hiker
7cc77f41f7
File missing in previous commit.
2015-12-07 23:50:21 +11:00
Benau
21c38a6c0b
Make swatter disappear after one hit in 3 strikes battle
2015-12-07 16:24:11 +08:00
hiker
d8b417d536
Cosmetic changes; removed static variable.
2015-12-07 17:05:08 +11:00
Marianne Gagnon
ae916fced6
Add warning when animated texture not found
2015-12-06 20:14:55 -05:00
Benau
ba706f4476
Make swatter works better
2015-12-07 02:27:21 +08:00
Benau
b92395533e
Fix infinite loop
2015-12-06 14:43:07 +08:00
Benau
239412327a
Fix crashes when a kart has no wheels
2015-12-06 13:51:38 +08:00
Marianne Gagnon
cfc6ccf5ea
Add missing copyright
2015-12-05 21:47:50 -05:00
Marianne Gagnon
27290b4ffb
More work on scripting Property animator
2015-12-05 20:45:37 -05:00
Marianne Gagnon
840bc3df64
Make more properties animatable + fix build (oops, forgot files in previous commit)
2015-12-05 20:03:11 -05:00
Marianne Gagnon
2252495fdc
Scripting refactor : add new property animator helper, transfer light animations to this new animator class. Can be used in the future to animate more properties
2015-12-05 19:42:06 -05:00
Benau
8a0cbea933
Merge remote-tracking branch 'origin/master' into battleAI
2015-12-05 16:27:06 +08:00
Benau
ed41b7c805
Proper fix for reverse and unstuck
2015-12-05 16:21:12 +08:00
Flakebi
f63c4af8be
Fix crash
2015-12-04 21:19:15 +01:00
deve
ea581e0909
Try to support more mingw versions for wiiuse build.
...
This function has been already added to the header in mingw-w64 5.1 and newer.
2015-12-04 10:47:56 +01:00
Benau
9ad438b945
Try to fix too fast reverse and unstuck issue
2015-12-04 16:32:33 +08:00
hiker
9153439f68
Cosmetic changes only.
2015-12-04 18:07:43 +11:00
hiker
35d1059a39
Cosmetic changes only (coding style, comments).
2015-12-04 17:52:21 +11:00
hiker
97756dd337
Only show kart selection widgets for local (and this means atm only
...
one) player.
2015-12-04 08:12:29 +11:00
hiker
637202077f
Automatically start game when all track votes have been received.
2015-12-04 08:00:51 +11:00
Deve
8980a32c20
Added profiler marker to keep consistency with other effects
2015-12-03 19:31:13 +01:00
Deve
9b3908cc62
Some lightning improvements:
...
- move OpenGL-related code to graphics directory, as it should be
- solve issue with applying effect multiple times in multiplayer mode
- remove old already disabled opengl code
2015-12-03 19:25:40 +01:00
deve
94d5c19b7f
Fixed compiler warnings.
...
The winsock2.h header should be always included before windows.h header (or we should define WIN32_LEAN_AND_MEAN). It's because windows.h header includes also winsock.h header and there is possible conflict between winsock and winsock2.
I didn't test in on Visual Studio yet. I hope there is no WIN32_LEAN_AND_MEAN redefinition errors...
2015-12-03 14:59:54 +01:00
deve
0bd15acb93
Fixed compiler warning.
...
gcc complains that std::auto_ptr is deprecated.
2015-12-03 14:51:26 +01:00
deve
92248399d0
Update project version :P
2015-12-03 14:48:03 +01:00
deve
cbc8d84fc4
Allow to enable wiiuse build for mingw in cmake.
...
Still disabled by default because it only works with mingw-w64. It won't work with other compiler versions due to some inconsistencies in header files. But at least it's possible now to enable it without modifying cmake file.
2015-12-03 14:47:08 +01:00
deve
dbdf9db377
Fixed cygwin compilation.
...
Unfortunately it doesn't support std::to_string function, even on relatively new gcc (tested with version 4.9.2).
2015-12-03 14:38:57 +01:00
Benau
ab428dc8cf
Different AI intelligence per difficulties
2015-12-03 16:13:39 +08:00
hiker
af3f72ae84
Automatically trigger computing the track data (based on votes)
...
once the game starts.
2015-12-03 17:56:16 +11:00
hiker
26155933f0
Set the local master on the server.
2015-12-03 17:54:24 +11:00
Flakebi
c5277edc54
Change suspension-travel that was changed in master meanwhile
2015-12-03 02:15:58 +01:00
hiker
0983038d5c
Fixed size of token.
2015-12-03 09:10:07 +11:00
hiker
9765c56a44
Enable voting for tracks.
2015-12-03 08:24:17 +11:00
hiker
4286f47a31
Fixed incorrect indices.
2015-12-03 08:23:52 +11:00
hiker
ee7097af35
Added some default settings for race mode and send them to the server.
...
Changed major and minor mode in protocols from 1-byte to int, since 1-byte
is too small to store the actual values.
2015-12-03 07:53:56 +11:00
Flakebi
b3cb029087
Remove kart-type specific turn settings
2015-12-02 19:40:59 +01:00
Flakebi
dbecbc3840
Assign KartProperties to a variable instead of fetching it every time
2015-12-02 19:40:28 +01:00
Benau
b5d4610f45
Better navmesh handling
2015-12-02 10:41:32 +08:00
Benau
084a4ee844
Fix crashes when no navmesh
...
User should have no way to start with ai in battle mode,
when the arena has no navmesh.
Unless artist debug mode or more than 1 human players.
2015-12-02 10:08:03 +08:00
hiker
03d857db3e
Removed unnecessary code.
2015-12-02 08:17:03 +11:00
hiker
0f52f0bdd9
Fixed incorrect message id in kart selection update message.
2015-12-02 08:16:22 +11:00
hiker
dfa78eaef2
Fixed random token computation to use indeed all 32 bits.
2015-12-02 07:45:05 +11:00
hiker
6d272d8a5a
Fixed crash when quicly exiting stk after refreshing the server list.
2015-12-01 23:25:04 +11:00
hiker
109288e0f5
Removed unused code.
2015-12-01 18:10:06 +11:00
hiker
76ddaeaef7
Force refresh of server list when exiting from the server info screen.
2015-12-01 17:47:03 +11:00
hiker
642c402dcf
Fixed unconnecting from a server.
2015-12-01 17:43:43 +11:00
Benau
c910c19827
Backwards firing and hard u-turn for backward node
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TODO:
correct unstuck and perfect angle fire?
2015-12-01 09:27:49 +08:00
hiker
14390c2c5b
Cosmetic changes.
2015-12-01 08:28:53 +11:00
hiker
c9a23bcbb7
Fixed disconnecting of a client.
2015-12-01 08:19:48 +11:00
hiker
bcfec98fa2
Removed all references to OnlineProfile, which makes LAN and WAN
...
server behave idential (and it also fixed potential memory leaks).
2015-12-01 07:57:42 +11:00