Commit Graph

161 Commits

Author SHA1 Message Date
Deve
91db8620f8 Some work on support 64-bit windows compilation using mingw 2015-10-13 01:05:41 +02:00
Deve
bfa92bc339 Don't complain about angelscript library not found in system 2015-09-07 18:14:57 +02:00
Deve
bd49fa4fd8 Move adding definition to other definitions 2015-09-06 21:00:50 +02:00
Deve
c124f5f371 Remove unused code from cmake.
We are using now two different repositories (svn and git), and still creating the package without attached libraries doesn't have a sense.
2015-09-06 20:58:12 +02:00
Deve
4498870cb8 Merge pull request #2271 from konstin/network_cmake
Allow enabeling Network Multiplayer through CMake flags
2015-09-06 20:33:10 +02:00
Deve
8a42fab5f1 Declare HAVE_STRUCT_TIMESPEC also for future Visual Studio versions 2015-09-02 17:41:44 +02:00
konstin
25082f2fbc Add description 2015-08-08 14:31:32 +02:00
konstin
c79c51e6c7 allow enabeling Network Multiplayer through CMake flags 2015-08-08 14:29:14 +02:00
Deve
a3abb57480 Build wiiuse on VS2015 2015-08-06 19:57:22 +02:00
deve
a0e54bb0b8 Avoid timespec structure redeclaration on VS2015.
Still seems to be a bit messy, because in newer pthread header (gcc 5.1) I see _TIMESPEC_DEFINED instead of HAVE_STRUCT_TIMESPEC. But it should work with our dependencies files.

And still wiiuse library needs to be recompiled to make it working with VS2015.
2015-08-06 10:00:08 +02:00
Marianne Gagnon
f651321ceb Using system angelscript must now be explicitely requested through an option, shouldn't be enabled by default as this will mostly lead to build errors due to finding a different version 2015-06-15 18:46:06 -04:00
Igor Gnatenko
7005f3b069 build: allow to use system angelscript
Signed-off-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
2015-05-18 17:23:28 +03:00
Deve
5e56f8904a MinGW: Allow to compile wiiuse.
Still disabled by default because it requires mingw-w64 and it may not work with other versions.
2015-03-31 19:27:07 +02:00
Deve
cd67daf4a3 MinGW: Don't show console window in release mode.
Removed unused cmake option.
2015-03-30 20:12:25 +02:00
deve
df656fbf64 Allow to compile project using cygwin.
Note that you need to have all dependencies in cygwin directory (can be easily installed).
Atm. wiimote and joystick events are disabled.
2015-03-25 09:16:15 +01:00
deve
26054a1c60 MinGW: Better pthread names order 2015-03-03 07:17:48 +01:00
Deve
89d5cee4c1 MinGW: Better finding libraries 2015-03-02 19:30:26 +01:00
deve
cb7eab4f03 MinGW: Support for make install 2015-03-02 13:56:48 +01:00
Deve
0f56a4f6d3 Fixed compilation with cmake 3.2 2015-02-22 10:01:46 +01:00
Deve
2c8639f105 Correct icons path 2015-01-30 18:36:10 +01:00
Marianne Gagnon
8755b1b72a Fix CMake files on OS X to be packaging-friendly 2015-01-27 20:09:00 -05:00
deve
b2f918455b Fixed mingw compilation 2015-01-19 10:52:11 +01:00
Vincent Lejeune
0577099551 Move zlib/libpng/jpeglib outside of irrlicht tree and use system lib on linux 2015-01-18 02:02:10 +01:00
auriamg
432102b067 Merge pull request #1899 from konstin/dev
Add the ability to override asset search patch in cmake; close #1415
2015-01-13 18:04:09 -05:00
konstin
2c7474af02 adding the possibility to override STK_INSTALL_DATA_DIR_ABSOLUTE; This was necessary to create a ppa 2015-01-12 22:48:06 +01:00
deve
d2c8f2b225 Better finding pthread library.
In some case it was found for me in C:\Program Files\Supertuxkart 0.8.1
2015-01-08 13:24:15 +01:00
Deve
144cdc8f68 Fixed file extension. 2014-11-08 21:05:11 +01:00
Tobias Markus
53339cf417 Fix linking on OSX 2014-11-01 22:55:19 +01:00
Marianne Gagnon
139f20b39d Merge remote-tracking branch 'sachith/ScriptEngine'
Conflicts:
	CMakeLists.txt
	sources.cmake
	src/io/file_manager.cpp
	src/io/file_manager.hpp
	src/modes/world.hpp
	src/tracks/track.hpp
	src/tracks/track_object_presentation.cpp
2014-10-27 18:43:09 -04:00
deve
d5faa23e0c Use CMAKE_CXX_FLAGS instead of add_definitions for additional flags 2014-10-08 14:03:23 +02:00
deve
0943f0ed76 Add debug flags for mingw 2014-09-29 13:35:17 +02:00
hiker
3d4f054df8 Fix pre cmake 3.0 usage. 2014-09-23 21:01:04 +10:00
deve
8eb51f78b4 Fixed warning in cmake 3.0 and above.
If I understand correctly, the COMPILE_DEFINITIONS_DEBUG property is ignored in newer versions of cmake. I fixed it by forcing to use old method.
2014-09-23 09:11:39 +02:00
hiker
69473b1811 Try to include glew in stk. 2014-09-15 16:33:46 +10:00
Sachith Hasaranga Seneviratne
10e2634f22 Merged master 2014-09-13 08:45:41 +05:30
deve
e6ab299f37 Fixed mingw compilation 2014-09-12 09:01:35 +02:00
Sachith Hasaranga Seneviratne
118db58a02 Merged Master 2014-09-07 11:28:15 +05:30
vlj
b63654a40c Detect Glew in CMake 2014-09-05 18:19:10 +02:00
vlj
9866ecea29 Enable openMP flags in cmake 2014-09-03 17:18:49 +02:00
deve
e57b927c96 Allow to compile STK on Windows using MinGW compiler.
It needs vorbis dll's as additional dependencies.

TODO: add an alternative to inet_ntop function.
TODO: link wiimote library
2014-09-03 14:08:23 +02:00
Deve
0fa38161b5 Install icons in $PREFIX/share/icons/hicolor path.
Don't use static paths in .desktop file. Actually I don't know about any application which uses it :P
2014-08-24 21:58:34 +02:00
Deve
4584464798 Add icon to exe file as resource.
It's hard to test for me because currently I can compile it only on virtual machine and it takes long time.
But it should work.
2014-08-21 21:38:59 +02:00
Sachith Hasaranga Seneviratne
e9fc465a32 changed back to working version 2014-08-14 15:57:25 +05:30
Deve
7a9e77da01 Exit cmake with error if xrandr library was not found. 2014-08-13 19:34:53 +02:00
Sachith Hasaranga Seneviratne
a695c197b2 Merge master 2014-08-13 12:12:51 +05:30
Vlj
483ad109e3 Return of the ASAN option 2014-08-12 20:19:31 +02:00
Vlj
f633736dcc Remove AddressSanitizer build, it doesnt work. 2014-08-12 00:54:14 +02:00
Vlj
0a6a85ea61 Use AddressSanitizer in debug build 2014-08-12 00:32:24 +02:00
Sachith Hasaranga Seneviratne
c3a774fcc9 Merged master 2014-08-01 18:40:05 +05:30
Deve
b11fd2aaf6 xrandr: now it seems to work fine. I enable it for testing.
This should be useful for people which have two or more display devices. It changes resolution only on main screen and leaves other screens untouched.

Currently I use screen which is the most on left (or on top). Ideally we should be able to choose in settings which screen we want to use. But support it on all platforms is rather too much of work. We could also detect from which screen STK was executed. This can be done differently on different window managers, but nothing impossible. Maybe in future.

Perhaps we should add fallback using old xrandr method.

BTW. in some specific cases it works better than SDL2 ;-)
2014-07-30 21:30:43 +02:00