Deve
ae4e302741
Add a way to run STK without srgb framebuffer
2017-10-09 21:18:15 +02:00
auria.mg
0453809915
Update credits
2017-10-08 19:56:13 -04:00
Benau
10e3467f96
Merge remote-tracking branch 'origin/better_rescue_animation'
2017-10-09 07:44:50 +08:00
hiker
fba22def40
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-10-09 10:29:24 +11:00
hiker
b97088c933
Fixed computation of new point. The previous approach was based on
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the newly computed point. If this point should be under the track,
and the new height is not enough to offset this, the ball will be
tunnelling, which results in the ball being reset to the previous
position, i.e. the ball will not move.
2017-10-09 10:25:36 +11:00
hiker
f94b3a9120
Added more debug info, removed unused code.
2017-10-09 10:25:11 +11:00
Benau
2217083421
Replace broken abyss replay with candela city
2017-10-08 11:16:25 +08:00
Deve
48d94e10a7
Use separate os name for android stats
2017-10-07 21:37:59 +02:00
Benau
4f1becb20d
Add a better rescue animation
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Also fix #2501
2017-10-06 23:42:23 +08:00
Benau
cf2a9f7089
Allow configurable exhuast particle, fixes #2878
2017-10-06 01:08:27 +08:00
auria.mg
3ad081104e
Re-extract strings for missing track, oops
2017-10-04 20:59:30 -04:00
auria.mg
7a63955a06
Minor challenge tweak
2017-10-04 18:56:43 -04:00
auria.mg
1c9e4bc04a
Tweak hacienda easy challenge, see #2951
2017-10-04 18:50:27 -04:00
Deve
bc84559f1d
Revert a hack for shadows.
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It helps for horizontal surfaces, but makes vertical surfaces worse (for example rocks in cornfield crossing), so it's not really a solution.
2017-10-04 22:19:19 +02:00
auria.mg
0f790d4331
Update strings
2017-10-03 19:04:34 -04:00
Deve
27a79526b1
Allow to use particles heightmap simulation in GLES
2017-10-02 23:05:12 +02:00
Deve
843ebad9a1
Don't use GL_FRAMEBUFFER_SRGB in GLES
2017-10-01 22:25:37 +02:00
Benau
d6d1fa40c0
Use a hack to get the "real" transformation for bones
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Sometimes the value return before was not as correct as in blender
Todo: expose it in mesh interface
2017-10-01 15:20:37 +08:00
Deve
1a250c5b74
Hopefully fixed rare crash in createVideoModeList.
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Assume that the window was null.
2017-09-30 23:43:29 +02:00
Deve
d99b2d4b5a
Fixed a crash in overworld after kart selection screen when accelerometer is enabled
2017-09-30 23:08:17 +02:00
Benau
f1dfabdcc2
Update Changelog
2017-09-30 14:55:14 +08:00
Sam
c4726e767a
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2017-09-28 20:07:17 +02:00
Sam
e3bfa79d43
Now you must progress the story mode to unlock sara the wizard
2017-09-28 20:05:12 +02:00
Deve
34a3207f91
Fixed android compilation
2017-09-27 23:20:35 +02:00
Deve
afbdbaeee8
Remove unused files.
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Both Console and FB don't work with opengl driver. And the software driver is not even included in stk sources. So I don't think that it will be ever used.
2017-09-27 23:07:44 +02:00
Deve
de116c7e4c
Fixed possible issue with changing resolution
2017-09-27 22:24:40 +02:00
Deve
126991118d
Now only irrlicht depends on x11
2017-09-27 21:45:08 +02:00
Deve
e2c0f83fb0
Move patform specific code from irr_driver to irrlicht devices
2017-09-27 17:37:56 +02:00
Benau
e655c5e971
Don't initInverseBoneMatrices for < version 3 karts
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grep -rn speed-weighted-object in deveee's addon karts show nothing
(even most addons)
2017-09-20 13:27:46 +08:00
auria.mg
4078863d1d
Update achivements.xml, fixes #2940
2017-09-19 18:44:05 -04:00
Deve
70471a7266
Adjust explosion particle size to updated explosion image (removed transparent margins).
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Causes minor performance improvement, but better than nothing.
2017-09-19 22:42:39 +02:00
Benau
3cd2f403e0
Force re-skin when getMesh with hardware skinning on
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Actually spm has a built in way to use mesh without bothering bind
pose
2017-09-20 01:27:52 +08:00
Deve
71334bac5b
Move xrandr to irrlicht cmake file and also fixed indentations
2017-09-18 22:14:43 +02:00
Deve
66cebbdbe7
Add cmake scripts that find egl and wayland libraries
2017-09-18 21:50:34 +02:00
Benau
b09eec4bcb
Allow speed weight objects to be attached to bone
2017-09-18 11:27:21 +08:00
Deve
f6fa44f0df
Request srgb colorspace on wayland
2017-09-17 21:51:07 +02:00
Benau
cef65cb98a
Use the same radius as before
2017-09-17 08:44:58 +08:00
Deve
29ba4ee543
Avoid a warning about missing texture in race result gui
2017-09-16 23:38:26 +02:00
Benau
12188c5287
Allow sharing headlight model and config its color (for gnu)
2017-09-16 14:46:21 +08:00
Benau
00660293b7
Fix #1795 , fix #2755 and fix #2886
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Allow using bone attachment in straight-frame static mesh.
Advanced headlight rendering with light origin from center mass
of headlight model which can be bound to any bone in kart model
2017-09-15 20:08:38 +08:00
auria.mg
32243e7eb3
Update the newlt-added icons with ones whose liense is known
2017-09-14 19:44:34 -04:00
auria.mg
024b642d27
Add margin
2017-09-14 19:24:23 -04:00
auria.mg
1d2e882ffe
Merge branch 'master' into master_fhach
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# Conflicts:
# src/guiengine/widgets/kart_stats_widget.cpp
2017-09-14 19:24:06 -04:00
Deve
04cc5bb62c
Make sure that music pointers are always null when deleted
2017-09-13 21:11:12 +02:00
deve
9681a9586f
Update supertuxkart.pot
2017-09-13 06:20:20 +02:00
deve
6500cf716a
Use better names in touch device settings
2017-09-13 06:18:07 +02:00
Deve
e615ff67d6
Don't use gl functions that are not available in core context.
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Fixes some driver warnings.
2017-09-12 23:49:35 +02:00
Deve
be4d0e7208
Fixed a crash when starting ghost replay
2017-09-12 20:14:10 +02:00
deve
6829bb1e51
Fixed aspect ratio for icon button widget.
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It happened when using non-hd textures. Textures with aspect ratio != 1, are scaled to MAX_TEXTURE_SIZE, for example from 512x256 to 256x256, so we can't base on scaled texture size.
Btw. such behaviour seems to not have a sense (for example 2048x256 will be scaled down to 256x256), so it may need some work in stk_texture.cpp.
2017-09-12 06:10:23 +02:00
Deve
fd00ef4d92
Fixed a crash in grand prix editor
2017-09-09 21:25:56 +02:00