MinGW: Don't show console window in release mode.

Removed unused cmake option.
This commit is contained in:
Deve 2015-03-30 20:12:25 +02:00
parent 9cb862f708
commit cd67daf4a3

View File

@ -19,9 +19,6 @@ option(USE_WIIUSE "Support for wiimote input devices" ON)
option(USE_FRIBIDI "Support for right-to-left languages" ON)
option(CHECK_ASSETS "Check if assets are installed in ../stk-assets" ON)
if(UNIX OR MINGW)
option(USE_CPP2011 "Activate C++ 2011 mode (GCC only)" OFF)
endif()
if(MSVC OR MINGW)
# Normally hide the option to build wiiuse on VS, since it depends
# on the installation of the Windows DDK (Driver Developer Kit),
@ -172,13 +169,6 @@ if (OPENMP_FOUND)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
endif()
if(UNIX OR MINGW)
# if(USE_CPP2011)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
# endif()
endif()
# OpenGL
find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIR})
@ -198,12 +188,16 @@ if(UNIX AND NOT APPLE)
endif()
endif()
# Set some compiler options
if(UNIX OR MINGW)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")
endif()
if(MINGW AND CMAKE_BUILD_TYPE MATCHES Release)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--subsystem,windows")
endif()
if(WIN32)
# By default windows.h has macros defined for min and max that screw up everything
add_definitions(-DNOMINMAX)