auria
6e793689d8
Disable accidentally committed DEBUG_MENU_ITEM macro
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10861 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-16 02:46:48 +00:00
auria
5ae58258df
Add specular highlights to the trophy shader. Something is not 100% right since the highlights move around, nonetheless the effect is reaosnably good
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10860 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-16 02:44:02 +00:00
auria
c6a2cecc05
Add my own sphere mapping shader, since irrlicht's one is buggy when the model moves around. Bonus, mine uses pixel shading instead of vertex shading, which makes the shadows much smoother
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10859 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-16 02:25:52 +00:00
auria
49d190defe
Work on little cutscene where you earn a trophy
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10858 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-16 00:41:45 +00:00
auria
c92df26ea6
Show which challenges have been solved in the dialog
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10849 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-15 02:21:23 +00:00
auria
2d926bbfcd
massive update : more work to support several challenge difficulties; remove a huge lot of code that is no more needed thanks to the new points system; start work on the challenge-solved cutscene
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10848 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-15 01:58:24 +00:00
auria
b6e898876a
Tweak a challenge
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10847 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-15 01:24:17 +00:00
auria
c54a651ce9
When failing to load a track object, don't leave a malformed TrackObject instance in the track_object_manager
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10842 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 23:40:27 +00:00
auria
43ba4c4c25
Fix another unitialized variable
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10841 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 23:32:15 +00:00
auria
418aaf84e7
Fix use of unintialized pointer and improve error reporting
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10840 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 23:23:10 +00:00
auria
5b6e31639c
Potential crash fix
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10839 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 15:35:42 +00:00
auria
e21f040919
When LOD is used incorrectly, give error message instead of crashing
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10838 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 01:13:18 +00:00
mbjornstk
58f7048732
Applied Curves in GIMP (raised 0,0 to 0,31) as test to reduce extreme darkness.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10836 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-12 01:46:00 +00:00
mbjornstk
9b414764df
Remove useless executable property from data files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10835 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-11 21:07:54 +00:00
auria
34692ddf0b
Update samuncle's Mansion track. Say hello to our first use of lightmaps :) Perhaps a bit too dark though
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10833 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-11 16:50:16 +00:00
hikerstk
5535564467
Consider the 'sideway' speed with which karts hit each other: this makes
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it possible to intentionally push karts off track by crashing into them
sideways. This is experimental ;)
Also renamed some variables to better describe what they are.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10830 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-09 05:41:13 +00:00
auria
8cfe69333f
Port track info dialog to XML
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10829 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-09 03:08:32 +00:00
auria
5e6b42933b
Add missing info from license.txt
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10828 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-08 23:03:19 +00:00
hikerstk
90e6a02193
Improved collision handling to better detect left/right side
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collisions. Made collisions more bouncy than before (but I am
still tuning).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-08 20:22:00 +00:00
auria
9ba9aa5794
Add trophy models for cutscene
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10825 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-08 16:34:24 +00:00
auria
da25bc6105
Fix entering garage in a cleaner way
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10817 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-07 01:25:56 +00:00
auria
38a626e921
Improve version of overworld without splatting
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10815 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-07 01:10:54 +00:00
auria
5fc90518c9
fix the small bushes in scotland that had become white quads
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10813 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-07 00:31:44 +00:00
auria
a8dd687071
Revert change I did that introduced bug
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10811 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-06 02:55:41 +00:00
auria
65b4eed110
Implement going in the garage to change kart
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10807 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-05 19:32:17 +00:00
auria
7711bab285
Add the necessary code to trigger location-specific action; for now there is a placeholder in the location of the overworld garage
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10803 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-05 01:32:35 +00:00
auria
547fd78d6d
use the kart selected by the player in story mode
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10801 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-05 00:23:31 +00:00
magned
0e1335e560
One texture was missing
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10796 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-03 01:04:05 +00:00
magned
8d6a608a49
Water shader moves now at an acceptable speed, and in a more logical direction
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10794 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-03 01:01:24 +00:00
magned
97777877aa
Adding water shader to Scotland. Note: water moving way too fast currently
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10793 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 23:37:21 +00:00
auria
6dcc313611
Make water speed customizable
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10791 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 16:37:30 +00:00
auria
1032f9654d
Update CMake build system to check for irrlicht version
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10790 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 16:15:28 +00:00
auria
737d931a76
Fix minor warning
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10789 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 14:49:39 +00:00
hikerstk
613173ff3d
Set the world kart id in the constructor of karts, and not
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later in a separate call.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10788 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 05:21:14 +00:00
hikerstk
8dd5b8461c
Make sure that --history (and other options that immediately cause
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a race to start) work properly without having to specify -N.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10787 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 05:18:59 +00:00
magned
a44bee360d
Retry adding water shader to Shifting Sands
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10786 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 02:22:10 +00:00
magned
d01a271093
Added water shader to Shifting Sands river
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10784 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 01:58:05 +00:00
magned
4c29734935
Added water shader to Amazonian Journey river
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10781 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 00:45:16 +00:00
magned
659a928438
Added water shader to Lighthouse water
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10779 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-01 23:14:17 +00:00
hikerstk
4a6a7d86ed
Fixed typo and potential crash in particle effects for karts.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10778 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-01 21:02:19 +00:00
auria
82a503637c
Use new water on island track
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10777 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-01 01:44:20 +00:00
auria
fb442f3a1e
Fixed fish that was impaled in grass
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10776 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-01 00:40:31 +00:00
hikerstk
9d5485a9e3
1) Moved attachment handling from physics to attachment.
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2) Split Kart::crashed into two public functions for collisions with
kart and collisions with track, and one private function with code
common to both collisions.
3) Removed #include of attachment.hpp from kart.hpp to reduce compile
time.
Sorry for not splitting this up into three parts.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10775 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 12:02:10 +00:00
auria
27360fbe93
Fix leak by introducing code to free meshes that are not associated to any scene node
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10774 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 02:24:10 +00:00
auria
b950d4a7bc
Work around crashes when visting overworld twice. However I'm pretty sure this 'fix' causes a leak
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10773 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 01:23:50 +00:00
auria
19dd91da8f
All very minor changes
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10772 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 01:17:39 +00:00
auria
449c24ed47
Fix starting backwards on overworld (Thanks Joerg for the script fix)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10770 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 01:12:24 +00:00
auria
6cc19c39d0
Improve challenge selection screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10768 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 00:28:17 +00:00
hikerstk
c7083edba3
Moved terrain particle effectrs from kart into kart_gfx.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10766 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-30 22:20:31 +00:00
auria
9e99055545
Split overworld trees in subnodes to help irrlicht do proper Z sorting
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10765 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-30 22:14:34 +00:00