Vlj
e85aced13b
Another attempt at fixing travis ci
2014-08-12 00:38:43 +02:00
Vlj
0a6a85ea61
Use AddressSanitizer in debug build
2014-08-12 00:32:24 +02:00
Vlj
8fa0cdb543
Try to fix travis-ci
2014-08-12 00:20:55 +02:00
Vlj
10ce84fe46
Factorize render pass code
2014-08-12 00:05:46 +02:00
vlj
c5216e7cff
Use function object when unrolling args.
2014-08-11 23:15:27 +02:00
vlj
8c032a7df6
Factorize tuple remap.
2014-08-11 22:57:07 +02:00
vlj
671ab38d18
Inverted uniform names.
2014-08-11 22:03:03 +02:00
Vlj
23df4c99dd
Fix
2014-08-11 21:21:58 +02:00
Vlj
1afe0fa4ee
Port some shaders
2014-08-11 20:50:10 +02:00
hiker
11f3c1fc11
Added the recovery dialog back in :)
2014-08-11 22:39:08 +10:00
hiker
40224a85f6
For old server change actions change-password to change_password
...
and 'recover' to 'recovery'. Removed unused API::VERSION.
2014-08-11 21:56:13 +10:00
hiker
3f5ab358df
Merge branch 'leyyin'
2014-08-11 14:22:30 +10:00
hiker
93fcb9a2a7
Added server-version configuration, which supports the GSOC server (version 2).
...
Made version 1 compatible with the 0.8.1 stkaddon server (i.e. all commands
are sent to client-user.php, and receive the actual command as 'action' parameter).
2014-08-11 14:10:01 +10:00
Marianne Gagnon
2c1feb5f06
Improve debug values popup
2014-08-10 19:09:44 -04:00
hiker
940a296366
Merge remote branch 'origin/master' into leyyin
2014-08-11 09:05:34 +10:00
vlj
495cd25d1c
Do some symetry on skybox top/bottom..
2014-08-10 23:15:02 +02:00
vlj
856169794d
Use singleton for DoF.
2014-08-10 22:27:26 +02:00
vlj
0f5effc2d9
Use collision shape for RSM size.
2014-08-10 22:05:00 +02:00
Marianne Gagnon
b2e08c94a7
Fix physics of instanced nodes
2014-08-09 21:22:12 -04:00
Vincent Lejeune
e6b558262b
Do not display grass normal
...
It requires taking account of the wind, ie another shader.
2014-08-09 21:37:31 +02:00
Vincent Lejeune
020e939e2b
Normalize normals in normal view.
2014-08-09 21:24:50 +02:00
Vincent Lejeune
c546b25ae9
Fix perspective in normal view.
2014-08-09 21:19:26 +02:00
Vincent Lejeune
c07aed260a
Visualize vertex normals in normal view.
2014-08-09 21:09:31 +02:00
Vincent Lejeune
bcc2196ccf
Fix SSAO on splatting material.
2014-08-09 20:05:49 +02:00
vlj
768d51d0c3
Add sliders to change ssao parameters.
2014-08-09 19:22:30 +02:00
vlj
496269e73b
Make SSAO param changeable.
2014-08-09 18:51:52 +02:00
Vincent Lejeune
41cca2e56e
Fix ambient handling.
2014-08-09 01:41:30 +02:00
Vincent Lejeune
54c9f32033
Store ambientlight directly in irr_driver.
2014-08-09 01:30:36 +02:00
Vincent Lejeune
c8a9515ad0
Use debug slider to change ambient on the fly.
2014-08-09 01:10:19 +02:00
Vincent Lejeune
5dffc86d26
Use lambda for debug_slider instead.
2014-08-09 00:43:28 +02:00
Vincent Lejeune
281fceee0b
Revert "Try to use lambdas."
...
This reverts commit cdb760ae51
.
2014-08-09 00:36:12 +02:00
Deve
99ce91dc46
Strength of bouncy edges should depend on soccer ball mass.
2014-08-08 23:07:03 +02:00
vlj
cdb760ae51
Try to use lambdas.
2014-08-08 21:46:55 +02:00
hiker
f39e22e442
Merge branch 'master' of https://github.com/leyyin/stk-code into leyyin
2014-08-08 11:10:56 +10:00
Vincent Lejeune
5ba2f6c97b
Inadvertantly inverted RSM and model matrixes.
2014-08-08 01:47:29 +02:00
Vincent Lejeune
8db09a55cd
Add Splatting RSM shader type.
2014-08-08 01:07:55 +02:00
vlj
60f76ee612
Fix RSM
2014-08-07 22:45:25 +02:00
vlj
6c3aeceb51
Fix GI
...
It was using wrong swizzle for depth texture.
2014-08-07 22:32:42 +02:00
Vincent Lejeune
dbed303d90
Try to fix ci
2014-08-07 21:02:16 +02:00
Vincent Lejeune
95fb3ea580
Add support moving texture in rsm.
2014-08-07 20:44:33 +02:00
Vincent Lejeune
e932638aef
Port sunlight* shaders to singleton.
2014-08-07 20:07:03 +02:00
Vincent Lejeune
160d061e84
Port Tonemap shader to singleton
...
Should fix kart selection screen without UBO support.
2014-08-07 19:36:32 +02:00
Vincent Lejeune
4faa7cf2b7
Store current screen size
...
When UBO support is lacking.
2014-08-07 19:30:11 +02:00
Daniel Butum
c272d39d09
Merge remote-tracking branch 'upstream/master'
2014-08-07 13:33:21 +03:00
Vincent Lejeune
8544ff10e9
Disable depth test in non dynamic light mode.
...
Just in case...
2014-08-07 02:47:07 +02:00
Vincent Lejeune
7c31275704
Forget the ...
2014-08-07 02:43:21 +02:00
Vincent Lejeune
506dca47eb
Better if we dont remove the real function call...
2014-08-07 02:42:23 +02:00
Vincent Lejeune
27d3d3bfb3
Add a static assert.
...
Check if we pass correct count of uniforms name to AssignUniforms().
2014-08-07 02:37:53 +02:00
Vincent Lejeune
926fc3ac7c
Use singletonshader template for colorize
2014-08-07 02:29:13 +02:00
Vincent Lejeune
87bf242164
Fix shadows for unlit with alpha ref.
2014-08-07 02:12:13 +02:00