Fixed a crash when starting ghost replay
This commit is contained in:
parent
6829bb1e51
commit
be4d0e7208
@ -377,8 +377,6 @@ void Kart::reset()
|
||||
if(m_body)
|
||||
m_body->setDamping(m_kart_properties->getStabilityChassisLinearDamping(),
|
||||
m_kart_properties->getStabilityChassisAngularDamping());
|
||||
for (unsigned int i = 0; i < 4; i++)
|
||||
m_vehicle->getWheelInfo(i).m_steering = 0;
|
||||
|
||||
if(m_terrain_sound)
|
||||
{
|
||||
@ -396,8 +394,14 @@ void Kart::reset()
|
||||
|
||||
m_controls.reset();
|
||||
m_slipstream->reset();
|
||||
|
||||
if(m_vehicle)
|
||||
{
|
||||
for (unsigned int i = 0; i < 4; i++)
|
||||
{
|
||||
m_vehicle->getWheelInfo(i).m_steering = 0;
|
||||
}
|
||||
|
||||
m_vehicle->reset();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user