My STK mod, still WIP.
7ed846ca3e
Parameters for rockets etc. can for now be set in data/*.projectile 2) Fixed bugs causing rockets not to explode (and potentialy start rotating) 3) Added (somewhat temporarily) some cheats to get rockets, homing missiles and sparks as F1/2/3 4) Fixed several memory leaks. 5) Fixed (very rare) occurring crash when deleting phsyics. 6) Started to remove non-bullet physics code 7) Bullet physics is now the default, and it can not be disabled anymore!! Important note: From this revision on, non-bullet physics is NOT supported anymore, and will (most likely) not compile. For now a -DBULLET is still necessary (it is added as default), but the code will be cleaned up in the near future. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1325 178a84e3-b1eb-0310-8ba1-8eac791a3b58 |
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contrib | ||
data | ||
doc | ||
fonts | ||
images | ||
m4 | ||
models | ||
mods | ||
oggs | ||
po | ||
src | ||
tools | ||
wavs | ||
acinclude.m4 | ||
AUTHORS | ||
autogen.sh | ||
ChangeLog | ||
CHANGES | ||
configure.ac | ||
COPYING | ||
INSTALL | ||
Makefile.am | ||
NEWS | ||
README | ||
README.bullet | ||
README.cygwin | ||
README.macosx | ||
README.windows | ||
reconf.sh | ||
TODO |
SuperTuxKart ============== SuperTuxKart is based on TuxKart (http://tuxkart.sourceforge.net) by Steve Baker. You can find more details at: http://supertuxkart.berlios.de A big "thank you" to Steve Baker for designing and implementing the original TuxKart, and to the GotM team for their invaluable work. See the AUTHORS file for individual credits. To contact the active maintainers, please send an email to: supertuxkart-devel@list.berlios.de Hope you enjoy the game. - The SuperTuxKart development team. HARDWARE REQUIREMENTS ===================== * You need a 3D graphics card that supports OpenGL or Mesa. * You should have a CPU that's running at 450MHz or better. * You'll need at least 32Mb RAM. * A sound card would be nice - but it's not essential. * Ideally, you want a joystick with at least 6 buttons. PLAYING THE GAME ================ SuperTuxKart is a kart racing game. Basically you run around the track, and give your best shot at reaching the goal before your opponents. The ? boxes can help you, and certain items can build up your power, so you can grab more than one collectable! Controls can be configured from the game, here are the defaults mappings: Player 1: Steer : Left / Right arrow Accelerate : Up arrow Brake : Down arrow Use item : Right control Wheelie : Right shift Rescue : Backspace Player 2: Steer : A / D key Accelerate : W key Brake : S key Use item : Left control Wheelie : Left shift Rescue : Left alt Player 3: Steer : F / H key Accelerate : T key Brake : G key Use item : N key Wheelie : C key Rescue : B key Player 4: Steer : J / L key Accelerate : I key Brake : K key Use item : M key Wheelie : . key Rescue : / key The Escape key pauses the game and shows the race menu. KNOWN BUGS ========== * Sometimes you can be pushed through a solid object if you are hit by another player when in contact with the surface. * The --track command-line option doesn't seems to work. SUPPORT ======= The main webpage is at: http://supertuxkart.berlios.de If you have any problems, please contact the SuperTuxKart mailing list at: supertuxkart-devel@list.berlios.de The archives of this mailing list can be found at: http://lists.berlios.de/pipermail/supertuxkart-devel/ Or post a message (no registration required) in the bug forum: http://developer.berlios.de/forum/forum.php?forum_id=23737 LICENSE ======= This software is released under the GNU General Public License (GPL) which can be found in the file 'LICENSE' in the same directory as this file.