Benau
7da108c8b1
Header clean up
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Also move getUnicolorTexture to a better location
2016-11-04 20:30:08 +08:00
hiker
576270bb17
Coding style changes, removed dead code and unused variables.
2015-07-01 08:57:40 +10:00
hiker
e5a7f27f19
Renamed files to follow our coding style.
2015-05-30 12:16:11 +10:00
hiker
8d07d26c25
Updated (c) year to include 2015.
2015-03-30 11:42:50 +11:00
Vincent Lejeune
3d070995f3
Remove a shader callback
2014-11-20 22:27:00 +01:00
vlj
5fd41a2f2c
Light: Import distance properly.
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Also remove some silly default param for addlight that could make
argument passing not obvious.
2014-05-14 00:32:36 +02:00
Vincent Lejeune
0cf6e4266a
Graphics: Clean some dead code.
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Still leave some shadow related code as comment, I will need later to
port cand's work on penumbra shadow.
2014-02-12 17:51:17 +01:00
Vincent Lejeune
515bcbc750
Shadow: very crude csm support
2014-02-10 15:42:17 +01:00
Vincent Lejeune
4cbbf91e4e
Light: Sunlight uses the new shaders.
2014-01-21 23:45:53 +01:00
auria
ea7231170a
Remove unused light distance property
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14884 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-02 01:27:15 +00:00
auria
43f4d1cdfb
Update track objects with the ability to have a parent, getting us one step closer to the library
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14847 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-31 00:24:07 +00:00
vincentlj
c9b8734717
Plug-in energy parameter into pointlight shader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14779 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-24 23:07:42 +00:00
vincentlj
45db87de8a
Merge normals and depth RTT into a single one
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14754 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-23 16:59:55 +00:00
auria
118705f19a
Apply patch by Vlj to put normals in eyespace coordinates and reenable normal mapping, thanks!
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14737 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-19 00:13:17 +00:00
hikerstk
c450c97472
Allowed the music directory to be external. Renamed
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getMusicFile to searchMusic and getTextureFile to
searchTexture. Removed m_root_dir from file_manager.
Added convenience function getTexture to irr_driver
which takes an asset type, so now less code is needed
to load textures (though that's proably not used
everywhere yet).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14736 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-18 22:29:08 +00:00
hikerstk
73c498daf3
Start to support 'externa' data directories. Most directories
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from data can now be moved out (except music). STK prints
an overview of which directory is taken from where. More
cleanups and improvements will come.
Also moved skins into a separate directory under data (from
data/skins), since it's likely that skins will be part
of a binary package (i.e. changes to skins not really
related to code), while gui files will more likely stay
with the code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14731 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-17 23:48:47 +00:00
samuncle
08f211129b
Now the sunlight doesn't kill point light. Thanks to Vlj for the correction
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14722 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 18:33:00 +00:00
auria
5899a26aad
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00