add getName for enum
|
2015-07-08 16:55:10 +02:00 |
|
Flakebi
|
17b775959c
|
Change reference to pointer
|
2015-07-08 16:55:10 +02:00 |
|
Flakebi
|
c1ed8790ef
|
Add xml reading
|
2015-07-08 16:55:10 +02:00 |
|
Flakebi
|
ddb850b149
|
Add new files
|
2015-07-08 16:55:10 +02:00 |
|
Flakebi
|
2b9a7a2016
|
More work
|
2015-07-08 16:55:10 +02:00 |
|
Flakebi
|
78b4634363
|
Work
|
2015-07-08 16:55:10 +02:00 |
|
Flakebi
|
a3f94f6b67
|
Update abstract characteristics with script generated content
|
2015-07-08 16:55:10 +02:00 |
|
Flakebi
|
483993d2d8
|
Start with getters
|
2015-07-08 16:55:10 +02:00 |
|
Flakebi
|
5dec3c4602
|
Add characteristics
|
2015-07-08 16:55:10 +02:00 |
|
hiker
|
3b9e85af0b
|
Converted bullet's TravelCM (i.e. in cm) into Travel (i.e. in m).
|
2015-07-09 00:06:19 +10:00 |
|
hiker
|
aa7bf607bf
|
Minor cosmetic changes.
|
2015-07-08 16:38:01 +10:00 |
|
hiker
|
7b11e51f2b
|
Coding style fixes.
|
2015-07-08 08:31:32 +10:00 |
|
hiker
|
a28ea76b90
|
Fix wheel position for karts that are too high.
|
2015-07-08 08:25:10 +10:00 |
|
hiker
|
9eab818d53
|
Added fused speed-position commands to the commands to be dropped
when the sfx queue is too full.
|
2015-07-08 08:23:55 +10:00 |
|
hiker
|
43f9cf39bc
|
Fix shadow to be always on the ground, even when a skid-jump is done.
|
2015-07-08 08:23:25 +10:00 |
|
hiker
|
62e2f05607
|
Fixed shadow position, improved wheel position.
|
2015-07-07 17:02:09 +10:00 |
|
hiker
|
12f942c258
|
Moved debug camera a bit further back.
|
2015-07-07 17:00:24 +10:00 |
|
Flakebi
|
84e3b9dbe9
|
Remove SKID_OLD code
|
2015-07-03 15:38:20 +02:00 |
|
Flakebi
|
d2ca7d11d7
|
Remove unused/commented out code
|
2015-07-03 15:36:45 +02:00 |
|
Flakebi
|
fbf26df23d
|
Merge branch 'master' into fixes
Conflicts:
src/graphics/2dutils.cpp
src/graphics/graphics_restrictions.cpp
src/graphics/render_skybox.cpp
src/graphics/rtts.hpp
|
2015-07-03 15:29:53 +02:00 |
|
hiker
|
70da00de7d
|
Merge branch 'master' into graphical_chassis_to_physical_chassis
|
2015-07-03 16:39:20 +10:00 |
|
hiker
|
9b562d31f4
|
Replaced Widget's set(De)Activated functions with one setActive(bool)
function, which simplifies code for various screen a lot.
|
2015-07-03 16:19:28 +10:00 |
|
hiker
|
8059544b21
|
Try to fix advanced pipeline.
|
2015-07-03 08:22:39 +10:00 |
|
hiker
|
f3dee7241f
|
Merge branch 'master' into graphical_chassis_to_physical_chassis
|
2015-07-03 08:15:08 +10:00 |
|
hiker
|
ad3a5ac730
|
Merge branch 'master' of github.com:supertuxkart/stk-code
|
2015-07-03 08:13:39 +10:00 |
|
hiker
|
747aa39bdf
|
Disable artificial shadow if shader-based shadows are available.
|
2015-07-03 08:12:55 +10:00 |
|
hiker
|
97499759ec
|
Revert "Remove shadow blob"
This reverts commit 33c0dfe7c2b049570dafa68676c79d2c9b6829f1.
|
2015-07-03 07:55:50 +10:00 |
|
hiker
|
0631d10f91
|
Move graphical chassis and wheels to be at the same location as the physical ones.
|
2015-07-03 07:49:27 +10:00 |
|
hiker
|
369ed86380
|
Added 'behind kart' camera which helps debugging graphical
vs physical chassis position issues.
|
2015-07-02 16:39:13 +10:00 |
|
hiker
|
34d22a32c7
|
Improved distance calculation (so that the same distance to the rear
of each kart is reached).
|
2015-07-02 16:35:51 +10:00 |
|
hiker
|
799b4cdf7e
|
Minor code cleanup.
|
2015-07-02 08:04:37 +10:00 |
|
hiker
|
04c84fd23d
|
Moved skidding lights from Kart into KartGFX.
|
2015-07-01 18:57:44 +10:00 |
|