Parameters for rockets etc. can for now be
set in data/*.projectile
2) Fixed bugs causing rockets not to explode (and
potentialy start rotating)
3) Added (somewhat temporarily) some cheats to get
rockets, homing missiles and sparks as F1/2/3
4) Fixed several memory leaks.
5) Fixed (very rare) occurring crash when deleting
phsyics.
6) Started to remove non-bullet physics code
7) Bullet physics is now the default, and it
can not be disabled anymore!!
Important note:
From this revision on, non-bullet physics is NOT
supported anymore, and will (most likely) not
compile. For now a -DBULLET is still necessary (it
is added as default), but the code will be cleaned
up in the near future.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1325 178a84e3-b1eb-0310-8ba1-8eac791a3b58
selection when coming back to that menu
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1324 178a84e3-b1eb-0310-8ba1-8eac791a3b58
via the option menu (I added some minor modifications to
get it to work with windows as well).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1321 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Added command line option to select if messages
are written to a file or terminal
3) Added some error checking if the log file can't
be opened (though this is apparently only working for
stdout, but not for stderr???)
4) Replaced the #ifdef DIR_SEPATAROR with a
static const in loader.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1302 178a84e3-b1eb-0310-8ba1-8eac791a3b58
accidentally committed my test setting of 1 laps only).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1301 178a84e3-b1eb-0310-8ba1-8eac791a3b58
grand prix. It can be set to 'lowest points first'
or 'highest points first' in stk_config (patch by
Paul Elms).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1300 178a84e3-b1eb-0310-8ba1-8eac791a3b58
the root directory is called 'supertuxkart').
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1299 178a84e3-b1eb-0310-8ba1-8eac791a3b58
compilation of the inluded bullet library, and
to include the new widget_manager.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1298 178a84e3-b1eb-0310-8ba1-8eac791a3b58
1) avoids opening of the STK window
2) removes problem with drv_deinit not being called (resulting potentially
in wrong screen resolutions when STK finishes)
and is faster (based on a patch by Paul Elms).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1290 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Fixed bug 1827284 (sand track bridge could not be used with bullet) by not
converting triangles which have the 'ignore' property set.
3) Fixed bug 1826773 (jumping while in air was possible)
4) Started adding support for projectiles which stay close
to the ground (not finished yet).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1284 178a84e3-b1eb-0310-8ba1-8eac791a3b58
and build environment. Default is still to build the non-bullet
version, to get bullet, configure with '--enable-bullet'.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1282 178a84e3-b1eb-0310-8ba1-8eac791a3b58
1) Added bullet collision handling, e.g. rocket hits are now
detected by bullet code, bombs will be passed on etc.
2) Rockets are now handled by bullet as well.
3) Moved expected location of bullet from STK/bullet to
STK/src/bullet.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1280 178a84e3-b1eb-0310-8ba1-8eac791a3b58