Marianne Gagnon
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5e132f7410
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Add GI to video options
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2014-05-30 19:49:21 -04:00 |
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vlj
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40df4afc74
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Support some debug option for GI
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2014-05-28 07:47:06 +02:00 |
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vlj
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af16682a9e
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Add GI support
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2014-05-28 07:47:06 +02:00 |
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Vincent Lejeune
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5caf028a71
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Add RH support
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2014-05-28 07:47:06 +02:00 |
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Vincent Lejeune
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180bd939e0
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Add RSM support
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2014-05-28 07:47:06 +02:00 |
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Flakebi
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d5de7d49d9
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Add graphics for deactivated buttons
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2014-05-27 16:07:53 +02:00 |
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hiker
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36d705f021
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Added 'always-show-login-screen' option, moved 'remember-password'
option from UI-options to UserScreen.
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2014-05-27 15:36:44 +10:00 |
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hiker
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3b721d3803
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New zipper icon by Connor.
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2014-05-24 12:31:43 +10:00 |
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hiker
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6ca40916f7
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Used proper icons for user screen.
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2014-05-24 11:22:12 +10:00 |
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hiker
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e879dcf0a8
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Merge remote-tracking branch 'origin/master' into new_login
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2014-05-24 10:06:50 +10:00 |
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samuncle
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d5f781433d
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Adding a new particle system for falling leaves
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2014-05-21 23:23:08 +02:00 |
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samuncle
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bffc615a49
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Tweak the scattering value to reduce the effect
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2014-05-21 02:36:48 +02:00 |
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Marianne Gagnon
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8b8a17de21
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Improve material compat fallback + update one handwritten materials XML
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2014-05-20 20:04:21 -04:00 |
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hiker
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1472e69c66
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Merge remote-tracking branch 'origin/master' into new_login
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2014-05-20 22:17:03 +10:00 |
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Stephen Just
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f4992b80fc
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Fix errors when compiling shaders with UBOs disabled
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2014-05-19 09:57:31 -06:00 |
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hiker
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9ae67f5c7a
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Merge remote-tracking branch 'origin/master' into new_login
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2014-05-19 12:36:17 +10:00 |
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Vincent Lejeune
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0ccac4c552
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Forget to remove some unused shaders.
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2014-05-18 19:59:03 +02:00 |
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Vincent Lejeune
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eca3999d52
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Do some cleaning
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2014-05-18 19:56:25 +02:00 |
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Vincent Lejeune
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838b44fc00
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Remove Cautics effect
It's not used anywhere and I have no way to test it so it's useless.
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2014-05-18 19:28:53 +02:00 |
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vlj
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32b2359f21
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Spheremap: Flip y and add light.
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2014-05-18 03:39:53 +02:00 |
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vlj
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a2e1724389
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Use correct mapping for spheremap
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2014-05-18 03:19:18 +02:00 |
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vlj
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dc7e6cb99f
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Revert to spheremapped reflection
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2014-05-18 03:01:24 +02:00 |
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hiker
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cf297c67b4
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Fixed heading.
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2014-05-17 11:40:16 +10:00 |
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vlj
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9c98012e09
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Fix dof and transparent fog.
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2014-05-17 03:09:21 +02:00 |
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vlj
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883b39591f
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Width and height are passed by UBO
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2014-05-17 02:39:55 +02:00 |
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hiker
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71603816fa
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Merge remote-tracking branch 'origin/master' into new_login
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2014-05-16 14:21:13 +10:00 |
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hiker
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0459c33f66
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Added a tabbed version of the user screen, and integrated it into
the option menu of STK.
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2014-05-15 22:59:21 +10:00 |
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Marianne Gagnon
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aae7d01e57
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Try to make the custom GUI settings popup work on any resolution
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2014-05-14 19:29:39 -04:00 |
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hiker
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71d4e380b3
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Disabled guest account.
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2014-05-15 08:56:46 +10:00 |
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hiker
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ce52bf90e4
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Merge branch 'new_login' of github.com:supertuxkart/stk-code into new_login
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2014-05-14 14:10:10 +10:00 |
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hiker
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d9daf928e5
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Merge remote branch 'origin/master' into new_login
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2014-05-14 14:06:06 +10:00 |
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vlj
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229b461a6c
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SSAO: Less abrupt transition
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2014-05-14 03:26:43 +02:00 |
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vlj
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1d4bcd5ade
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SSAO: Increase beta constant to avoid error
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2014-05-14 02:27:17 +02:00 |
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vlj
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86c8b9f83d
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Some tweaking to make ssao more apparent
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2014-05-14 02:12:18 +02:00 |
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vlj
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0ccac5d316
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Replace texture2D by texture in dof.frag
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2014-05-14 00:59:51 +02:00 |
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Vincent Lejeune
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59484ea09a
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DS buffer is not linear and cant be mipmapped
Use the method provided by SAO paper (ie convert to linear and then
mipmap)
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2014-05-13 19:40:30 +02:00 |
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vlj
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26d48cdad0
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SSAO: Stronger blur + tweak param
Use another algorithm to have gaussian blur that lets us customise
radius more easily.
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2014-05-12 23:59:17 +02:00 |
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vlj
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bba9e3ca2c
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Add a 17 tap blur filter
and use it for SSAO
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2014-05-12 20:49:47 +02:00 |
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vlj
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8e17ae90b6
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Resolution independent ssao
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2014-05-12 20:13:12 +02:00 |
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Vincent Lejeune
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96babc81ad
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Reenable custom light radius
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2014-05-12 19:37:00 +02:00 |
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vlj
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23ba597a1c
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SSAO: Use int rounding
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2014-05-12 18:39:33 +02:00 |
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vlj
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229b72f84a
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Render SSAO at fullscreen resolution.
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2014-05-12 01:06:33 +02:00 |
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vlj
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4fcec02123
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Remove ssao depth guard.
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2014-05-12 00:34:44 +02:00 |
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vlj
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7e1625da5e
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Tweak SSAO params.
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2014-05-12 00:30:36 +02:00 |
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vlj
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f8544493b6
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Improve SSAO perf
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2014-05-12 00:14:50 +02:00 |
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vlj
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11b7d20ad8
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Use the mipmap trick to speed up ssao.
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2014-05-12 00:03:42 +02:00 |
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Vincent Lejeune
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567974aeed
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Use dFdX/dFdY to compute normals in SSAO.
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2014-05-11 18:09:48 +02:00 |
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Vincent Lejeune
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e5410e23a2
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Use Alchemy SSAO
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2014-05-11 18:00:30 +02:00 |
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samuncle
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518a5fd8ef
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Fix pre-c++2011 + improved waterfall effect
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2014-05-11 02:58:23 +02:00 |
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Vincent Lejeune
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648d076e00
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Premultiply alpha for particles too.
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2014-05-10 20:58:43 +02:00 |
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